Package | flash.text.engine |
Class | public final class TextBlock |
Inheritance | TextBlock Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
The TextBlock class is intended to contain a single paragraph because the Unicode bidirectional and line-break algorithms operate on one paragraph at a time. For applications that compose multiple paragraphs of text, use a markup language, or text analysis to divide the text into paragraphs and create one TextBlock per paragraph.
The TextBlock object stores its content in the content
property, which is an
instance of the ContentElement class. Because you can't create an instance of the ContentElement
class, set content
to an instance of one of its subclasses: TextElement,
GraphicElement, or GroupElement. Use TextElement for purely text content, GraphicElement for
an image or graphic content, and GroupElement for content that contains a combination of TextElement,
GraphicElement, and other GroupElement objects. See the ContentElement class and
its subclasses for details on managing formatted runs of text, embedded sub-runs, and graphic elements.
After you create the TextBlock instance and set the content
property, call the
createTextLine()
method to create lines of text, which are instances of the TextLine
class.
See also
GraphicElement
GroupElement
TextBaseline
TextElement
TextJustifier
TextLine
TextRotation
TabStop
Property | Defined By | ||
---|---|---|---|
applyNonLinearFontScaling : Boolean
Specifies that you want to enhance screen appearance at the expense of what-you-see-is-what-you-get (WYSIWYG) print fidelity. | TextBlock | ||
baselineFontDescription : FontDescription
The font used to determine the baselines for all the lines created from the block, independent of their content. | TextBlock | ||
baselineFontSize : Number
The font size used to calculate the baselines for the lines created from the block. | TextBlock | ||
baselineZero : String
Specifies which baseline is at y=0 for lines created from this block. | TextBlock | ||
bidiLevel : int
Specifies the default bidirectional embedding level of the text in the text block. | TextBlock | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
content : ContentElement
Holds the contents of the text block. | TextBlock | ||
firstInvalidLine : flash.text.engine:TextLine [read-only]
Identifies the first line in the text block in which TextLine.validity is not equal to
TextLineValidity.VALID. | TextBlock | ||
firstLine : flash.text.engine:TextLine [read-only]
The first TextLine in the TextBlock, if any. | TextBlock | ||
lastLine : flash.text.engine:TextLine [read-only]
The last TextLine in the TextBlock, if any. | TextBlock | ||
lineRotation : String
Rotates the text lines in the text block as a unit. | TextBlock | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
tabStops : Vector.<flash.text.engine:TabStop>
Specifies the tab stops for the text in the text block,
in the form of a Vector of TabStop objects. | TextBlock | ||
textJustifier : flash.text.engine:TextJustifier
Specifies the TextJustifier to use during line creation. | TextBlock | ||
textLineCreationResult : String [read-only]
Indicates the result of a createTextLine() operation. | TextBlock | ||
userData : *
Provides a way for the application to associate arbitrary data with the text block. | TextBlock |
Method | Defined By | ||
---|---|---|---|
TextBlock(content:ContentElement = null, tabStops:Vector.<flash.text.engine:TabStop> = null, textJustifier:flash.text.engine:TextJustifier = null, lineRotation:String = "rotate0", baselineZero:String = "roman", bidiLevel:int = 0, applyNonLinearFontScaling:Boolean = true, baselineFontDescription:FontDescription = null, baselineFontSize:Number = 12.0)
Creates a TextBlock object
| TextBlock | ||
createTextLine(previousLine:flash.text.engine:TextLine = null, width:Number = 1000000, lineOffset:Number = 0.0, fitSomething:Boolean = false):flash.text.engine:TextLine
Instructs the text block to create a line of text from its content, beginning at the point
specified by the previousLine parameter and breaking at the point specified by the
width parameter. | TextBlock | ||
Dumps the underlying contents of the TextBlock as an XML string. | TextBlock | ||
Finds the index of the next atom boundary from the specified character index, not including the character at the specified index. | TextBlock | ||
Finds the index of the next word boundary from the specified character index, not including the character at the specified index. | TextBlock | ||
Finds the index of the previous atom boundary to the specified character index, not including the character at the specified index. | TextBlock | ||
Finds the index of the previous word boundary to the specified character index, not including the character at the specified index. | TextBlock | ||
Returns the TextLine containing the character specified by the charIndex parameter. | TextBlock | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
recreateTextLine(textLine:flash.text.engine:TextLine, previousLine:flash.text.engine:TextLine = null, width:Number = 1000000, lineOffset:Number = 0.0, fitSomething:Boolean = false):flash.text.engine:TextLine
Instructs the text block to re-use an existing text line to create a line of text from its content, beginning at the point
specified by the previousLine parameter and breaking at the point specified by the
width parameter. | TextBlock | ||
Instructs the text block to release all the temporary data associated with the creation of text lines. | TextBlock | ||
Removes a range of text lines from the list of lines maintained by the TextBlock. | TextBlock | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object |
applyNonLinearFontScaling | property |
applyNonLinearFontScaling:Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Specifies that you want to enhance screen appearance at the expense of what-you-see-is-what-you-get (WYSIWYG) print fidelity.
For platforms and fonts that support non-linear scaling, setting this property to true
enables the use of those metrics at some cost to
WYSIWYG print fidelity, particularly for small point sizes.
The default value is true
.
Implementation
public function get applyNonLinearFontScaling():Boolean
public function set applyNonLinearFontScaling(value:Boolean):void
baselineFontDescription | property |
baselineFontDescription:FontDescription
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
The font used to determine the baselines for all the lines created from the block, independent of their content. Baselines depend on font and font size.
The default value is null
. When the baseline font is null
, the baseline font size is ignored and
the baseline for any given line is based on the font and size of the largest text in the line. When you specify both
baselineFontDescription
and baselineFontSize
, they determine the baselines for all the lines
in the text block, independent of their content. This combination is most often useful in Asian typography.
Implementation
public function get baselineFontDescription():FontDescription
public function set baselineFontDescription(value:FontDescription):void
See also
baselineFontSize | property |
baselineFontSize:Number
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
The font size used to calculate the baselines for the lines created from the block. Baselines depend on font and font size.
The default value is 12
. When the baseline font is null
, the baseline font size is ignored and
the baseline for any given line is based on the font and size of the largest text in the line.
Implementation
public function get baselineFontSize():Number
public function set baselineFontSize(value:Number):void
Throws
ArgumentError — The baselineFontSize specified is less than 0.
|
See also
baselineZero | property |
baselineZero:String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Specifies which baseline is at y=0 for lines created from this block.
Valid values for this property are found in the members of the
TextBaseline
class.
The default value is TextBaseline.ROMAN
.
To set values for this property, use the following string values:
String value | Description |
---|---|
TextBaseline.ROMAN | The roman baseline of the lines is at y=0. |
TextBaseline.ASCENT | The ascent baseline of the lines is at y=0. |
TextBaseline.DESCENT | The descent baseline of the lines is at y=0. |
TextBaseline.IDEOGRAPHIC_TOP | The ideographic top baseline of the lines is at y=0. |
TextBaseline.IDEOGRAPHIC_CENTER | The ideographic center baseline of the lines is at y=0. |
TextBaseline.IDEOGRAPHIC_BOTTOM | The ideographic bottom baseline of the lines is at y=0. |
Implementation
public function get baselineZero():String
public function set baselineZero(value:String):void
Throws
ArgumentError — If set to any value which is not a member of TextBaseline .
|
See also
bidiLevel | property |
bidiLevel:int
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Specifies the default bidirectional embedding level of the text in the text block.
An even value means left-to-right and an odd value means right-to-left. You can increment bidiLevel
to
indicate the number of levels by which particular text is embedded with respect to left-to-right
and right-to-left.
The default value is 0.
Modifying bidiLevel
changes the validity of all previously broken lines to TextLineValidity.INVALID. After
changing bidiLevel
, the firstInvalidLine
property equals the firstLine
property, and you must
rebreak all the lines in the TextBlock.
Implementation
public function get bidiLevel():int
public function set bidiLevel(value:int):void
Throws
ArgumentError — If set to a value which is less than 0.
|
See also
Example ( How to use this example )
bidiLevel
even and second with bidiLevel
odd.
package { import flash.display.Sprite; import flash.text.engine.TextBlock; import flash.text.engine.TextElement; import flash.text.engine.TextLine; import flash.text.engine.ElementFormat; import flash.text.engine.FontDescription; public class TextBlock_bidiLevelExample extends Sprite { public function TextBlock_bidiLevelExample():void { var fontSize:Number = 36; var format:ElementFormat = new ElementFormat(); format.fontDescription = new FontDescription("Adobe Hebrew"); format.fontSize = fontSize; var y:Number = 0; var leading:Number = fontSize * 0.2; var text:String = "abc" + String.fromCharCode(0x05D0, 0x05D1, 0x05D2); var textBlock:TextBlock = new TextBlock(); textBlock.content = new TextElement(text, format); // bidiLevel even textBlock.bidiLevel = 0; var textLine = textBlock.createTextLine(null, 400); y += leading + textLine.ascent; textLine.y = y; y += textLine.descent; addChild(textLine); // bidiLevel odd textBlock.content = new TextElement(text, format); textBlock.bidiLevel = 1; textLine = textBlock.createTextLine(null, 400); y += leading + textLine.ascent; textLine.y = y; addChild(textLine); } } }
content | property |
content:ContentElement
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Holds the contents of the text block. Because ContentElement is a base class, assign content
an instance of a ContentElement subclass: TextElement, GraphicElement, or GroupElement. A TextElement object
contains a String, a GraphicElement object contains a DisplayObject, and a GroupElement contains a Vector object that
contains one or more TextElement, GraphicElement, or other GroupElement objects. Use a TextElement for a
paragraph of homogenous text, a GraphicElement for a graphic, and a GroupElement for a combination of text and graphic
elements or multiples instances of these elements, as well as other GroupElement objects.
The default value is null
.
Modifying the content
property changes the validity of all previously created lines to
TextLineValidity.INVALID
. After changing content
, the firstInvalidLine
property
equals the firstLine
property and you must rebreak all lines in the TextBlock.
Implementation
public function get content():ContentElement
public function set content(value:ContentElement):void
Throws
ArgumentError — If set to a value which is not a known subclass of ContentElement .
| |
ArgumentError — The value specified is already a member of a group.
|
See also
firstInvalidLine | property |
firstInvalidLine:flash.text.engine:TextLine
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Identifies the first line in the text block in which TextLine.validity
is not equal to
TextLineValidity.VALID
.
The default value is null
.
Implementation
public function get firstInvalidLine():flash.text.engine:TextLine
See also
firstLine | property |
firstLine:flash.text.engine:TextLine
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
The first TextLine in the TextBlock, if any.
The default value is null
.
Implementation
public function get firstLine():flash.text.engine:TextLine
See also
lastLine | property |
lastLine:flash.text.engine:TextLine
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
The last TextLine in the TextBlock, if any.
The default value is null
.
Implementation
public function get lastLine():flash.text.engine:TextLine
See also
lineRotation | property |
lineRotation:String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Rotates the text lines in the text block as a unit. Call the createTextLine()
method after
setting lineRotation
for it to take effect. The default value is TextRotation.ROTATE_0
.
The final rotation of any glyph depends on the values of
ElementFormat.textRotation
, ContentElement.textRotation
, and TextBlock.lineRotation
.
TextBlock.lineRotation
is typically used for Asian text.
To create a paragraph of vertical Japanese text, do the following:
- Set the
TextBlock.lineRotation
property toTextRotation.ROTATE_90
. - Leave the
ElementFormat.textRotation
property of the content as the default,TextRotation.AUTO
.
Use the following constants, which are defined in the TextRotation
class, to set the
value for this property:
String value | Description |
---|---|
TextRotation.ROTATE_0 | Lines are not rotated. |
TextRotation.ROTATE_90 | Lines are rotated 90 degrees clockwise. |
TextRotation.ROTATE_180 | Lines are rotated 180 degrees. |
TextRotation.ROTATE_270 | Lines are rotated 270 degrees clockwise. |
TextRotation.AUTO | Not supported. |
Implementation
public function get lineRotation():String
public function set lineRotation(value:String):void
Throws
ArgumentError — If set to any value which is not a member of TextRotation .
| |
ArgumentError — If set to TextRotation.AUTO .
|
See also
Example ( How to use this example )
lineRotation
property to TextRotation.ROTATE_90 to display the line
vertically.
package { import flash.display.Sprite; import flash.text.engine.FontDescription; import flash.text.engine.TextBlock; import flash.text.engine.TextElement; import flash.text.engine.TextLine; import flash.text.engine.TextRotation; import flash.text.engine.ElementFormat; public class TextBlock_lineRotationExample extends Sprite { public function TextBlock_lineRotationExample():void { var Japanese:String = String.fromCharCode( 0x5185, 0x95A3, 0x5E9C, 0x304C, 0x300C, 0x653F, 0x5E9C, 0x30A4, 0x30F3, 0x30BF, 0x30FC, 0x30CD, 0x30C3, 0x30C8, 0x30C6, 0x30EC, 0x30D3, 0x300D, 0x306E, 0x52D5, 0x753B, 0x914D, 0x4FE1, 0x5411, 0x3051, 0x306B, 0x30A2, 0x30C9, 0x30D3, 0x30B7, 0x30B9, 0x30C6, 0x30E0, 0x30BA, 0x793E, 0x306E ) + "FMS 2" + String.fromCharCode(0x3092, 0x63A1, 0x7528, 0x3059, 0x308B, 0x3068, 0x767a, 0x8868, 0x3057, 0x307e, 0x3057, 0x305F, 0x3002); var fontDescription:FontDescription = new FontDescription("MS Mincho"); var format:ElementFormat = new ElementFormat(); format.fontSize = 15; format.fontDescription = fontDescription; var textElement:TextElement = new TextElement(Japanese, format); var textBlock:TextBlock = new TextBlock(); textBlock.content = textElement; textBlock.lineRotation = TextRotation.ROTATE_90; var linePosition:Number = this.stage.stageWidth - 120; var previousLine:TextLine = null; while (true) { var textLine:TextLine = textBlock.createTextLine( previousLine, 300); if (textLine == null) break; textLine.y = 30; textLine.x = linePosition; linePosition -= 24; addChild(textLine); previousLine = textLine; } } } }
tabStops | property |
tabStops:Vector.<flash.text.engine:TabStop>
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Specifies the tab stops for the text in the text block,
in the form of a Vector of TabStop
objects.
The default value is null
, which means no tab stops are specified. When no tab stops are specified (or the insertion point is beyond the last specified tab stop)
the runtime creates half-inch tabs by default.
When the tabStops
property is set, the TextBlock makes a copy of the Vector for internal use.
Modifying the original Vector or its contents does not affect the TextBlock. When the tabStops
property is queried, a copy
of the internal Vector is returned. Again, modifying this returned vector or its contents does not affect the TextBlock.
Implementation
public function get tabStops():Vector.<flash.text.engine:TabStop>
public function set tabStops(value:Vector.<flash.text.engine:TabStop>):void
Throws
ArgumentError — The tabStops specified contain null elements.
| |
ArgumentError — The tabStops specified are not sorted by increasing position.
|
See also
textJustifier | property |
textJustifier:flash.text.engine:TextJustifier
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Specifies the TextJustifier to use during line creation.
The default value is a constructed default TextJustifier object.
When the textJustifier
property is set, the TextBlock makes a copy of the object for internal use.
Modifying the original object does not affect the TextBlock. When the textJustifier
property is queried, a copy
of the internal object is returned. Again, modifying this returned object does not affect the TextBlock.
Implementation
public function get textJustifier():flash.text.engine:TextJustifier
public function set textJustifier(value:flash.text.engine:TextJustifier):void
Throws
ArgumentError — If set to a value which is not a known subclass of TextJustifier .
|
See also
textLineCreationResult | property |
textLineCreationResult:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Indicates the result of a createTextLine()
operation.
Changing the content of the block invalidates previously broken lines and resets
this property to null
.
The default value is null
.
Values for this property are found in TextLineCreationResult
String value | Description |
---|---|
TextLineCreationResult.SUCCESS | The line was successfully broken. |
TextLineCreationResult.COMPLETE | Either the new line created aligned perfectly with following lines which have transitioned from POSSIBLY_INVALID to VALID, or no line was created because all text in the block had already been broken. |
TextLineCreationResult.INSUFFICIENT_WIDTH | No line was created because no text could fit in the specified width. |
Implementation
public function get textLineCreationResult():String
See also
userData | property |
public var userData:*
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Provides a way for the application to associate arbitrary data with the text block. The data could be information that refers to the content, such as a revision date or the name of the author, or it could be cached data that you use during processing.
TextBlock | () | Constructor |
public function TextBlock(content:ContentElement = null, tabStops:Vector.<flash.text.engine:TabStop> = null, textJustifier:flash.text.engine:TextJustifier = null, lineRotation:String = "rotate0", baselineZero:String = "roman", bidiLevel:int = 0, applyNonLinearFontScaling:Boolean = true, baselineFontDescription:FontDescription = null, baselineFontSize:Number = 12.0)
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Creates a TextBlock object
Parameterscontent:ContentElement (default = null ) — The contents of the text block.
| |
tabStops:Vector.<flash.text.engine:TabStop> (default = null ) — The tab stops for the text in the text block.
| |
textJustifier:flash.text.engine:TextJustifier (default = null ) — The TextJustifier object to use during line creation for this block.
If no justifier is provided, a default justifier is constructed based on an English locale.
| |
lineRotation:String (default = "rotate0 ") — The rotation applied to the text lines generated from the text block as units.
| |
baselineZero:String (default = "roman ") — Specifies which baseline is at y=0 for all lines in the block.
| |
bidiLevel:int (default = 0 ) — The default bidirectional embedding level of the text in the text block.
| |
applyNonLinearFontScaling:Boolean (default = true ) — Specifies that you want to enhance screen appearance at the expense of WYSIWYG print fidelity.
| |
baselineFontDescription:FontDescription (default = null ) — Specifies a font description from which to derive line baselines for all lines in the block.
| |
baselineFontSize:Number (default = 12.0 ) — Specifies the size to use with the baselineFontDescription.
This parameter is ignored if baselineFontDescription is null .
|
Throws
ArgumentError — The content specified is not a known subclass of ContentElement .
| |
ArgumentError — The content specified is already a member of a group.
| |
ArgumentError — The lineRotation specified is not a member of TextRotation .
| |
ArgumentError — The baselineZero specified is not a member of TextBaseline .
| |
ArgumentError — The bidiLevel specified is less than 0.
| |
ArgumentError — The tabStops specified contain null elements.
| |
ArgumentError — The tabStops specified are not sorted by increasing position.
| |
ArgumentError — The baselineFontSize specified is less than 0.
|
See also
createTextLine | () | method |
public function createTextLine(previousLine:flash.text.engine:TextLine = null, width:Number = 1000000, lineOffset:Number = 0.0, fitSomething:Boolean = false):flash.text.engine:TextLine
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Instructs the text block to create a line of text from its content, beginning at the point
specified by the previousLine
parameter and breaking at the point specified by the
width
parameter. The text line is a TextLine object, which you can add
to the display list.
Breaking lines over a range of a text block that has already been broken can change the validity
of lines in and beyond the area where breaking takes place. The status of lines can change from VALID to INVALID or
POSSIBLY_INVALID. If a newly broken line aligns perfectly with a previously broken line which has a status
of POSSIBLY_INVALID, that previously broken line and all following POSSIBLY_INVALID lines change back
to a status of VALID. The validity of lines that have been set to values that are not members of
TextLineValidity
do not change to VALID, but could change to INVALID.
Check the firstInvalidLine
property after any change to the text block
to see where to begin or continue rebreaking text lines.
You can create artificial word breaks by including the Unicode Zero Width Space (ZWSP) character in the text. This can be useful for languages such as Thai, which require a dictionary for correct line breaking. The Flash runtime does not include such a dictionary.
In order to reduce memory overhead, when all the desired lines have been created, unless it is expected that the
lines will need to be repeatedly rebroken due to, for example, the resizing of the container, the user should call
the releaseLineCreationData()
method allowing the text block to dispose of the temporary data associated with line breaking.
Parameters
previousLine:flash.text.engine:TextLine (default = null ) — Specifies the previously broken line after which breaking is to commence. Can be null
when breaking the first line.
| |
width:Number (default = 1000000 ) — Specifies the desired width of the line in pixels. The actual width may be less.
| |
lineOffset:Number (default = 0.0 ) — An optional parameter which specifies the difference in pixels between the origin of the line and the origin of the tab stops.
This can be used when lines are not aligned, but it is desirable for their tabs to be so.
The default value for this parameter is 0.0 .
| |
fitSomething:Boolean (default = false ) — An optional parameter which instructs Flash Player to fit at least one character into the text line, no matter what
width has been specified (even if width is zero or negative, which would otherwise result in an exception being thrown).
|
flash.text.engine:TextLine — A text line, or null if the text block is empty or the width specified is less than the width of the next element.
To distinguish between these cases, check the textLineCreationResult property of the text block.
|
Throws
ArgumentError — If the TextLine specified by previousLine is not valid.
| |
ArgumentError — If the TextLine specified by previousLine is owned by a different TextBlock.
| |
ArgumentError — If width is less than zero, unless fitSomething is true.
| |
ArgumentError — If width is greater than TextLine.MAX_LINE_WIDTH .
| |
IllegalOperationError — If one or more elements in the content of the text block has a null ElementFormat .
|
See also
Example ( How to use this example )
createTextLine()
method to create
lines of text in a text block. It accomplishes this by performing the following tasks:
- Creating a TextElement from a String and giving it a font size of 20
- Creating a TextBlock and assigning the TextElement to it
- Calling
createTextLine()
to create lines 300 pixels wide from the text block - Placing each line on Stage (
addChild()
) and setting its position (x
andy
)
package { import flash.display.Sprite; import flash.text.engine.TextBlock; import flash.text.engine.TextElement; import flash.text.engine.TextLine; import flash.text.engine.ElementFormat; import flash.text.engine.FontDescription; public class TextBlock_createTextLineExample extends Sprite { public function TextBlock_createTextLineExample():void { var str:String = "I am a TextElement, created from a String and assigned " + "to the content property of a TextBlock. The createTextLine() method " + "then created these lines, 300 pixels wide, for display." ; var fontDescription:FontDescription = new FontDescription("Arial"); var format:ElementFormat = new ElementFormat(fontDescription); format.fontSize = 16; var textElement:TextElement = new TextElement(str, format); var textBlock:TextBlock = new TextBlock(); textBlock.content = textElement; createLines(textBlock); } private function createLines(textBlock:TextBlock):void { var lineWidth:Number = 300; var xPos:Number = 15.0; var yPos:Number = 20.0; var textLine:TextLine = textBlock.createTextLine (null, lineWidth); while (textLine) { textLine.x = xPos; textLine.y = yPos; yPos += textLine.height + 2; addChild (textLine); textLine = textBlock.createTextLine (textLine, lineWidth); } } } }
dump | () | method |
public function dump():String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Dumps the underlying contents of the TextBlock as an XML string. This can be useful in automated testing, and includes text, formatting, and layout information.
The following describes the output:
>block< [0-N LINE] >/block<
For a description of the output for each line, see the TextLine.dump() method.
Note: The content and format of the output may change in the future. Adobe does not guarantee backward compatibility of this method.
ReturnsString |
See also
findNextAtomBoundary | () | method |
public function findNextAtomBoundary(afterCharIndex:int):int
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Finds the index of the next atom boundary from the specified character index, not including the character at the specified index.
The characters between atom boundaries combine to form one atom in a TextLine
, such as an 'e' and a combining acute accent.
Parameters
afterCharIndex:int — Specifies the index of the character from which to search for the next atom boundary.
|
int — The index of the next atom boundary from the specified character index.
|
Throws
RangeError — The index specified is out of range.
| |
IllegalOperationError — The TextLine to which the indexed character belongs is not valid.
|
See also
findNextWordBoundary | () | method |
public function findNextWordBoundary(afterCharIndex:int):int
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Finds the index of the next word boundary from the specified character index, not including the character at the specified index. Word boundaries are determined based on the Unicode properties of the characters.
Parameters
afterCharIndex:int — Specifies the index of the character from which to search for the next word boundary.
|
int — The index of the next word boundary from the specified character index.
|
Throws
RangeError — The index specified is out of range.
| |
IllegalOperationError — The TextLine to which the indexed character belongs is not valid.
|
findPreviousAtomBoundary | () | method |
public function findPreviousAtomBoundary(beforeCharIndex:int):int
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Finds the index of the previous atom boundary to the specified character index, not including the character at the specified index.
The characters between atom boundaries combine to form one atom in a TextLine
, such as an 'e' and a combining acute accent.
Parameters
beforeCharIndex:int — Specifies the index of the character from which to search for the previous atom boundary.
|
int — The index of the previous atom boundary to the specified character index.
|
Throws
RangeError — The index specified is out of range.
| |
IllegalOperationError — The TextLine to which the indexed character belongs is not valid.
|
See also
findPreviousWordBoundary | () | method |
public function findPreviousWordBoundary(beforeCharIndex:int):int
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Finds the index of the previous word boundary to the specified character index, not including the character at the specified index. Word boundaries are determined based on the Unicode properties of the characters.
Parameters
beforeCharIndex:int — Specifies the index of the character from which to search for the previous word boundary.
|
int — The index of the previous word boundary to the specified character index.
|
Throws
RangeError — The index specified is out of range.
| |
IllegalOperationError — The TextLine to which the indexed character belongs is not valid.
|
getTextLineAtCharIndex | () | method |
public function getTextLineAtCharIndex(charIndex:int):flash.text.engine:TextLine
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Returns the TextLine containing the character specified by the charIndex
parameter.
Parameters
charIndex:int — The zero-based index value of the character (for example, the first character is 0,
the second character is 1, and so on).
|
flash.text.engine:TextLine — The TextLine containing the character at charIndex .
|
Throws
RangeError — The character index specified is out of range.
|
recreateTextLine | () | method |
public function recreateTextLine(textLine:flash.text.engine:TextLine, previousLine:flash.text.engine:TextLine = null, width:Number = 1000000, lineOffset:Number = 0.0, fitSomething:Boolean = false):flash.text.engine:TextLine
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
Instructs the text block to re-use an existing text line to create a line of text from its content, beginning at the point
specified by the previousLine
parameter and breaking at the point specified by the
width
parameter. The text line is a TextLine object, which you can add
to the display list. By re-using an existing text line, performance is enhanced due to reduced object creation.
The textLine
being recreated is released from whatever text block it is in, if any.
In addition, all properties, including inherited properties from DisplayObjectContainer
,
InteractiveObject
, and DisplayObject
are reset to their default values.
Finally, all children of the line are removed including graphic elements and other decorations, and all event
listeners on the line are removed. To improve performance, the only exception to this complete reset is that
the line itself is not removed from its parent.
Breaking lines over a range of a text block that has already been broken can change the validity
of lines in and beyond the area where breaking takes place. The status of lines can change from VALID to INVALID or
POSSIBLY_INVALID. If a newly broken line aligns perfectly with a previously broken line which has a status
of POSSIBLY_INVALID, that previously broken line and all following POSSIBLY_INVALID lines change back
to a status of VALID. The validity of lines that have been set to values that are not members of
TextLineValidity
do not change to VALID, but could change to INVALID.
Check the firstInvalidLine
property after any change to the text block
to see where to begin or continue rebreaking text lines.
You can create artificial word breaks by including the Unicode Zero Width Space (ZWSP) character in the text. This can be useful for languages such as Thai, which require a dictionary for correct line breaking. The Flash runtime does not include such a dictionary.
In order to reduce memory overhead, when all the desired lines have been created, unless it is expected that the
lines will need to be repeatedly rebroken due to, for example, the resizing of the container, the user should call
the releaseLineCreationData()
method allowing the text block to dispose of the temporary data associated with line breaking.
Parameters
textLine:flash.text.engine:TextLine — Specifies a previously created TextLine to be re-used.
| |
previousLine:flash.text.engine:TextLine (default = null ) — Specifies the previously broken line after which breaking is to commence. Can be null
when breaking the first line.
| |
width:Number (default = 1000000 ) — Specifies the desired width of the line in pixels. The actual width may be less.
| |
lineOffset:Number (default = 0.0 ) — An optional parameter which specifies the difference in pixels between the origin of the line and the origin of the tab stops.
This can be used when lines are not aligned, but it is desirable for their tabs to be so.
The default value for this parameter is 0.0 .
| |
fitSomething:Boolean (default = false ) — An optional parameter which instructs Flash Player to fit at least one character into the text line, no matter what
width has been specified (even if width is zero or negative, which would otherwise result in an exception being thrown).
|
flash.text.engine:TextLine — A text line, or null if the text block is empty or the width specified is less than the width of the next element.
To distinguish between these cases, check the textLineCreationResult property of the text block.
|
Throws
ArgumentError — If textLine is null.
| |
ArgumentError — If the TextLine specified by previousLine is not valid.
| |
ArgumentError — If the TextLine specified by previousLine is owned by a different TextBlock.
| |
ArgumentError — If the TextLine specified by previousLine is also specified by textLine .
| |
ArgumentError — If width is less than zero, unless fitSomething is true.
| |
ArgumentError — If width is greater than TextLine.MAX_LINE_WIDTH .
| |
IllegalOperationError — If one or more elements in the content of the text block has a null ElementFormat .
|
See also
Example ( How to use this example )
textLine
:
var elementFormat:ElementFormat = new ElementFormat(); elementFormat.fontDescription = new FontDescription("Arial"); elementFormat.fontSize = 48; var textElement:TextElement = new TextElement("Text you'll never see", elementFormat) var textBlock:TextBlock = new TextBlock(textElement); var textLine:TextLine = textBlock.createTextLine(); textLine.x = 50; textLine.y = 50; addChild(textLine); // Reuse the element format to preserve the text formatting var elementTwo:TextElement = new TextElement("Text you see", elementFormat); textBlock.content = elementTwo; textBlock.recreateTextLine(textLine); // Set the position (and any other display object properties like alpha, children, etc.) // otherwise, they're all set to default properties. textLine.x = 50; textLine.y = 50;
releaseLineCreationData | () | method |
public function releaseLineCreationData():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2, Flash Lite 4 |
Instructs the text block to release all the temporary data associated with the creation of text lines.
To minimize an application's memory foot print, you should call the releaseLineCreationData()
method when you are
done creating text lines from a text block. However, to maximize performance for rebreaking the lines
(for example when the container is resized) the releaseLineCreationData()
method should not be called.
It is up to the application to balance memory vs. performance.
The recommended process for text that is not expected to change is: initialize a text block,
call the createTextLine()
method as often as necessary to create the desired output, and then call
the releaseLineCreationData()
method.
See also
releaseLines | () | method |
public function releaseLines(firstLine:flash.text.engine:TextLine, lastLine:flash.text.engine:TextLine):void
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Removes a range of text lines from the list of lines maintained by the TextBlock. This allows the lines to be garbage-collected if no other references exist.
Sets the textBlock
, nextLine
, and previousLine
members of the removed lines to null
.
Sets the validity
of the removed lines and of all lines which follow
the removed lines in the TextBlock to TextLineValidity.INVALID
.
Parameters
firstLine:flash.text.engine:TextLine — Specifies the first line to release.
| |
lastLine:flash.text.engine:TextLine — Specifies the last line to release.
|
Throws
ArgumentError — If the TextLine specified by firstLine or lastLine is not
in the list of text lines maintained by the text block.
|
See also
package { import fl.controls.Button; import flash.text.engine.TextBlock; import flash.text.engine.TextLine; import flash.text.engine.TextElement; import flash.text.engine.ElementFormat; import flash.text.engine.TextRotation; import flash.text.engine.TextBaseline; import flash.text.engine.LineJustification; import flash.text.engine.FontDescription; import flash.text.engine.EastAsianJustifier; import flash.display.Loader; import flash.display.Sprite; import flash.display.Stage; import flash.events.MouseEvent; import flash.system.Capabilities; public class TextBlockExample extends Sprite { var vertical:Boolean; var container:Sprite; var textBlocks:Vector.<TextBlock>; var loader:Loader = new Loader(); var directionButton:Button = new Button(); public function TextBlockExample():void { addChild(directionButton); directionButton.width = 30; directionButton.move(50, 350); directionButton.addEventListener(MouseEvent.CLICK, clickHandler); createContent(); createLines(); } private function createEmptyBlock():TextBlock { var textBlock:TextBlock = new TextBlock(); textBlock.baselineZero = TextBaseline.IDEOGRAPHIC_CENTER; textBlock.textJustifier = new EastAsianJustifier("ja", LineJustification.ALL_BUT_LAST); textBlock.lineRotation = vertical? TextRotation.ROTATE_90: TextRotation.ROTATE_0; return textBlock; } private function paragraph1(format:ElementFormat):TextBlock { var textBlock:TextBlock = createEmptyBlock(); textBlock.content = new TextElement( String.fromCharCode( 0x5185, 0x95A3, 0x5E9C, 0x304C, 0x300C, 0x653F, 0x5E9C, 0x30A4, 0x30F3, 0x30BF, 0x30FC, 0x30CD, 0x30C3, 0x30C8, 0x30C6, 0x30EC, 0x30D3, 0x300D, 0x306E, 0x52D5, 0x753B, 0x914D, 0x4FE1, 0x5411, 0x3051, 0x306B, 0x30A2, 0x30C9, 0x30D3, 0x30B7, 0x30B9, 0x30C6, 0x30E0, 0x30BA, 0x793E, 0x306E ) + "FMS 2" + String.fromCharCode(0x3092, 0x63A1, 0x7528, 0x3059, 0x308B, 0x3068, 0x767a, 0x8868, 0x3057, 0x307e, 0x3057, 0x305F, 0x3002), format); return textBlock; } private function paragraph2(format:ElementFormat):TextBlock { var textBlock:TextBlock = createEmptyBlock(); textBlock.content = new TextElement( String.fromCharCode( 0x30AF, 0x30ED, 0x30B9, 0x30D7, 0x30E9, 0x30C3, 0x30C8, 0x30D5, 0x30A9, 0x30FC, 0x30E0, 0x4E0A, 0x3067, 0x518D, 0x751F, 0x53EF, 0x80FD, 0x306A ) + "Flash Video" + String.fromCharCode( 0x3092, 0x914D, 0x4FE1, 0x3001, 0x653F, 0x5E9C, 0x6700, 0x65B0, 0x60C5, 0x5831, 0x3092, 0x3088, 0x308A, 0x591A, 0x304F, 0x306E, 0x56FD, 0x6C11, 0x306B, 0x9AD8, 0x54C1, 0x8CEA, 0x306A, 0x753B, 0x50CF, 0x3067, 0x7C21, 0x5358, 0x304B, 0x3064, 0x30EA, 0x30A2, 0x30EB, 0x30BF, 0x30A4, 0x30E0, 0x306B, 0x63D0, 0x4F9B, 0x3059, 0x308B, 0x3053, 0x3068, 0x304C, 0x53EF, 0x80FD, 0x306B, 0x306A, 0x308A, 0x307e, 0x3057, 0x305F, 0x3002), format); return textBlock; } private function paragraph3(format:ElementFormat):TextBlock { var textBlock:TextBlock = createEmptyBlock(); textBlock.content = new TextElement( String.fromCharCode(0x3010) + "2007" + String.fromCharCode(0x5E74) + "2" + String.fromCharCode(0x6708) + "21" + String.fromCharCode(0x65E5, 0x3011), format); return textBlock; } private function createContent():void { var font:FontDescription = new FontDescription(); if (Capabilities.os.search("Mac OS") > -1) font.fontName = String.fromCharCode(0x5C0F, 0x585A, 0x660E, 0x671D) + " Pro R"; // "Kozuka Mincho Pro R" koFont.fontName = "Adobe " + String.fromCharCode(0xBA85, 0xC870) + " Std M"; // "Adobe Myungjo Std M" else font.fontName = "Kozuka Mincho Pro R"; var format:ElementFormat = new ElementFormat(); format.fontDescription = font; format.fontSize = 12; format.locale = "ja"; format.color = 0x000000; if (!vertical) format.textRotation = TextRotation.ROTATE_0; textBlocks = new Vector.<TextBlock>(); textBlocks.push( paragraph1(format), paragraph2(format), paragraph3(format)//, ); } private function createLines():void { if (container != null) { removeChild(container); } container = new Sprite(); container.y = 45; container.x = 40; addChild(container); var linePosition:Number = vertical? this.stage.stageWidth - 120: 12; for (var i:uint = 0; i < textBlocks.length; i++) { var textBlock:TextBlock = textBlocks[i]; var previousLine:TextLine = null; while (true) { var textLine:TextLine = textBlock.createTextLine( previousLine, 300); if (textLine == null) break; if (vertical) { textLine.x = linePosition; linePosition -= 24; directionButton.label = " -- "; } else { textLine.y = linePosition+50; linePosition += 24; directionButton.label = " | "; } container.addChild(textLine); previousLine = textLine; } if (vertical) linePosition -= 16; else linePosition += 16; } } private function clickHandler(event:MouseEvent):void { vertical = !vertical; createContent(); createLines(); } } }
Thu May 20 2010, 02:19 AM -07:00