Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
K — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the K key (75). | |
kerning — Property, class flash.text.TextFormat | |
A Boolean value that indicates whether kerning is enabled (true) or disabled (false). | |
kerning — Property, class flash.text.engine.ElementFormat | |
The kerning used for this text. | |
Kerning — final class, package flash.text.engine | |
The Kerning class is an enumeration of constant values used with ElementFormat.kerning. | |
Keyboard — final class, package flash.ui | |
The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard. | |
KEYBOARD — Constant Static Property, class fl.events.InteractionInputType | |
The InteractionInputType.KEYBOARD constant defines the value of the type property of a keyboard event object. | |
KeyboardEvent — class, package flash.events | |
A KeyboardEvent object id dispatched in response to user input through a keyboard. | |
KeyboardEvent(type:String, bubbles:Boolean, cancelable:Boolean, charCodeValue:uint, keyCodeValue:uint, keyLocationValue:uint, ctrlKeyValue:Boolean, altKeyValue:Boolean, shiftKeyValue:Boolean, controlKeyValue:Boolean, commandKeyValue:Boolean) — Constructor, class flash.events.KeyboardEvent | |
Creates an Event object that contains specific information about keyboard events. | |
keyCode — Property, class fl.events.SliderEvent | |
Gets the key code for the key that was pressed to trigger the event. | |
keyCode — Property, class flash.events.FocusEvent | |
The key code value of the key pressed to trigger a keyFocusChange event. | |
keyCode — Property, class flash.events.KeyboardEvent | |
The key code value of the key pressed or released. | |
keyDown — Event, class flash.display.InteractiveObject | |
Dispatched when the user presses a key. | |
KEY_DOWN — Constant Static Property, class flash.events.KeyboardEvent | |
The KeyboardEvent.KEY_DOWN constant defines the value of the type property of a keyDown event object. | |
keyEquivalent — Property, class flash.display.NativeMenuItem | |
The key equivalent for this menu item. | |
keyEquivalentModifiers — Property, class flash.display.NativeMenuItem | |
The array of key codes for the key equivalent modifiers. | |
keyFocusChange — Event, class flash.display.InteractiveObject | |
Dispatched when the user attempts to change focus by using keyboard navigation. | |
KEY_FOCUS_CHANGE — Constant Static Property, class flash.events.FocusEvent | |
Defines the value of the type property of a keyFocusChange event object. | |
Keyframe — class, package fl.motion | |
The Keyframe class defines the visual state at a specific time in a motion tween. | |
Keyframe(xml:XML) — Constructor, class fl.motion.Keyframe | |
Constructor for keyframe instances. | |
KeyframeBase — class, package fl.motion | |
The KeyframeBase class defines the visual state at a specific time in a motion tween. | |
KeyframeBase(xml:XML) — Constructor, class fl.motion.KeyframeBase | |
Constructor for keyframe instances. | |
keyFrameInterval — Property, class flash.media.Camera | |
The number of video frames transmitted in full (called keyframes) instead of being interpolated by the video compression algorithm. | |
keyframes — Property, class fl.motion.MotionBase | |
An array of keyframes that define the motion's behavior over time. | |
keyframesCompact — Property, class fl.motion.Motion | |
A compact array of keyframes, where each index is occupied by a keyframe. | |
keyLocation — Property, class flash.events.KeyboardEvent | |
Indicates the location of the key on the keyboard. | |
KeyLocation — final class, package flash.ui | |
The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard. | |
KEYNAME_BEGIN — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_BREAK — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_CLEARDISPLAY — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_CLEARLINE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_DELETE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_DELETECHAR — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_DELETELINE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_DOWNARROW — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_END — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_EXECUTE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F1 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F10 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F11 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F12 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F13 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F14 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F15 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F16 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F17 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F18 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F19 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F2 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F20 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F21 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F22 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F23 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F24 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F25 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F26 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F27 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F28 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F29 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F3 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F30 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F31 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F32 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F33 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F34 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F35 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F4 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F5 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F6 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F7 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F8 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_F9 — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_FIND — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_HELP — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_HOME — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_INSERT — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_INSERTCHAR — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_INSERTLINE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_LEFTARROW — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_MENU — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_MODESWITCH — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_NEXT — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PAGEDOWN — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PAGEUP — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PAUSE — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PREV — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PRINT — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_PRINTSCREEN — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_REDO — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_RESET — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_RIGHTARROW — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_SCROLLLOCK — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_SELECT — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_STOP — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_SYSREQ — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_SYSTEM — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_UNDO — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_UPARROW — Constant Static Property, class flash.ui.Keyboard | |
KEYNAME_USER — Constant Static Property, class flash.ui.Keyboard | |
keyUp — Event, class flash.display.InteractiveObject | |
Dispatched when the user releases a key. | |
KEY_UP — Constant Static Property, class flash.events.KeyboardEvent | |
The KeyboardEvent.KEY_UP constant defines the value of the type property of a keyDown event object. | |
knockout — Property, class flash.filters.BevelFilter | |
Applies a knockout effect (true), which effectively makes the object's fill transparent and reveals the background color of the document. | |
knockout — Property, class flash.filters.DropShadowFilter | |
Applies a knockout effect (true), which effectively makes the object's fill transparent and reveals the background color of the document. | |
knockout — Property, class flash.filters.GlowFilter | |
Specifies whether the object has a knockout effect. | |
knockout — Property, class flash.filters.GradientBevelFilter | |
Specifies whether the object has a knockout effect. | |
knockout — Property, class flash.filters.GradientGlowFilter | |
Specifies whether the object has a knockout effect. | |
KOREAN — Constant Static Property, class flash.system.IMEConversionMode | |
The string "KOREAN", for use with the IME.conversionMode property. | |
Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |