Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
w — Property, class flash.geom.Vector3D | |
The fourth element of a Vector3D object (in addition to the x, y, and z properties) can hold data such as the angle of rotation. | |
W — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the W key (87). | |
wasPendingUpdate — Property, class air.update.ApplicationUpdater | |
Whether there was a postponed update, even if it failed to install (true); false otherwise. | |
wasPendingUpdate — Property, class air.update.ApplicationUpdaterUI | |
Whether there was a postponed update, even if it failed to install (true); false otherwise. | |
while — Statement | |
Evaluates a condition and if the condition evaluates to true , executes one or more statements before looping back to evaluate the condition again. | |
wideLineTo(x:Number, y:Number) — method, class flash.display.GraphicsPath | |
Adds a new "wideLineTo" command to the commands vector and new coordinates to the data vector. | |
WIDE_LINE_TO — Constant Static Property, class flash.display.GraphicsPathCommand | |
Specifies a "line to" drawing command, but uses two sets of coordinates (four values) instead of one set. | |
wideMoveTo(x:Number, y:Number) — method, class flash.display.GraphicsPath | |
Adds a new "wideMoveTo" command to the commands vector and new coordinates to the data vector. | |
WIDE_MOVE_TO — Constant Static Property, class flash.display.GraphicsPathCommand | |
Specifies a "move to" drawing command, but uses two sets of coordinates (four values) instead of one set. | |
width — Property, class fl.controls.Label | |
Gets or sets the width of the component, in pixels. | |
width — Property, class fl.controls.ScrollBar | |
Gets or sets the width of the component, in pixels. | |
width — Property, class fl.controls.dataGridClasses.DataGridColumn | |
The width of the column, in pixels. | |
width — Property, class fl.core.UIComponent | |
Gets or sets the width of the component, in pixels. | |
width — Property, class fl.video.FLVPlayback | |
A number that specifies the width of the FLVPlayback instance on the Stage. | |
width — Property, class fl.video.VideoPlayer | |
A number that specifies the width of the VideoPlayer instance on the Stage. | |
width — Property, class flash.desktop.DockIcon | |
The current display width of the icon in pixels. | |
width — Property, class flash.desktop.InteractiveIcon | |
The current display width of the icon in pixels. | |
width — Property, class flash.desktop.SystemTrayIcon | |
The current display width of the icon in pixels. | |
width — Property, class flash.display.BitmapData | |
The width of the bitmap image in pixels. | |
width — Property, class flash.display.DisplayObject | |
Indicates the width of the display object, in pixels. | |
width — Property, class flash.display.LoaderInfo | |
The nominal width of the loaded content. | |
width — Property, class flash.display.NativeWindow | |
The width of this window in pixels. | |
width — Property, class flash.display.ShaderInput | |
The width of the shader input. | |
width — Property, class flash.display.ShaderJob | |
The width of the result data in the target if it is a ByteArray or Vector.<Number> instance. | |
width — Property, class flash.display.Stage | |
Indicates the width of the display object, in pixels. | |
width — Property, class flash.geom.Rectangle | |
The width of the rectangle, in pixels. | |
width — Property, class flash.html.HTMLLoader | |
Specifies the width of the rectangle of the HTML canvas that is being rendered. | |
width — Property, class flash.html.HTMLWindowCreateOptions | |
Specifies the desired initial width of the new window. | |
width — Property, class flash.media.Camera | |
The current capture width, in pixels. | |
width — Property, class flash.text.TextExtent | |
width — Property, class flash.text.TextLineMetrics | |
The width value is the width of the text of the selected lines (not necessarily the complete text) in pixels. | |
willTrigger(type:String) — method, class flash.display.Stage | |
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | |
willTrigger(type:String) — method, class flash.events.EventDispatcher | |
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | |
willTrigger(type:String) — method, interface flash.events.IEventDispatcher | |
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | |
winding — Property, class flash.display.GraphicsPath | |
Specifies the winding rule using a value defined in the GraphicsPathWinding class. | |
window — Property, class flash.html.HTMLLoader | |
The global JavaScript object for the content loaded into the HTML control. | |
windowBlur() — method, class flash.html.HTMLHost | |
The function called when JavaScript code in the HTMLLoader object calls the window.blur() method. | |
windowClose() — method, class flash.html.HTMLHost | |
The function called when JavaScript code in the HTMLLoader object calls the window.close() method. | |
windowFocus() — method, class flash.html.HTMLHost | |
The function called when JavaScript code in the HTMLLoader object calls the window.focus() method. | |
windowRect — Property, class flash.html.HTMLHost | |
The property that is changed when JavaScript code in the HTMLLoader object calls the window.moveBy(), window.moveTo(), window.resizeBy(), or window.resizeTo() method. | |
Wipe — class, package fl.transitions | |
The Wipe class reveals or hides the movie clip object by using an animated mask of a shape that moves horizontally. | |
with — Statement | |
Establishes a default object to be used for the execution of a statement or statements, potentially reducing the amount of code that needs to be written. | |
wmodeGPU — Property, class flash.display.Stage | |
Indicates whether GPU compositing is available and in use. | |
wordWrap — Property, class fl.controls.Label | |
Gets or sets a value that indicates whether the text field supports word wrapping. | |
wordWrap — Property, class fl.controls.TextArea | |
Gets or sets a Boolean value that indicates whether the text wraps at the end of the line. | |
wordWrap — Property, class flash.text.TextField | |
A Boolean value that indicates whether the text field has word wrap. | |
WRAP — Constant Static Property, class flash.filters.DisplacementMapFilterMode | |
Wraps the displacement value to the other side of the source image. | |
WRITE — Constant Static Property, class flash.filesystem.FileMode | |
Used for a file to be opened in write-only mode. | |
writeBoolean(value:Boolean) — method, class flash.filesystem.FileStream | |
Writes a Boolean value. | |
writeBoolean(value:Boolean) — method, class flash.net.Socket | |
Writes a Boolean value to the socket. | |
writeBoolean(value:Boolean) — method, class flash.utils.ByteArray | |
Writes a Boolean value. | |
writeBoolean(value:Boolean) — method, interface flash.utils.IDataOutput | |
Writes a Boolean value. | |
writeByte(value:int) — method, class flash.filesystem.FileStream | |
Writes a byte. | |
writeByte(value:int) — method, class flash.net.Socket | |
Writes a byte to the socket. | |
writeByte(value:int) — method, class flash.utils.ByteArray | |
Writes a byte to the byte stream. | |
writeByte(value:int) — method, interface flash.utils.IDataOutput | |
Writes a byte. | |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, class flash.filesystem.FileStream | |
Writes a sequence of bytes from the specified byte array, bytes, starting at the byte specified by offset (using a zero-based index) with a length specified by length, into the file stream, byte stream, or byte array. | |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, class flash.net.Socket | |
Writes a sequence of bytes from the specified byte array. | |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, class flash.utils.ByteArray | |
Writes a sequence of length bytes from the specified byte array, bytes, starting offset (zero-based index) bytes into the byte stream. | |
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — method, interface flash.utils.IDataOutput | |
Writes a sequence of bytes from the specified byte array, bytes, starting at the byte specified by offset (using a zero-based index) with a length specified by length, into the file stream, byte stream, or byte array. | |
writeDouble(value:Number) — method, class flash.filesystem.FileStream | |
Writes an IEEE 754 double-precision (64-bit) floating point number. | |
writeDouble(value:Number) — method, class flash.net.Socket | |
Writes an IEEE 754 double-precision floating-point number to the socket. | |
writeDouble(value:Number) — method, class flash.utils.ByteArray | |
Writes an IEEE 754 double-precision (64-bit) floating-point number to the byte stream. | |
writeDouble(value:Number) — method, interface flash.utils.IDataOutput | |
Writes an IEEE 754 double-precision (64-bit) floating point number. | |
writeDynamicProperties(obj:Object, output:flash.net:IDynamicPropertyOutput) — method, interface flash.net.IDynamicPropertyWriter | |
Writes the name and value of an IDynamicPropertyOutput object to an object with dynamic properties. | |
writeDynamicProperty(name:String, value) — method, interface flash.net.IDynamicPropertyOutput | |
