Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
b — Property, class fl.motion.BezierSegment | |
The second point of the Bezier curve. | |
b — Property, class flash.geom.Matrix | |
The value that affects the positioning of pixels along the y axis when rotating or skewing an image. | |
B — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the B key (66). | |
Back — class, package fl.motion.easing | |
The Back class defines three easing functions to implement motion with ActionScript animations. | |
Back — class, package fl.transitions.easing | |
The Back class defines three easing functions to implement motion with ActionScript animations. | |
backButton — Property, class fl.video.FLVPlayback | |
BackButton playback control. | |
background — Style, class fl.controls.ColorPicker | |
The class that provides the background of the palette that appears in the ColorPicker component. | |
background — Property, class flash.text.TextField | |
Specifies whether the text field has a background fill. | |
backgroundColor — Property, class flash.text.TextField | |
The color of the text field background. | |
backgroundPadding — Style, class fl.controls.ColorPicker | |
The padding that appears around the group of color swatches, in pixels. | |
BACKQUOTE — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the ` key (192). | |
BACKSLASH — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the \ key (220). | |
BACKSPACE — Constant Static Property, class flash.ui.Keyboard | |
Constant associated with the key code value for the Backspace key (8). | |
bandwidth — Property, class flash.media.Camera | |
The maximum amount of bandwidth the current outgoing video feed can use, in bytes. | |
barPadding — Style, class fl.controls.ProgressBar | |
The padding that separates the progress bar indicator from the track, in pixels. | |
barSkin — Style, class fl.controls.ProgressBar | |
Name of the class to use as the determinate progress bar. | |
BaseButton — class, package fl.controls | |
The BaseButton class is the base class for all button components, defining properties and methods that are common to all buttons. | |
BaseButton() — Constructor, class fl.controls.BaseButton | |
Creates a new BaseButton instance. | |
baselineFontDescription — Property, class flash.text.engine.TextBlock | |
The font used to determine the baselines for all the lines created from the block, independent of their content. | |
baselineFontSize — Property, class flash.text.engine.TextBlock | |
The font size used to calculate the baselines for the lines created from the block. | |
baselineShift — Property, class flash.text.engine.ElementFormat | |
Indicates the baseline shift for the element in pixels. | |
baselineZero — Property, class flash.text.engine.TextBlock | |
Specifies which baseline is at y=0 for lines created from this block. | |
BaseScrollPane — class, package fl.containers | |
The BaseScrollPane class handles basic scroll pane functionality including events, styling, drawing the mask and background, the layout of scroll bars, and the handling of scroll positions. | |
BaseScrollPane() — Constructor, class fl.containers.BaseScrollPane | |
Creates a new BaseScrollPane component instance. | |
beforeBounds — Property, class flash.events.NativeWindowBoundsEvent | |
The bounds of the window before the change. | |
beforeDisplayState — Property, class flash.events.NativeWindowDisplayStateEvent | |
The display state of the NativeWindow before the change. | |
beforeInstall — Event, class air.update.ApplicationUpdater | |
Dispatched just before installing the update, after the installUpdate() method was called. | |
beforeInstall — Event, class air.update.ApplicationUpdaterUI | |
Dispatched just before installing the update, after the installUpdate() method was called. | |
BEFORE_INSTALL — Constant Static Property, class air.update.events.UpdateEvent | |
The UpdateEvent.BEFORE_INSTALL constant defines the value of the type property of the event object for a beforeInstall event. | |
begin — Property, class fl.transitions.Tween | |
The initial value of the target object's designated property before the tween starts. | |
begin — Event, class flash.data.SQLConnection | |
Dispatched when a begin() method call's operation completes successfully. | |
begin(option:String, responder:flash.net:Responder) — method, class flash.data.SQLConnection | |
Begins a transaction within which all SQL statements executed against the connection's database or databases are grouped. | |
BEGIN — Constant Static Property, class flash.errors.SQLErrorOperation | |
Indicates that the SQLConnection.begin() method was called. | |
BEGIN — Constant Static Property, class flash.events.SQLEvent | |
The SQLEvent.BEGIN constant defines the value of the type property of a begin event object. | |
beginBitmapFill(bitmap:flash.display:BitmapData, matrix:flash.geom:Matrix, repeat:Boolean, smooth:Boolean) — method, class flash.display.Graphics | |
Fills a drawing area with a bitmap image. | |
beginFill(color:uint, alpha:Number) — method, class flash.display.Graphics | |
Specifies a simple one-color fill that subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) use when drawing. | |
beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — method, class flash.display.Graphics | |
Specifies a gradient fill used by subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object. | |
beginShaderFill(shader:flash.display:Shader, matrix:flash.geom:Matrix) — method, class flash.display.Graphics | |
Specifies a shader fill used by subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object. | |
BEST — Constant Static Property, class flash.display.StageQuality | |
Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel grid and bitmaps are always smoothed. | |
BEST_EFFORT — Constant Static Property, class flash.security.RevocationCheckSettings | |
Check certificate revocation, if revocation information is available and the revocation status can be obtained. | |
BEVEL — Constant Static Property, class flash.display.JointStyle | |
Specifies beveled joints in the joints parameter of the flash.display.Graphics.lineStyle() method. | |
BevelFilter — final class, package flash.filters | |
The BevelFilter class lets you add a bevel effect to display objects. | |
BevelFilter(distance:Number, angle:Number, highlightColor:uint, highlightAlpha:Number, shadowColor:uint, shadowAlpha:Number, blurX:Number, blurY:Number, strength:Number, quality:int, type:String, knockout:Boolean) — Constructor, class flash.filters.BevelFilter | |
Initializes a new BevelFilter instance with the specified parameters. | |
BezierEase — class, package fl.motion | |
The BezierEase class provides precise easing control for a motion tween between two keyframes. | |
BezierEase(xml:XML) — Constructor, class fl.motion.BezierEase | |
Constructor for BezierEase instances. | |
BezierSegment — class, package fl.motion | |
A Bezier segment consists of four Point objects that define a single cubic Bezier curve. | |
BezierSegment(a:flash.geom:Point, b:flash.geom:Point, c:flash.geom:Point, d:flash.geom:Point) — Constructor, class fl.motion.BezierSegment | |
Constructor for BezierSegment instances. | |
bias — Property, class flash.filters.ConvolutionFilter | |
The amount of bias to add to the result of the matrix transformation. | |
bidiLevel — Property, class flash.text.engine.TextBlock | |
Specifies the default bidirectional embedding level of the text in the text block. | |
BIG_ENDIAN — Constant Static Property, class flash.utils.Endian | |
Indicates the most significant byte of the multibyte number appears first in the sequence of bytes. | |
BINARY — Constant Static Property, class flash.data.SQLCollationType | |
Indicates that the column is defined to use the BINARY collation sequence. | |
BINARY — Constant Static Property, class flash.net.URLLoaderDataFormat | |
Specifies that downloaded data is received as raw binary data. | |
Bitmap — class, package flash.display | |
The Bitmap class represents display objects that represent bitmap images. | |
Bitmap(bitmapData:flash.display:BitmapData, pixelSnapping:String, smoothing:Boolean) — Constructor, class flash.display.Bitmap | |
Initializes a Bitmap object to refer to the specified BitmapData object. | |
bitmapData — Property, class flash.display.Bitmap | |
The BitmapData object being referenced. | |
bitmapData — Property, class flash.display.GraphicsBitmapFill | |
A transparent or opaque bitmap image. | |
bitmapData — Property, class flash.events.ShaderEvent | |
The BitmapData object that was passed to the ShaderJob.start() method. | |
BitmapData — class, package flash.display | |
The BitmapData class lets you work with the data (pixels) of a Bitmap object bitmap image. | |
BitmapData(width:int, height:int, transparent:Boolean, fillColor:uint) — Constructor, class flash.display.BitmapData | |
Creates a BitmapData object with a specified width and height. | |
BitmapDataChannel — final class, package flash.display | |
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency. | |
BitmapFilter — class, package flash.filters | |
The BitmapFilter class is the base class for all image filter effects. | |
BitmapFilterQuality — final class, package flash.filters | |
The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object. | |
BitmapFilterType — final class, package flash.filters | |
The BitmapFilterType class contains values to set the type of a BitmapFilter. | |
BITMAP_FORMAT — Constant Static Property, class flash.desktop.ClipboardFormats | |
Image data (AIR only). | |
bitmaps — Property, class flash.desktop.DockIcon | |
The icon image as an array of BitmapData objects of different sizes. | |
bitmaps — Property, class flash.desktop.Icon | |
The icon image as an array of BitmapData objects of different sizes. | |
bitmaps — Property, class flash.desktop.InteractiveIcon | |
The icon image as an array of BitmapData objects of different sizes. | |
bitmaps — Property, class flash.desktop.SystemTrayIcon | |
The icon image as an array of BitmapData objects of different sizes. | |
bitrate — Property, class fl.video.FLVPlayback | |
A number that specifies the bits per second at which to transfer the FLV file. | |
bitrate — Property, interface fl.video.INCManager | |
The bandwidth, in bits per second, used to switch between multiple streams. | |
bitrate — Property, class fl.video.NCManager | |
When streaming from Flash Media Server (FMS), the bitrate property returns the value calculated from autodetection, not the value set through the bitrate() property. | |
blank — Property, class fl.motion.KeyframeBase | |
Indicates that the target object should not be displayed on this keyframe. | |
blendMode — Property, class fl.motion.KeyframeBase | |
A value from the BlendMode class that specifies how Flash Player mixes the display object's colors with graphics underneath it. | |
blendMode — Property, class flash.display.DisplayObject | |
A value from the BlendMode class that specifies which blend mode to use. | |
BlendMode — final class, package flash.display | |
A class that provides constant values for visual blend mode effects. | |
blendShader — Property, class flash.display.DisplayObject | |
Sets a shader that is used for blending the foreground and background. | |
Blinds — class, package fl.transitions | |
The Blinds class reveals the movie clip object by using appearing or disappearing rectangles. | |
blockIndent — Property, class flash.text.TextFormat | |
Indicates the block indentation in pixels. | |
BLUE — Constant Static Property, class flash.display.BitmapDataChannel | |
The blue channel. | |
blueMultiplier — Property, class flash.geom.ColorTransform | |
A decimal value that is multiplied with the blue channel value. | |
blueOffset — Property, class flash.geom.ColorTransform | |
A number from -255 to 255 that is added to the blue channel value after it has been multiplied by the blueMultiplier value. | |
BlurFilter — final class, package flash.filters | |
The BlurFilter class lets you apply a blur visual effect to display objects. | |
BlurFilter(blurX:Number, blurY:Number, quality:int) — Constructor, class flash.filters.BlurFilter | |
Initializes the filter with the specified parameters. | |
blurX — Property, class flash.filters.BevelFilter | |
The amount of horizontal blur, in pixels. | |
blurX — Property, class flash.filters.BlurFilter | |
The amount of horizontal blur. | |
blurX — Property, class flash.filters.DropShadowFilter | |
The amount of horizontal blur. | |
blurX — Property, class flash.filters.GlowFilter | |
The amount of horizontal blur. | |
blurX — Property, class flash.filters.GradientBevelFilter | |
The amount of horizontal blur. | |
blurX — Property, class flash.filters.GradientGlowFilter | |
The amount of horizontal blur. | |
blurY — Property, class flash.filters.BevelFilter | |
The amount of vertical blur, in pixels. | |
blurY — Property, class flash.filters.BlurFilter | |
The amount of vertical blur. | |
blurY — Property, class flash.filters.DropShadowFilter | |
The amount of vertical blur. | |
blurY — Property, class flash.filters.GlowFilter | |
The amount of vertical blur. | |
blurY — Property, class flash.filters.GradientBevelFilter | |
The amount of vertical blur. | |
blurY — Property, class flash.filters.GradientGlowFilter | |
The amount of vertical blur. | |
bold — Property, class flash.text.TextFormat | |
Specifies whether the text is boldface. | |
BOLD — Constant Static Property, class flash.text.FontStyle | |
Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. | |
BOLD — Constant Static Property, class flash.text.engine.FontWeight | |
Used to indicate bold font weight. | |
BOLD_ITALIC — Constant Static Property, class flash.text.FontStyle | |
Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. | |
bone — Property, class fl.ik.IKJoint | |
The head bone associated with the IKJoint object. | |
BOOL — Constant Static Property, class flash.display.ShaderParameterType | |
Indicates that the shader parameter is defined as a bool value, equivalent to a single Boolean instance in ActionScript. | |
BOOL2 — Constant Static Property, class flash.display.ShaderParameterType | |
Indicates that the shader parameter is defined as a bool2 value, equivalent to an Array of two Boolean instances in ActionScript. | |
BOOL3 — Constant Static Property, class flash.display.ShaderParameterType | |
Indicates that the shader parameter is defined as a bool3 value, equivalent to an Array of three Boolean instances in ActionScript. | |
BOOL4 — Constant Static Property, class flash.display.ShaderParameterType | |
Indicates that the shader parameter is defined as a bool4 value, equivalent to an Array of four Boolean instances in ActionScript. | |
Boolean — final class, Top Level | |
A Boolean object is a data type that can have one of two values, either true or false, used for logical operations. | |
Boolean(expression:Object) — Package Function, Top Level | |
Converts the expression parameter to a Boolean value and returns the value. | |
Boolean(expression:Object) — Constructor, class Boolean | |
Creates a Boolean object with the specified value. | |
border — Property, class flash.text.TextField | |
Specifies whether the text field has a border. | |
borderColor — Property, class flash.text.TextField | |
The color of the text field border. | |
bottom — Property, class flash.geom.Rectangle | |
The sum of the y and height properties. | |
BOTTOM — Constant Static Property, class fl.controls.ButtonLabelPlacement | |
The label appears below the icon. | |
BOTTOM — Constant Static Property, class fl.video.VideoAlign | |
Specifies that the video is aligned at the bottom. | |
BOTTOM — Constant Static Property, class flash.display.FocusDirection | |
Indicates that focus should be given to the object at the end of the reading order. | |
BOTTOM — Constant Static Property, class flash.display.NativeWindowResize | |
The bottom edge of the window. | |
BOTTOM — Constant Static Property, class flash.display.StageAlign | |
Specifies that the Stage is aligned at the bottom. | |
bottomExtension — Property, class flash.filters.ShaderFilter | |
The growth in pixels on the bottom side of the target object. | |
BOTTOM_LEFT — Constant Static Property, class fl.video.VideoAlign | |
Specifies that the video is aligned in the bottom-left corner. | |
BOTTOM_LEFT — Constant Static Property, class flash.display.NativeWindowResize | |
The bottom-left corner of the window. | |
BOTTOM_LEFT — Constant Static Property, class flash.display.StageAlign | |
Specifies that the Stage is aligned in the bottom-left corner. | |
bottomRight — Property, class flash.geom.Rectangle | |
The location of the Rectangle object's bottom-right corner, determined by the values of the right and bottom properties. | |
BOTTOM_RIGHT — Constant Static Property, class fl.video.VideoAlign | |
Specifies that the video is aligned in the bottom-right corner. | |
BOTTOM_RIGHT — Constant Static Property, class flash.display.NativeWindowResize | |
The bottom-right corner of the window. | |
BOTTOM_RIGHT — Constant Static Property, class flash.display.StageAlign | |
Specifies that the Stage is aligned in the bottom-right corner. | |
bottomScrollV — Property, class flash.text.TextField | |
An integer (1-based index) that indicates the bottommost line that is currently visible in the specified text field. | |
bounce(priority:String) — method, class flash.desktop.DockIcon | |
Notifies the user that an event has occurred that may require attention. | |
Bounce — class, package fl.motion.easing | |
The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds. | |
Bounce — class, package fl.transitions.easing | |
The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds. | |
bounds — Property, class flash.display.NativeWindow | |
The size and location of this window. | |
bounds — Property, class flash.display.Screen | |
The bounds of this screen. | |
bounds — Property, class flash.text.engine.TextLineMirrorRegion | |
The bounds of the mirror region, relative to the text line. | |
break — Statement | |
Appears within a loop (for , for..in , for each..in , do..while , or while ) or within a block of statements associated with a particular case within a switch statement. | |
breakOpportunity — Property, class flash.text.engine.ElementFormat | |
The line break opportunity applied to this text. | |
BreakOpportunity — final class, package flash.text.engine | |
The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property of the ElementFormat class. | |
brightness — Property, class fl.motion.AdjustColor | |
Sets the brightness of the AdjustColor filter. | |
brightness — Property, class fl.motion.Color | |
The percentage of brightness, as a decimal between -1 and 1. | |
bringVideoPlayerToFront(index:uint) — method, class fl.video.FLVPlayback | |
Brings a video player to the front of the stack of video players. | |
browse(typeFilter:Array) — method, class flash.net.FileReference | |
Displays a file-browsing dialog box that lets the user select a file to upload. | |
browse(typeFilter:Array) — method, class flash.net.FileReferenceList | |
Displays a file-browsing dialog box that lets the user select one or more local files to upload. | |
browseForDirectory(title:String) — method, class flash.filesystem.File | |
Displays a directory chooser dialog box, in which the user can select a directory. | |
browseForOpen(title:String, typeFilter:Array) — method, class flash.filesystem.File | |
Displays the Open File dialog box, in which the user can select a file to open. | |
browseForOpenMultiple(title:String, typeFilter:Array) — method, class flash.filesystem.File | |
Displays the Open File dialog box, in which the user can select one or more files to open. | |
browseForSave(title:String) — method, class flash.filesystem.File | |
Displays the Save File dialog box, in which the user can select a file destination. | |
browserInvoke — Event, class flash.desktop.NativeApplication | |
Dispatched when an application is invoked by a SWF file running in the user's browser. | |
BROWSER_INVOKE — Constant Static Property, class flash.events.BrowserInvokeEvent | |
The BrowserInvokeEvent.BROWSER_INVOKE constant defines the value of the type property of a BrowserInvokeEvent object. | |
BrowserInvokeEvent — class, package flash.events | |
The NativeApplication object of an AIR application dispatches a browserInvoke event when the application is invoked as the result of a SWF file in the browser using the browser invocation feature. | |
BrowserInvokeEvent(type:String, bubbles:Boolean, cancelable:Boolean, arguments:Array, sandboxType:String, securityDomain:String, isHTTPS:Boolean, isUserEvent:Boolean) — Constructor, class flash.events.BrowserInvokeEvent | |
The constructor function for the BrowserInvokeEvent class. | |
bubbles — Property, class flash.events.Event | |
Indicates whether an event is a bubbling event. | |
BUBBLING_PHASE — Constant Static Property, class flash.events.EventPhase | |
The bubbling phase, which is the third phase of the event flow. | |
buffering — Property, class fl.video.FLVPlayback | |
A Boolean value that is true if the video is in a buffering state. | |
BUFFERING — Constant Static Property, class fl.video.VideoState | |
The video player is in the buffering state. | |
bufferingBar — Property, class fl.video.FLVPlayback | |
Buffering bar control. | |
bufferingBarHidesAndDisablesOthers — Property, class fl.video.FLVPlayback | |
If set to true, hides the SeekBar control and disables the Play, Pause, PlayPause, BackButton and ForwardButton controls while the FLV file is in the buffering state. | |
bufferingStateEntered — Event, class fl.video.FLVPlayback | |
Dispatched when the FLVPlayback instance enters the buffering state. | |
BUFFERING_STATE_ENTERED — Constant Static Property, class fl.video.VideoEvent | |
Defines the value of the type property of a bufferingStateEntered event object. | |
bufferLength — Property, class flash.net.NetStream | |
The number of seconds of data currently in the buffer. | |
bufferTime — Property, class fl.video.FLVPlayback | |
A number that specifies the number of seconds to buffer in memory before beginning to play a video stream. | |
bufferTime — Property, class fl.video.VideoPlayer | |
A number that specifies the number of seconds to buffer in memory before beginning to play a video stream. | |
bufferTime — Property, class flash.media.SoundLoaderContext | |
The number of milliseconds to preload a streaming sound into a buffer before the sound starts to stream. | |
bufferTime — Static Property, class flash.media.SoundMixer | |
The number of seconds to preload an embedded streaming sound into a buffer before it starts to stream. | |
bufferTime — Property, class flash.net.NetStream | |
Specifies how long to buffer messages before starting to display the stream. | |
builtInItems — Property, class flash.ui.ContextMenu | |
An instance of the ContextMenuBuiltInItems class with the following properties: forwardAndBack, loop, play, print, quality, rewind, save, and zoom. | |
bullet — Property, class flash.text.TextFormat | |
Indicates that the text is part of a bulleted list. | |
Button — class, package fl.controls | |
The Button component represents a commonly used rectangular button. | |
Button() — Constructor, class fl.controls.Button | |
Creates a new Button component instance. | |
BUTTON — Constant Static Property, class flash.ui.MouseCursor | |
Used to specify that the button pressing hand cursor should be used. | |
ButtonAccImpl — class, package fl.accessibility | |
The ButtonAccImpl class, also called the Button Accessibility Implementation class, enables communication between a Button component and a screen reader. | |
buttonDown — Event, class fl.controls.BaseButton | |
Dispatched when the user presses the Button component. | |
buttonDown — Property, class flash.events.MouseEvent | |
Indicates whether the primary mouse button is pressed (true) or not (false). | |
BUTTON_DOWN — Constant Static Property, class fl.events.ComponentEvent | |
Defines the value of the type property of a buttonDown event object. | |
ButtonLabelPlacement — class, package fl.controls | |
The ButtonLabelPlacement class defines constants for the values of the labelPlacement property of a Button, CheckBox, or RadioButton component. | |
buttonMode — Property, class flash.display.Sprite | |
Specifies the button mode of this sprite. | |
buttonWidth — Style, class fl.controls.ComboBox | |
The space that separates the right edge of the component from the text representing the selected item, in pixels. | |
byteArray — Property, class flash.events.ShaderEvent | |
The ByteArray object that was passed to the ShaderJob.start() method. | |
ByteArray — class, package flash.utils | |
The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data. | |
ByteArray() — Constructor, class flash.utils.ByteArray | |
Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream. | |
byteCode — Property, class flash.display.Shader | |
The raw shader bytecode for this Shader instance. | |
byteCount — Property, class flash.net.NetStreamInfo | |
Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed. | |
bytes — Property, class flash.display.LoaderInfo | |
The bytes associated with a LoaderInfo object. | |
bytesAvailable — Property, class flash.filesystem.FileStream | |
Returns the number of bytes of data available for reading in the input buffer. | |
bytesAvailable — Property, class flash.net.Socket | |
The number of bytes of data available for reading in the input buffer. | |
bytesAvailable — Property, class flash.net.URLStream | |
Returns the number of bytes of data available for reading in the input buffer. | |
bytesAvailable — Property, class flash.utils.ByteArray | |
The number of bytes of data available for reading from the current position in the byte array to the end of the array. | |
bytesAvailable — Property, interface flash.utils.IDataInput | |
Returns the number of bytes of data available for reading in the input buffer. | |
bytesLoaded — Property, class fl.containers.ScrollPane | |
Gets the count of bytes of content that have been loaded. | |
bytesLoaded — Property, class fl.containers.UILoader | |
Gets the count of bytes of content that have been loaded. | |
bytesLoaded — Property, class fl.video.FLVPlayback | |
A number that indicates the extent of downloading, in number of bytes, for an HTTP download. | |
bytesLoaded — Property, class fl.video.VideoPlayer | |
A number that indicates the extent of downloading, in number of bytes, for an HTTP download. | |
bytesLoaded — Property, class flash.display.LoaderInfo | |
The number of bytes that are loaded for the media. | |
bytesLoaded — Property, class flash.events.ProgressEvent | |
The number of items or bytes loaded when the listener processes the event. | |
bytesLoaded — Property, class flash.media.Sound | |
Returns the currently available number of bytes in this sound object. | |
bytesLoaded — Property, class flash.net.NetStream | |
The number of bytes of data that have been loaded into the application. | |
bytesLoaded — Property, class flash.net.URLLoader | |
Indicates the number of bytes that have been loaded thus far during the load operation. | |
bytesPending — Property, class flash.events.OutputProgressEvent | |
The number of bytes not yet written when the listener processes the event. | |
bytesTotal — Property, class fl.containers.ScrollPane | |
Gets the count of bytes of content to be loaded. | |
bytesTotal — Property, class fl.containers.UILoader | |
Gets the count of bytes of content to be loaded. | |
bytesTotal — Property, class fl.video.FLVPlayback | |
A number that specifies the total number of bytes downloaded for an HTTP download. | |
bytesTotal — Property, class fl.video.VideoPlayer | |
A number that specifies the total number of bytes downloaded for an HTTP download. | |
bytesTotal — Property, class flash.display.LoaderInfo | |
The number of compressed bytes in the entire media file. | |
bytesTotal — Property, class flash.events.OutputProgressEvent | |
The total number of bytes written so far, plus the number of pending bytes to be written. | |
bytesTotal — Property, class flash.events.ProgressEvent | |
The total number of items or bytes that will be loaded if the loading process succeeds. | |
bytesTotal — Property, class flash.media.Sound | |
Returns the total number of bytes in this sound object. | |
bytesTotal — Property, class flash.net.NetStream | |
The total size in bytes of the file being loaded into the application. | |
bytesTotal — Property, class flash.net.URLLoader | |
Indicates the total number of bytes in the downloaded data. | |
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