The flash.utils package contains utility classes, such as data structures like ByteArray.
Functions
| | Function | Description |
|---|
| | clearInterval |
Cancels a specified setInterval() call. |
| | clearTimeout |
Cancels a specified setTimeout() call. |
| | describeType |
Produces an XML object that describes the ActionScript object named as the parameter of
the method. |
| | escapeMultiByte |
Returns an escaped copy of the input string encoded as either UTF-8 or system code page, depending on the value of System.useCodePage. |
| | getDefinitionByName |
Returns a reference to the class object of the class specified by the name parameter. |
| | getQualifiedClassName |
Returns the fully qualified class name of an object. |
| | getQualifiedSuperclassName |
Returns the fully qualified class name of the base class of the object specified by the value
parameter. |
| | getTimer |
Returns the number of milliseconds that have elapsed since Flash Player was initialized, and is used
to compute relative time. |
| | setInterval |
Runs a function at a specified interval (in milliseconds). |
| | setTimeout |
Runs a specified function after a specified delay (in milliseconds). |
| | unescapeMultiByte |
Returns an unescaped copy of the input string, which is decoded from either system code page page or UTF-8 depending on the value of System.useCodePage. |
Interfaces
| | Interface | Description |
|---|
| | IDataInput |
The IDataInput interface provides a set of methods for reading binary data. |
| | IDataOutput |
The IDataOutput interface provides a set of methods for writing binary data. |
| | IExternalizable |
The IExternalizable interface provides control over serialization of a class as it is encoded
into a data stream. |
Classes
| | Class | Description |
|---|
| | ByteArray |
The ByteArray class provides methods and properties to optimize reading, writing,
and working with binary data. |
| | CompressionAlgorithm  |
The CompressionAlgorithm class defines string constants for the names of compress and uncompress options. |
| | Dictionary |
The Dictionary class lets you create a dynamic collection of properties, which uses strict equality
(===) for key comparison. |
| | Endian |
The Endian class contains values that denote the byte order used to represent multibyte
numbers. |
| | Proxy |
The Proxy class lets you
override the default behavior of ActionScript operations
(such as retrieving and modifying properties) on an object. |
| | Timer |
The Timer class is the interface to timers, which let you
run code on a specified time sequence. |
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Wed Jul 29 2009, 05:00 PM -07:00