Adds a dynamic property to the binary output of a serialized object. | |
writeExternal(output:flash.utils:IDataOutput) — method, interface flash.utils.IExternalizable | |
A class implements this method to encode itself for a data stream by calling the methods of the IDataOutput interface. | |
writeFloat(value:Number) — method, class flash.filesystem.FileStream | |
Writes an IEEE 754 single-precision (32-bit) floating point number. | |
writeFloat(value:Number) — method, class flash.net.Socket | |
Writes an IEEE 754 single-precision floating-point number to the socket. | |
writeFloat(value:Number) — method, class flash.utils.ByteArray | |
Writes an IEEE 754 single-precision (32-bit) floating-point number to the byte stream. | |
writeFloat(value:Number) — method, interface flash.utils.IDataOutput | |
Writes an IEEE 754 single-precision (32-bit) floating point number. | |
writeInt(value:int) — method, class flash.filesystem.FileStream | |
Writes a 32-bit signed integer. | |
writeInt(value:int) — method, class flash.net.Socket | |
Writes a 32-bit signed integer to the socket. | |
writeInt(value:int) — method, class flash.utils.ByteArray | |
Writes a 32-bit signed integer to the byte stream. | |
writeInt(value:int) — method, interface flash.utils.IDataOutput | |
Writes a 32-bit signed integer. | |
writeMultiByte(value:String, charSet:String) — method, class flash.filesystem.FileStream | |
Writes a multibyte string to the file stream, byte stream, or byte array, using the specified character set. | |
writeMultiByte(value:String, charSet:String) — method, class flash.net.Socket | |
Writes a multibyte string from the byte stream, using the specified character set. | |
writeMultiByte(value:String, charSet:String) — method, class flash.utils.ByteArray | |
Writes a multibyte string to the byte stream using the specified character set. | |
writeMultiByte(value:String, charSet:String) — method, interface flash.utils.IDataOutput | |
Writes a multibyte string to the file stream, byte stream, or byte array, using the specified character set. | |
writeObject(object) — method, class flash.filesystem.FileStream | |
Writes an object to the file stream, byte stream, or byte array, in AMF serialized format. | |
writeObject(object) — method, class flash.net.Socket | |
Write an object to the socket in AMF serialized format. | |
writeObject(object) — method, class flash.utils.ByteArray | |
Writes an object into the byte array in AMF serialized format. | |
writeObject(object) — method, interface flash.utils.IDataOutput | |
Writes an object to the file stream, byte stream, or byte array, in AMF serialized format. | |
writeShort(value:int) — method, class flash.filesystem.FileStream | |
Writes a 16-bit integer. | |
writeShort(value:int) — method, class flash.net.Socket | |
Writes a 16-bit integer to the socket. | |
writeShort(value:int) — method, class flash.utils.ByteArray | |
Writes a 16-bit integer to the byte stream. | |
writeShort(value:int) — method, interface flash.utils.IDataOutput | |
Writes a 16-bit integer. | |
writeUnsignedInt(value:uint) — method, class flash.filesystem.FileStream | |
Writes a 32-bit unsigned integer. | |
writeUnsignedInt(value:uint) — method, class flash.net.Socket | |
Writes a 32-bit unsigned integer to the socket. | |
writeUnsignedInt(value:uint) — method, class flash.utils.ByteArray | |
Writes a 32-bit unsigned integer to the byte stream. | |
writeUnsignedInt(value:uint) — method, interface flash.utils.IDataOutput | |
Writes a 32-bit unsigned integer. | |
writeUTF(value:String) — method, class flash.filesystem.FileStream | |
Writes a UTF-8 string to the file stream, byte stream, or byte array. | |
writeUTF(value:String) — method, class flash.net.Socket | |
Writes the following data to the socket: a 16-bit unsigned integer, which indicates the length of the specified UTF-8 string in bytes, followed by the string itself. | |
writeUTF(value:String) — method, class flash.utils.ByteArray | |
Writes a UTF-8 string to the byte stream. | |
writeUTF(value:String) — method, interface flash.utils.IDataOutput | |
Writes a UTF-8 string to the file stream, byte stream, or byte array. | |
writeUTFBytes(value:String) — method, class flash.filesystem.FileStream | |
Writes a UTF-8 string. | |
writeUTFBytes(value:String) — method, class flash.net.Socket | |
Writes a UTF-8 string to the socket. | |
writeUTFBytes(value:String) — method, class flash.utils.ByteArray | |
Writes a UTF-8 string to the byte stream. | |
writeUTFBytes(value:String) — method, interface flash.utils.IDataOutput | |
Writes a UTF-8 string. | |
Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |