Package | flash.display |
Class | public class NativeWindow |
Inheritance | NativeWindow EventDispatcher Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
A reference to the NativeWindow instance is returned by the window constructor.
A reference to a NativeWindow instance can also be accessed using the stage.nativeWindow
property of any display object on that window's stage:
var window:NativeWindow = displayObject.stage.nativeWindow;
The properties of a NativeWindow instance can only be accessed by application content. If non-application content attempts to access the NativeWindow object, a security error will be thrown.
Content can be added to a window using the
DisplayObjectContainer methods of the Stage object such as addChild()
.
You cannot not add Flex components directly to the display list of a NativeWindow instance. Instead, use the Flex mx:WindowedApplication and mx:Window components to create your windows and add the other Flex components as children of those objects. You can add Flex-based SWF content directly to a NativeWindow window as long as the SWF file is loaded into its own application domain and is application content.
To create a root HTML window for displaying HTML content it is typically
easier to create the window with HTMLLoader.createRootWindow()
.
Windows created in this way will have an HTMLLoader object added automatically.
(From JavaScript code, you can also use the JavaScript
window.open()
function. However, this method gives you less control
over the window appearance and behavior.)
The following operations on NativeWindow objects are asynchronous: close()
,
maximize()
, minimize()
, restore()
, and bounds
changes.
An application can detect when these operations have completed by listening
for the appropriate events.
If the NativeApplication.autoExit
property is true
, which is the default,
the application will close when its last window is closed (and all close
event
handlers have returned).
If autoExit
is false
, then NativeApplication.nativeApplication.exit()
must be called to terminate the application.
NativeWindow objects will not be garbage collected after the window constructor has been called
and before close()
has been called. It is the responsibility of the application to close its own windows.
See also
flash.display.NativeWindowInitOptions
flash.desktop.NativeApplication
flash.system.ApplicationDomain
flash.html.HTMLLoader.createRootWindow()
Property | Defined By | ||
---|---|---|---|
active : Boolean [read-only]
Indicates whether this window is the active application window. | NativeWindow | ||
alwaysInFront : Boolean
Specifies whether this window will always be in front of other windows (including
those of other applications). | NativeWindow | ||
bounds : Rectangle
The size and location of this window. | NativeWindow | ||
closed : Boolean [read-only]
Indicates whether this window has been closed. | NativeWindow | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
displayState : String [read-only]
The display state of this window. | NativeWindow | ||
height : Number
The height of this window in pixels. | NativeWindow | ||
isSupported : Boolean [static] [read-only]
Indicates whether native windows are supported on the client system. | NativeWindow | ||
maximizable : Boolean [read-only]
Reports the maximizable setting used to create this window. | NativeWindow | ||
maxSize : Point
The maximum size for this window. | NativeWindow | ||
menu : NativeMenu
The native menu for this window. | NativeWindow | ||
minimizable : Boolean [read-only]
Reports the minimizable setting used to create this window. | NativeWindow | ||
minSize : Point
The minimum size for this window. | NativeWindow | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
resizable : Boolean [read-only]
Reports the resizable setting used to create this window. | NativeWindow | ||
stage : Stage [read-only]
The Stage object for this window. | NativeWindow | ||
supportsMenu : Boolean [static] [read-only]
Indicates whether AIR supports native window menus on the current computer system. | NativeWindow | ||
supportsNotification : Boolean [static] [read-only]
Indicates whether AIR supports window notification cueing on the current computer system. | NativeWindow | ||
supportsTransparency : Boolean [static] [read-only]
Indicates whether AIR supports native windows with transparent pixels. | NativeWindow | ||
systemChrome : String [read-only]
Reports the system chrome setting used to create this window. | NativeWindow | ||
systemMaxSize : Point [static] [read-only]
The largest window size allowed by the operating system. | NativeWindow | ||
systemMinSize : Point [static] [read-only]
The smallest window size allowed by the operating system. | NativeWindow | ||
title : String
The window title. | NativeWindow | ||
transparent : Boolean [read-only]
Reports the transparency setting used to create this window. | NativeWindow | ||
type : String [read-only]
Reports the window type setting used to create this window. | NativeWindow | ||
visible : Boolean
Specifies whether this window is visible. | NativeWindow | ||
width : Number
The width of this window in pixels. | NativeWindow | ||
x : Number
The horizontal axis coordinate of this window's top left corner relative to the
origin of the operating system desktop. | NativeWindow | ||
y : Number
The vertical axis coordinate of this window's top left corner relative to the
upper left corner of the operating system's desktop. | NativeWindow |
Method | Defined By | ||
---|---|---|---|
NativeWindow(initOptions:NativeWindowInitOptions)
Creates a new NativeWindow instance and a corresponding operating system window. | NativeWindow | ||
Activates this window. | NativeWindow | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | ||
Closes this window. | NativeWindow | ||
Dispatches an event into the event flow. | EventDispatcher | ||
Converts a point in pixel coordinates relative to the origin of the window stage
(a global point in terms of the display list), to a point on the virtual desktop. | NativeWindow | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Maximizes this window. | NativeWindow | ||
Minimizes this window. | NativeWindow | ||
Triggers a visual cue through the operating system that an event of
interest has occurred. | NativeWindow | ||
Sends this window directly behind the specified window. | NativeWindow | ||
Brings this window directly in front of the specified window. | NativeWindow | ||
Sends this window behind any other visible windows. | NativeWindow | ||
Brings this window in front of any other visible windows. | NativeWindow | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Removes a listener from the EventDispatcher object. | EventDispatcher | ||
Restores this window from either a minimized or a maximized state. | NativeWindow | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Starts a system-controlled move of this window. | NativeWindow | ||
Starts a system-controlled resize operation of this window. | NativeWindow | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
Event | Summary | Defined By | ||
---|---|---|---|---|
Dispatched by this NativeWindow object after the window has been activated. | NativeWindow | |||
Dispatched by this NativeWindow object after the window has been closed. | NativeWindow | |||
Dispatched by this NativeWindow object immediately before the window is to be closed. | NativeWindow | |||
Dispatched by this NativeWindow object after the window has been deactivated. | NativeWindow | |||
Dispatched by this NativeWindow object after the window's displayState property has changed. | NativeWindow | |||
Dispatched by this NativeWindow object immediately before the window changes its display state. | NativeWindow | |||
Dispatched by this NativeWindow object after the window has been moved on the desktop. | NativeWindow | |||
Dispatched by the NativeWindow object immediately before the window is to be moved on the desktop. | NativeWindow | |||
Dispatched by this NativeWindow object after the window has been resized. | NativeWindow | |||
Dispatched by this NativeWindow object immediately before the window is to be resized on the desktop. | NativeWindow |
active | property |
active:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Indicates whether this window is the active application window.
Use the activate()
method to make a window active.
Implementation
public function get active():Boolean
See also
alwaysInFront | property |
alwaysInFront:Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Specifies whether this window will always be in front of other windows (including those of other applications).
There are two groups of windows in the system depth order. Windows in the
alwaysInFront
group are always displayed in front of all other
windows. Depth ordering between windows within the same group is determined normally.
In other words, activating a window will bring it in front of other windows
in its group.
Changing alwaysInFront
from false
to true
will
bring the window to the top of all other windows. Changing the property from true
to false
will send the window to the back of "alwaysInFront" windows, but still
in front of other windows. Setting the property to its current value will not change the window
depth order.
The alwaysInFront
property should rarely be set to true
since
windows with this setting will appear in front of the windows of other applications
even when the other application is active.
OS behavior notes:
- Some Linux window managers do not display windows that have the
alwaysInFront
property set toin front of fullscreen windows.
- On Mac® OS X, setting
alwaysInFront
totrue
will have no effect when thedisplayState
property of the window stage isfullScreen
orfullScreenInteractive
.
Implementation
public function get alwaysInFront():Boolean
public function set alwaysInFront(value:Boolean):void
Example ( How to use this example )
windowObj.alwaysInFront = true;
displayObject.stage.nativeWindow.alwaysInFront=true;
window.nativeWindow.alwaysInFront = true;
bounds | property |
bounds:Rectangle
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The size and location of this window.
The dimensions of a window include any system chrome. The dimensions of a window's stage are equal to the
dimensions of the window, minus the size of any system chrome. Changing
the width and height of the window will change the stage's stageWidth
and stageHeight
.
The reverse also applies; changing the stage dimensions will change the window size.
In a root HTML window, the outerWidth
and outerHeight
properties
are equivalent to the window height
and width
properties.
The innerWidth
and innerHeight
properties equal
the stage.stageWidth
and stage.stageHeight
properties minus the thickness of any automatic scrollbars displayed
by the window.
A resize
event is dispatched whenever the width or height of this window
changes. Likewise, a move
event is dispatched whenever the origin (x,y) of this window
changes. On Mac OS and Windows, setting the bounds
property directly will not
dispatch a moving
or resizing
event. However, on Linux the NativeWindow
does dispatch a moving
and resizing
events when you set
the bounds
property.
Setting the bounds
property of a window is equivalent to setting its
x
, y
, width
, and height
properties.
Likewise, setting any of the individual dimensions is equivalent to setting the
bounds
property. When you set all the dimensions at the same time by using the
bounds
property, fewer events are dispatched.
The order in which the individual dimensions are set is not guaranteed. On Linux window managers that do not allow windows to extend off the desktop area, a change to an individual property may be blocked even though the net affect of applying all the property changes would have resulted in a legal window.
If the width or height specified is less than the minimum or greater than the maximum allowed width or height, then the window width or height is set to the closest legal size. The factors that determine the minimum and maximum width and height are the following:
- The
minSize
andmaxSize
properties of the NativeWindow object - The minimum and maximum operating system limits, which are the values of
NativeWindow.systemMinSize
andNativeWindow.systemMaxSize
. - The maximum width and height of a window in Adobe AIR, which are each 4095 pixels. (In AIR 1.5 and earlier, the maximum width and height of a window is 2880 pixels each.)
- The minimum width and height required by any displayed system chrome.
Pixel values are rounded to the nearest integer when the position or dimensions of a window are changed.
Implementation
public function get bounds():Rectangle
public function set bounds(value:Rectangle):void
Throws
ArgumentError — If the rectangle is null or contains invalid values.
| |
IllegalOperationError — If the bounds property is accessed after this window has been closed.
|
See also
Example ( How to use this example )
windowObj.bounds = new Rectangle(200, 200, 1000, 800);
displayObject.stage.nativeWindow.bounds = new Rectangle(20, 20, 800, 600);
window.nativeWindow.bounds = new air.Rectangle(20, 20, 800, 600);
closed | property |
closed:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Indicates whether this window has been closed.
Accessing the following properties on a closed window will throw an illegal operation error:
title
bounds
x
,y
,width
,height
displayState
visible
Likewise, calling the following methods on a closed window will also throw an illegal operation error:
minimize()
maximize()
restore()
startResize()
startMove()
Implementation
public function get closed():Boolean
Example ( How to use this example )
closed
property
of a window:
var isWindowClosed:Boolean = windowObj.closed;
var isWindowClosed:Boolean = displayObject.stage.nativeWindow.closed;
var isWindowClosed = window.nativeWindow.closed;
displayState | property |
displayState:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The display state of this window.
Constants for the possible values are defined in the NativeWindowDisplayState class:
NativeWindowDisplayState.NORMAL
NativeWindowDisplayState.MINIMIZED
NativeWindowDisplayState.MAXIMIZED
Implementation
public function get displayState():String
Throws
IllegalOperationError — If the displayState property is accessed
after this window has been closed.
|
See also
Example ( How to use this example )
var state:String = windowObj.displayState;
height | property |
height:Number
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The height of this window in pixels.
The dimensions of a window include any system window chrome that is displayed.
The height of the usable display area inside a window is available from the
Stage.stageHeight
property.
Changing the height
property of a window is equivalent to changing the
height through the bounds
property.
If the height specified is less than the minimum or greater than the maximum allowed height, then the window height is set to the closest legal size. The factors that determine the minimum and maximum height are the following:
- The
minSize.x
andmaxSize.x
properties of the NativeWindow object - The minimum and maximum operating system limits, which are the values of
NativeWindow.systemMinSize.x
andNativeWindow.systemMaxSize.x
. - The maximum height of a window in Adobe AIR, which is 4095 pixels (2880 pixels in AIR 1.5 and earlier).
On Linux, setting the height
property is an asynchronous operation.
To detect the completion of the height change, listen for
the resize
event, which is dispatched on all platforms.
Pixel values are rounded to the nearest integer when the height of a window is changed.
Implementation
public function get height():Number
public function set height(value:Number):void
Throws
ArgumentError — If the value set is null or invalid.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
isSupported | property |
isSupported:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 2.0 |
Indicates whether native windows are supported on the client system.
Implementation
public static function get isSupported():Boolean
maximizable | property |
maximizable:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the maximizable setting used to create this window.
The maximizable
setting cannot be changed after a window is created.
Note: Some Linux window managers allow windows to be maximized by the user even when the
maximizable
property is set to false
.
Implementation
public function get maximizable():Boolean
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
maxSize | property |
maxSize:Point
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The maximum size for this window.
The size limit is specified as the coordinates of a Point object.
The point x
property corresponds to the window width,
the y
property to the window height.
The maxSize
restriction is enforced for window resizing operations
invoked both through ActionScript
code and through the operating system.
Setting maxSize
will change the window bounds if the
current bounds are larger than the new maximum size.
If the width or height specified is greater than the maximum allowed width or height, then the window width is set to the closest legal size. The factors that determine the minimum and maximum width and height are the following:
- The maximum operating system limit, which is the value
NativeWindow.systemMaxSize
. - The maximum width and height of a window in Adobe AIR, which is 4095 pixels for each. (In AIR 1.5 and earlier, the maximum width and height of a window is 2880 pixels each.)
Note: On some operating systems, such as Mac OS X, maximizing a window will only enlarge the window to the maxSize
value even if the maximized window will be smaller than the operating system screen. The window will still be
in the maximized display state.
Implementation
public function get maxSize():Point
public function set maxSize(value:Point):void
Throws
IllegalOperationError — If assigned size is not within the
operating system minimum and maximum window sizes.
| |
SecurityError — If size is forbidden for the content's current privilege.
| |
ArgumentError — If the size is null or contains invalid values.
| |
IllegalOperationError — If the maxSize property is accessed after this window has been closed.
|
See also
Example ( How to use this example )
windowObj.maxSize = new Point(1040,920);
displayObject.stage.nativeWindow.maxSize = new Point(800,600);
window.nativeWindow.maxSize = new air.Point(960,960);
menu | property |
menu:NativeMenu
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The native menu for this window.
When a NativeMenu object is assigned to the window menu
property, a native menu will be displayed for a window if
NativeWindow.supportsMenu
is true
, unless the window
systemChrome
property is NativeWindowSystemChrome.NONE
.
Note: Assigning a menu to a window when NativeWindow.supportsMenu
is false
or when the window systemChrome
property is
NativeWindowSystemChrome.NONE
is allowed, but does nothing. Be sure to
use the NativeWindow.supportsMenu
property to determine whether the
operating system supports window menus. Using other means (such as Capabilities.os
)
to determine support can lead to programming errors (if some possible target operating systems
are not considered).
Implementation
public function get menu():NativeMenu
public function set menu(value:NativeMenu):void
See also
minimizable | property |
minimizable:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the minimizable setting used to create this window.
The minimizable
setting cannot be changed after a window is created.
Note: Some Linux window managers allow windows to be minimizable by the user even when the
minimizable
property is set to false
.
Implementation
public function get minimizable():Boolean
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
minSize | property |
minSize:Point
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The minimum size for this window.
The size limit is specified as the coordinates of a Point object.
The point x
property corresponds to the window width,
the y
property to the window height.
Setting minSize
, will change the window bounds if the
current bounds are smaller than the new minimum size.
The minSize
restriction is enforced for window resizing operations
invoked both through ActionScript
code and through the operating system.
Note: The width and height of any displayed system chrome may make it impossible to set a window as small as the specified minimum size.
Implementation
public function get minSize():Point
public function set minSize(value:Point):void
Throws
IllegalOperationError — If the assigned size is not within the
operating system minimum and maximum window sizes.
| |
SecurityError — If size is forbidden for the content's current privilege.
| |
ArgumentError — If the size is null or contains invalid values.
| |
IllegalOperationError — if the minSize property is accessed after this window has been closed.
|
See also
Example ( How to use this example )
windowObj.minSize = new Point(200,80);
displayObject.stage.nativeWindow.minSize = new Point(120,60);
window.nativeWindow.minSize = new air.Point(80,60);
resizable | property |
resizable:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the resizable setting used to create this window.
The resizable
setting cannot be changed after a window is created.
Implementation
public function get resizable():Boolean
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
stage | property |
stage:Stage
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The Stage object for this window. The Stage object is the root object in the display list architecture used in ActionScript 3.0-based SWF content.
The stage is the root of the display list for the window. Add visual display objects to a window by adding them to the stage or to another object already in the display list of this stage. The stage dimensions are those of the window client area when the window uses system chrome. The stage dimensions are equal to the dimensions of the window if system chrome is not used.
Implementation
public function get stage():Stage
See also
Example ( How to use this example )
import flash.display.StageAlign; windowObj.stage.align = StageAlign.TOP_LEFT;
supportsMenu | property |
supportsMenu:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Indicates whether AIR supports native window menus on the current computer system.
When NativeWindow.supportsMenu
is true
,
a native menu will be displayed for a window when a NativeMenu
object is assigned to the window menu
property (unless the window
systemChrome
property is NativeWindowSystemChrome.NONE
).
Be sure to use the NativeWindow.supportsMenu
property to determine whether the
operating system native window menus. Using other means (such as Capabilities.os
)
to determine support can lead to programming errors (if some possible target operating systems
are not considered).
Note: Assigning a menu to a window when NativeWindow.supportsMenu
is false
or when the window systemChrome
property is
NativeWindowSystemChrome.NONE
is allowed, but does nothing.
Implementation
public static function get supportsMenu():Boolean
See also
supportsNotification | property |
supportsNotification:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Indicates whether AIR supports window notification cueing on the current computer system.
When NativeWindow.supportsNotification
is true
,
calling the window's notifyUser()
method will result in a
visual cue to the user that an event of interest has occurred. This visual
cue will conform to the operating system convention of the native system.
For example, on Windows®, the task bar icon will flash.
Note: Calling notifyUser()
when
NativeWindow.supportsNotification
is false
is allowed, but does nothing.
Implementation
public static function get supportsNotification():Boolean
See also
supportsTransparency | property |
supportsTransparency:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.1 |
Indicates whether AIR supports native windows with transparent pixels.
When NativeWindow.supportsTransparency
is true
,
transparency in pixels of a native window will be honored, if the window
transparent
property is set to true
. Opacity of
all pixels will be set to 1 if NativeWindow.supportsTransparency
is false
, regardless of the value of the window transparent
property. Fully transparent pixels will render as black when
NativeWindow.supportsTransparency
is false
.
Be sure to use the NativeWindow.supportsTransparency
property to determine whether the
operating system supports transparency. Using other means (such as Capabilities.os
)
to determine support can lead to programming errors (if some possible target operating systems
are not considered).
Note: The value of this property might change while an appliction is running, based on user preferences set for the operating system.
Implementation
public static function get supportsTransparency():Boolean
See also
systemChrome | property |
systemChrome:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the system chrome setting used to create this window.
The values returned by NativeWindow.systemChrome
will be
one of the constants defined in the NativeWindowSystemChrome class.
The system chrome setting cannot be changed after a window is created.
Implementation
public function get systemChrome():String
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
Example ( How to use this example )
var sysChromeType:String = windowObj.systemChrome;
var sysChromeType:String = displayObject.stage.nativeWindow.systemChrome;
var sysChromeType = window.nativeWindow.systemChrome;
import flash.display.NativeWindow; import flash.display.NativeWindowSystemChrome; import flash.display.NativeWindowInitOptions; public function deChromeWindow(oldWindow:NativeWindow):NativeWindow{ if(oldWindow.systemChrome != NativeWindowSystemChrome.NONE){ var newOptions:NativeWindowInitOptions = new NativeWindowInitOptions(); newOptions.systemChrome = NativeWindowSystemChrome.NONE; newOptions.transparent = true; var newWindow:NativeWindow = new NativeWindow(newOptions); newWindow.stage.stageWidth = oldWindow.stage.stageWidth; newWindow.stage.stageHeight = oldWindow.stage.stageHeight; newWindow.stage.align = oldWindow.stage.align; newWindow.stage.scaleMode = oldWindow.stage.scaleMode; for(var i:int = 0; i < oldWindow.stage.numChildren; i++){ newWindow.stage.addChild(oldWindow.stage.getChildAt(i)); } newWindow.activate(); oldWindow.close(); return newWindow; } return oldWindow; }
systemMaxSize | property |
systemMaxSize:Point
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The largest window size allowed by the operating system.
The size limit is specified as the coordinates of a Point object.
The point x
property corresponds to the window width,
the y
property to the window height.
In addition to the operating system size limit, AIR has a maximum
window size limit of 4095 by 4095 pixels (2880 pixels by 2880 pixels
in AIR 1.5 and earlier). And an application can set
a limit using the maxSize
property of the NativeWindow object.
Implementation
public static function get systemMaxSize():Point
systemMinSize | property |
systemMinSize:Point
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The smallest window size allowed by the operating system.
The size limit is specified as the coordinates of a Point object.
The point x
property corresponds to the window width,
the y
property to the window height.
Implementation
public static function get systemMinSize():Point
title | property |
title:String
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The window title.
The title will appear in the system chrome for the window, if displayed, as well as in other system-dependent locations (such as the task bar).
Implementation
public function get title():String
public function set title(value:String):void
Throws
IllegalOperationError — If the property is accessed after this window has been closed.
|
Example ( How to use this example )
windowObj.title = "Window Title";
transparent | property |
transparent:Boolean
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the transparency setting used to create this window.
The transparent
property cannot be changed after a window is created.
Transparency affects both the visual appearance and the mouse behavior of
the window. On Windows and Mac OS X, the window will not capture mouse events when the alpha value
of the pixel is below a certain threshold, which varies between about .06 and .01 depending on the operating
system. On Linux, the the window will capture mouse events above completely transparent areas and
therefore will prevent users from accessing other windows and items on the desktop.
Note: Window transparency cannot always be supported. If the user's
operating system configuration is such that transparency is not available, the
window will be created without transparency. Areas that would have been transparent
are composited against black. Use the NativeWindow.supportsTransparency
property to determine whether window transparency is supported.
Implementation
public function get transparent():Boolean
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
type | property |
type:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Reports the window type
setting used to create this window.
The values returned by NativeWindow.type
will be
one of the constants defined in the NativeWindowType class.
The type
setting cannot be changed after a window is created.
Implementation
public function get type():String
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
visible | property |
visible:Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Specifies whether this window is visible.
An invisible window is not displayed on the desktop, but all window properties and methods are valid.
By default, visible
is set to false
. To display
a window, set visible
to true
or call
NativeWindow.activate()
.
Note: On Mac OS X, setting visible=false
on a
minimized window will not remove the window icon from the dock. If a
user subsequently clicks the dock icon, the window will return to the
visible state and be displayed on the desktop.
Implementation
public function get visible():Boolean
public function set visible(value:Boolean):void
Throws
SecurityError — When trying to set to false without sufficient privilege.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
Example ( How to use this example )
visible
property
of a window:
windowObj.visible = true;
displayObj.stage.nativeWindow.visible = true;
window.nativeWindow.visible = true;
width | property |
width:Number
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The width of this window in pixels.
The dimensions reported for a native window include any system window chrome
that is displayed.
The width of the usable display area inside a window is available from the
Stage.stageWidth
property.
Changing the width
property of a window is equivalent to changing the
width through the bounds
property.
If the width specified is less than the minimum or greater than the maximum allowed width, then the window width is set to the closest legal size. The factors that determine the minimum and maximum width are the following:
- The
minSize.y
andmaxSize.y
properties of the NativeWindow object - The minimum and maximum operating system limits, which are the values of
NativeWindow.systemMinSize.y
andNativeWindow.systemMaxSize.y
. - The maximum width of a window in Adobe AIR, which is 4095 pixels (2880 pixels in AIR 1.5 and earlier).
On Linux, setting the width
property is an asynchronous operation.
To detect the completion of the width change, listen for
the resize
event, which is dispatched on all platforms.
Pixel values are rounded to the nearest integer when the width of a window is changed.
Implementation
public function get width():Number
public function set width(value:Number):void
Throws
ArgumentError — If the value set is null or invalid.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
x | property |
x:Number
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The horizontal axis coordinate of this window's top left corner relative to the origin of the operating system desktop.
On systems with more than one monitor, x
can be negative. If you
save the value, perhaps to reposition a window at its previous location, you
should always verify that the window is placed in a usable location when the
position is restored. Changes in screen resolution or monitor arrangement can
can result in a window being placed off screen. Use the Screen class to obtain
information about the desktop geometry.
Changing the x
property of a window is equivalent to changing the
location through the bounds
property.
On Linux, setting the x
property is an asynchronous operation.
To detect the completion of the position change, listen for
the move
event, which is dispatched on all platforms.
Pixel values are rounded to the nearest integer when the x-coordinate of a window is changed.
Implementation
public function get x():Number
public function set x(value:Number):void
Throws
ArgumentError — If the value set is null or invalid.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
y | property |
y:Number
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
The vertical axis coordinate of this window's top left corner relative to the upper left corner of the operating system's desktop.
On systems with more than one monitor, y
can be negative. If you
save the value, perhaps to reposition a window at its previous location, you
should always verify that the window is placed in a usable location when the
position is restored. Changes in screen resolution or monitor arrangement can
can result in a window being placed off screen. Use the Screen class to obtain
information about the desktop geometry.
Changing the y
property of a window is equivalent to changing the
location through the bounds
property.
On Linux, setting the y
property is an asynchronous operation.
To detect the completion of the position change, listen for
the move
event, which is dispatched on all platforms.
Pixel values are rounded to the nearest integer when the y-coordinate of a window is changed.
Implementation
public function get y():Number
public function set y(value:Number):void
Throws
ArgumentError — If the value set is null or invalid.
| |
IllegalOperationError — If the property is accessed after this window has been closed.
|
See also
NativeWindow | () | Constructor |
public function NativeWindow(initOptions:NativeWindowInitOptions)
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Creates a new NativeWindow instance and a corresponding operating system window.
The settings defined in the initOptions
parameter cannot be changed after the
window is created. Invalid initOptions
settings will cause an illegal operation error
to be thrown. Settings that are valid but not available on the current system will not throw an exception.
The window capabilities specific to the current operating system can be
detected, if desired, using the static NativeWindow members
such as systemMaxSize
.
The default window size is determined by the operating system, and windows are created in an invisible state.
To prevent changes to the window from being visible, do not change the
window visible
property to true
or call activate()
until the
window changes are finished.
initOptions:NativeWindowInitOptions — An object containing the initialization properties for this window.
|
Throws
IllegalOperationError — If the initOptions parameter is invalid.
|
See also
Example ( How to use this example )
import flash.display.NativeWindowInitOptions; import flash.display.NativeWindowSystemChrome; import flash.display.NativeWindowType; import flash.display.NativeWindow; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.geom.Rectangle; var windowOptions:NativeWindowInitOptions = new NativeWindowInitOptions(); windowOptions.systemChrome = NativeWindowSystemChrome.STANDARD; windowOptions.type = NativeWindowType.NORMAL; var newWindow:NativeWindow = new NativeWindow(windowOptions); newWindow.stage.scaleMode = StageScaleMode.NO_SCALE; newWindow.stage.align = StageAlign.TOP_LEFT; newWindow.bounds = new Rectangle(100, 100, 800, 800); newWindow.activate();
activate | () | method |
public function activate():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Activates this window.
Activating a window will:
- Make the window visible
- Bring the window to the front
- Give the window keyboard and mouse focus
On Linux, activate()
is an asynchronous operation.
The NativeWindow object dispatches an activate
event on all platforms.
See also
Example ( How to use this example )
With a reference to a display object on the window stage:
displayObject.stage.nativeWindow.activate();
windowObj.activate();
window
is the global JavaScript window object):
window.nativeWindow.activate();
close | () | method |
public function close():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Closes this window.
A close
event is dispatched as soon as the close operation is complete.
A closing
event will not be dispatched. If cancellation of the close operation should
be allowed, dispatch a closing
event and check whether any registered listeners cancel
the default behavior before calling the close()
method.
If display object instances that are currently in the window are not referenced elsewhere they will be garbage collected and destroyed, except on the initial application window created by AIR. To allow display objects on the initial window to be garbage collected, remove them from the window stage.
After being closed, the NativeWindow object is still a valid reference, but accessing most properties and methods will throw an illegal operation error.
Closed windows cannot be reopened. If the window is already closed, no action is taken and no events are dispatched.
Note: to hide a window without closing it, set the window's visible
property to
false
.
See also
Example ( How to use this example )
With a reference to the NativeWindow instance (windowObj
):
windowObj.close();
displayObj.stage.nativeWindow.close();
window.close(); //overriddable in HTMLHost
window.nativeWindow.close(); //not overriddable
windowObj
is the NativeWindow instance to be closed):
public function closeCommand():Boolean{ var closeEvent:Event = new Event(Event.CLOSING,true,true); windowObj.dispatchEvent(closeEvent); if(!closeEvent.isDefaultPrevented()){ windowObj.close(); return true; } else { return false; } }
<script src="AIRAliases.js" type="text/javascript"></script> <script type="text/javascript"> var dirtyData = false; function closeWindow(){ var closingEvent = new air.Event(air.Event.CLOSING,true,true); window.nativeWindow.dispatchEvent(closingEvent); if(!closingEvent.isDefaultPrevented()){ window.nativeWindow.close(); //or use: window.close(); return true; } else { return false; } } function onClosing(event){ if(dirtyData){ event.preventDefault(); //Save data... } } window.nativeWindow.addEventListener(air.Event.CLOSING,onClosing); </script>
globalToScreen | () | method |
public function globalToScreen(globalPoint:Point):Point
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Converts a point in pixel coordinates relative to the origin of the window stage (a global point in terms of the display list), to a point on the virtual desktop.
Virtual desktop coordinates are relative to the upper, lefthand corner of the primary monitor.
Parameters
globalPoint:Point — The point on the stage to convert to a point on the screen.
|
Point — The specified global point relative to the desktop.
|
See also
maximize | () | method |
public function maximize():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Maximizes this window.
Calling maximize()
method dispatches a displayStateChange
event, and, if applicable, a move
and a resize
event.
Whereas system chrome will dispatch a displayStateChanging
event
that can be canceled when a maximize command is initiated by a user, your maximize
logic must implement this behavior, if desired.
The maximize()
method executes asynchronously. To detect the completion
of the state change, listen for the displayStateChange
event. If the window
is already maximized, no action is taken and no events are dispatched.
OS behavior notes:
- On operating systems, such as Mac OS X, in which maximizing
a window does not also prevent resizing, calling
maximize()
will zoom the window to fill the screen, but will not prevent subsequent resizing of the window. Resizing a zoomed window will also restore the display state. - On some operating systems, such as Mac OS X, as well as on some Linux window managers,
maximizing a window will not expand the window beyond
the width and height specified in the
maxSize
property. On others, the window will expand to fill the screen even if the screen is larger than themaxSize
. - Some Linux window managers do not allow utility windows to be maximized.
Throws
IllegalOperationError — If this method is called after this window has been closed.
|
See also
Example ( How to use this example )
public function maximizeWindow(nativeWin:NativeWindow):Boolean{ if(nativeWin.displayState != NativeWindowDisplayState.MAXIMIZED){ var beforeState:String = nativeWin.displayState; var afterState:String = NativeWindowDisplayState.MAXIMIZED; var displayStateEvent:NativeWindowDisplayStateEvent = new NativeWindowDisplayStateEvent(NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); nativeWin.dispatchEvent(displayStateEvent); if(!displayStateEvent.isDefaultPrevented()){ nativeWin.maximize(); return true; } else { return false; } } return false; }
function maximizeWindow(nativeWin){ if(nativeWin.displayState != air.NativeWindowDisplayState.MAXIMIZED){ var beforeState = nativeWin.displayState; var afterState = air.NativeWindowDisplayState.MAXIMIZED; var displayStateEvent = new air.NativeWindowDisplayStateEvent(air.NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); nativeWin.dispatchEvent(displayStateEvent); if(!displayStateEvent.isDefaultPrevented()){ nativeWin.maximize(); return true; } else { return false; } } return false; }
minimize | () | method |
public function minimize():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Minimizes this window.
Calling minimize()
dispatches a displayStateChange
event,
and, if applicable, a move
and a resize
event.
Whereas system chrome will dispatch a displayStateChanging
event
that can be canceled when a minimize command is initiated by a user,
calling minimize()
directly does not. Your minimize logic may
implement this behavior, if desired.
The minimize()
method executes asynchronously. To detect the completion
of the state change, listen for the displayStateChange
event, which is dispatched on all platforms.
If the window is already minimized, no action is taken and no events are dispatched.
Notes:
- On Windows, minimizing an invisible window (
visible == false
), will make the window visible. - Some Linux window managers do not allow utility windows to be minimized.
Throws
IllegalOperationError — If this method is called after this window has been closed.
|
See also
Example ( How to use this example )
minimize()
by dispatching a displayStateChanging
event:
public function minimizeWindow(nativeWin:NativeWindow):Boolean{ if(nativeWin.displayState != NativeWindowDisplayState.MINIMIZED){ var beforeState:String = nativeWin.displayState; var afterState:String = NativeWindowDisplayState.MINIMIZED; var displayStateEvent:NativeWindowDisplayStateEvent = new NativeWindowDisplayStateEvent(NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); nativeWin.dispatchEvent(displayStateEvent); if(!displayStateEvent.isDefaultPrevented()){ nativeWin.minimize(); return true; } else { return false; } } return false; }
minimize()
in JavaScript running in an HTMLLoader object (or HTML window):
function minimizeWindow(){ if(window.nativeWindow.displayState != air.NativeWindowDisplayState.MINIMIZED){ var beforeState = window.nativeWindow.displayState; var afterState = air.NativeWindowDisplayState.MINIMIZED; var displayStateEvent = new air.NativeWindowDisplayStateEvent(air.NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); window.nativeWindow.dispatchEvent(displayStateEvent); if(!displayStateEvent.isDefaultPrevented()){ window.nativeWindow.minimize(); return true; } else { return false; } } return false; }
notifyUser | () | method |
public function notifyUser(type:String):void
Runtime Versions: | AIR 1.0 |
Triggers a visual cue through the operating system that an event of interest has occurred.
When NativeWindow.supportsNotification
is true
,
the visual cue will conform to the operating system convention of the
native system. For example, on Windows, the task bar icon will flash.
The type
parameter determines the intensity of the cue.
Constants for the permitted values are defined in the NotificationType
class, and may be:
NotificationType.INFORMATIONAL
NotificationType.CRITICAL
The cues provided for informational notifications are of short duration;
those provided for critical notifications will last until the user activates
this window. Not all Linux window managers support two levels of notification.
For such window managers, notifyUser()
will have the same affect
no matter which option is specified.
Note: Calling notifyUser()
when
NativeWindow.supportsNotification
is false
is allowed, but does nothing.
Parameters
type:String — A string representing the urgency of the notification.
|
orderInBackOf | () | method |
public function orderInBackOf(window:NativeWindow):Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Sends this window directly behind the specified window.
Does not activate or acquire the focus for the window or the application.
Minimized or hidden (visible
is false
) windows cannot be
reordered.
Some Linux window managers do not allow utility windows to be ordered behind normal windows.
Parameters
window:NativeWindow — An application window.
|
Boolean — true if this window was succesfully sent to the
back; false if this window is invisible or minimized.
|
Example ( How to use this example )
windowBehind.orderInBackOf(windowFront);
displayObjBehind.stage.nativeWindow.orderInBackOf(displayObjectFront.stage.nativeWindow);
jsWindowObjBehind.nativeWindow.orderInBackOf(jsWindowObjFront.nativeWindow);
orderInFrontOf | () | method |
public function orderInFrontOf(window:NativeWindow):Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Brings this window directly in front of the specified window.
Does not activate or acquire the focus for the window or the application.
Minimized or hidden (visible
is false
) windows cannot be
reordered.
Some Linux window managers do not allow normal windows to be ordered in front of utility windows.
Parameters
window:NativeWindow — An application window.
|
Boolean — true if this window was succesfully brought to the
front; false if this window is invisible or minimized.
|
Example ( How to use this example )
windowFront.orderInFrontOf(windowBehind);
displayObjFront.stage.nativeWindow.orderInFrontOf(displayObjectBehind.stage.nativeWindow);
jsWindowObjFront.nativeWindow.orderInFrontOf(jsWindowObjBehind.nativeWindow);
orderToBack | () | method |
public function orderToBack():Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Sends this window behind any other visible windows.
Does not activate or acquire the focus for this window or the application.
Minimized or hidden (visible
is false
) windows cannot be
reordered.
If alwaysInFront
is true
, then calling this method will not
send this window behind any windows which have
alwaysInFront
set to false
.
Some Linux window managers do not allow utility windows to be ordered behind normal windows.
ReturnsBoolean — true if this window was succesfully sent to the
back; false if this window is invisible or minimized.
|
Example ( How to use this example )
alwaysInFront
setting):
windowObj.orderToBack();
displayObj.stage.nativeWindow.orderToBack();
window.nativeWindow.orderToBack();
orderToFront | () | method |
public function orderToFront():Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Brings this window in front of any other visible windows.
Does not activate or acquire the focus for this window or the application.
Minimized or hidden (visible
is false
) windows cannot be
reordered.
If alwaysInFront
is false
, then calling this method will not
send this window in front of any windows which have
alwaysInFront
set to true
.
Some Linux window managers do not allow normal windows to be ordered in front of utility windows.
ReturnsBoolean — true if this window was succesfully brought to the
front; false if this window is invisible or minimized.
|
Example ( How to use this example )
alwaysInFront
setting):
windowObj.orderToFront();
displayObj.stage.nativeWindow.orderToFront();
window.nativeWindow.orderToFront();
restore | () | method |
public function restore():void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Restores this window from either a minimized or a maximized state.
Calling restore()
dispatches a displayStateChange
event,
and, if applicable, a move
and a resize
event.
Whereas system chrome will dispatch a displayStateChanging
event that can
be canceled when a restore command is initiated by a user, your restore logic must
implement this behavior, if desired.
If the window is already in the NativeWindowDisplayState.NORMAL
state,
no action is taken and no events are dispatched.
To detect the completion of the state change, listen for
the displayStateChange
event, which is dispatched on all platforms.
Throws
IllegalOperationError — If the method is called after this window has been closed.
|
See also
Example ( How to use this example )
public function restoreWindow(nativeWin:NativeWindow):Boolean{ if(nativeWin.displayState != NativeWindowDisplayState.NORMAL){ var beforeState:String = nativeWin.displayState; var afterState:String = NativeWindowDisplayState.NORMAL; var displayStateChangingEvent:NativeWindowDisplayStateEvent = new NativeWindowDisplayStateEvent(NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); nativeWin.dispatchEvent(displayStateChangingEvent); if(!displayStateChangingEvent.isDefaultPrevented()){ nativeWin.restore(); return true; } else { return false; } } return false; }
function restoreWindow(nativeWin){ if(window.nativeWindow.displayState != air.NativeWindowDisplayState.NORMAL){ var beforeState = window.nativeWindow.displayState; var afterState = air.NativeWindowDisplayState.NORMAL; var displayStateEvent = new air.NativeWindowDisplayStateEvent(air.NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING, true,true,beforeState,afterState); window.nativeWindow.dispatchEvent(displayStateEvent); if(!displayStateEvent.isDefaultPrevented()){ window.nativeWindow.restore(); return true; } else { return false; } } return false; }
startMove | () | method |
public function startMove():Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Starts a system-controlled move of this window.
When called from a mouseDown
event, this method begins a mouse-driven move
sequence that continues until a mouseUp
event occurs.
When called from other code this method begins a keyboard- or mouse-driven move sequence consistent with the operating system's default sequence.
During a move sequence, a series of events will be dispatched as the window origin moves. For
each incremental move, first a moving
event is dispatched and then, if the
moving
event is not canceled, the window location is updated and a
move
event is dispatched. If a moving
event is
canceled, the move sequence is immediately terminated.
Boolean — true if the move was succesfully initiated and
false if the window is maximized.
|
Throws
IllegalOperationError — If the method is called after this window has been closed.
|
Example ( How to use this example )
mouseDown
event:
var initOpts:NativeWindowInitOptions = new NativeWindowInitOptions(); var win:NativeWindow = new NativeWindow(initOpts); win.activate(); win.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); function mouseDownHandler(event:MouseEvent):void { win.startMove(); }
startResize | () | method |
public function startResize(edgeOrCorner:String = "BR"):Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 |
Starts a system-controlled resize operation of this window.
When called from a mouseDown
event handler this method begins a mouse-driven resizing
sequence that continues until a mouseUp
event occurs.
When called from other code this method begins a keyboard- or mouse-driven resizing sequence consistent with the operating system's default sequence.
During the resize sequence, a series of events will be dispatched as the
window dimensions change. For each incremental change, first a resizing
event is dispatched and then, if the resizing
event is not
canceled, the window dimensions are updated and a resize
event is dispatched.
If a resizing
event is canceled, the the sequence is immediately terminated.
Parameters
edgeOrCorner:String (default = "BR ") — A constant from the NativeWindowResize class that specifies
which edge or corner of this window to resize. The following are
valid values:
|
Boolean — true if the resize was succesfully initiated and
false if the window is maximized.
|
Throws
IllegalOperationError — If the method is called after this window has been closed.
|
See also
Example ( How to use this example )
mouseDown
event:
stage.addEventListener(MouseEvent.MOUSE_DOWN, onResizeCommand); function onResizeCommand(event:MouseEvent):void { var win:NativeWindow = event.target.nativeWindow; var resizeFrom:String = ""; if (event.stageY < win.height * .33) { resizeFrom = NativeWindowResize.TOP; } else if (event.stageY > win.height * .66) { resizeFrom = NativeWindowResize.BOTTOM; } if (event.stageX < win.width * .33) { resizeFrom += NativeWindowResize.LEFT; } else if (event.stageX > win.width * .66) { resizeFrom += NativeWindowResize.RIGHT; } win.startResize(resizeFrom); }
activate | Event |
flash.events.Event
property Event.type =
flash.events.Event.ACTIVATE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window has been activated.
TheACTIVATE
constant defines the value of the type
property of an activate
event object.
Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | Any DisplayObject instance with a listener registered for the activate event. |
close | Event |
flash.events.Event
property Event.type =
flash.events.Event.CLOSE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window has been closed.
TheEvent.CLOSE
constant defines the value of the type
property of a close
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object whose connection has been closed. |
closing | Event |
flash.events.Event
property Event.type =
flash.events.Event.CLOSING
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object immediately before the window is to be closed. This event can be canceled to prevent the window from being closed.
TheEvent.CLOSING
constant defines the value of the
type
property of a closing
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | true ; canceling this event object stops the close operation. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object whose connection is to be closed. |
deactivate | Event |
flash.events.Event
property Event.type =
flash.events.Event.DEACTIVATE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window has been deactivated.
TheEvent.DEACTIVATE
constant defines the value of the type
property of a deactivate
event object.
Note: This event has neither a "capture phase" nor a "bubble phase", which means that event listeners must be added directly to any potential targets, whether the target is on the display list or not.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | Any DisplayObject instance with a listener registered for the deactivate event. |
displayStateChange | Event |
flash.events.NativeWindowDisplayStateEvent
property NativeWindowDisplayStateEvent.type =
flash.events.NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window's displayState property has changed.
Do not resize the window or change its display state in the displayStateChange
event handler.
type
property of a displayStateChange
event object.
This event has the following properties:
Properties | Values |
---|---|
afterDisplayState | The old display state of the window. |
beforeDisplayState | The new display state of the window. |
target | The NativeWindow instance that has just changed state. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | false ; There is no default behavior to cancel. |
displayStateChanging | Event |
flash.events.NativeWindowDisplayStateEvent
property NativeWindowDisplayStateEvent.type =
flash.events.NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object immediately before the window changes its display state. This event can be canceled to prevent the change.
Defines the value of thetype
property of a displayStateChanging
event object.
This event has the following properties:
Properties | Values |
---|---|
afterDisplayState | The display state of the window before the pending change. |
beforeDisplayState | The display state of the window after the pending change. |
target | The NativeWindow instance that has just changed state. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | true ; canceling the event will prevent the change. |
Example ( How to use this example )
displayStateChanging
event.
function displayStateChanging_handler(displayStateEvent:NativeWindowDisplayStateEvent):void { //shouldStopStateChange is an application-defined Boolean indicating //that display state changes should be canceled if (displayStateEvent.type == NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGING && shouldStopStateChange) { displayStateEvent.preventDefault(); } }
move | Event |
flash.events.NativeWindowBoundsEvent
property NativeWindowBoundsEvent.type =
flash.events.NativeWindowBoundsEvent.MOVE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window has been moved on the desktop.
A move
event is dispatched whenever the origin (x
or y
properties) of the window
changes, which can occur because of a system-controlled window move; minimizing, maximizing,
or restoring the window; or changing the window location by setting the x
,
y
, or bounds
properties.
Note: Avoid actions that may open simultaneous operating system dialogs boxes
in the handler functions for both the moving
and move
events
of a NativeWindow object. This may occur, for example, if both handler functions throw an error.
If it does occur, the second dialog box opened will not
register mouse clicks and must be closed using the keyboard.
type
property of a move
event object.
This event has the following properties:
Properties | Values |
---|---|
afterBounds | The new bounds of the window. |
beforeBounds | The old bounds of the window. |
target | The NativeWindow object that has just changed state. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | false ; There is no default behavior to cancel. |
moving | Event |
flash.events.NativeWindowBoundsEvent
property NativeWindowBoundsEvent.type =
flash.events.NativeWindowBoundsEvent.MOVING
Runtime Versions: | AIR 1.0 |
Dispatched by the NativeWindow object immediately before the window is to be moved on the desktop. This event can be canceled to prevent or modify the move.
Note: Avoid actions that may open simultaneous operating system dialogs boxes
in the handler functions for both the moving
and move
events
of a NativeWindow object. This may occur, for example, if both handler functions throw an error.
If it does occur, the second dialog box opened will not
register mouse clicks and must be closed using the keyboard.
type
property of a moving
event object.
This event has the following properties:
Properties | Values |
---|---|
afterBounds | The bounds of the window after the pending change. |
beforeBounds | The bounds of the window before the pending change. |
bubbles | No. |
cancelable | true ; cancelling the event will prevent the window move. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
target | The NativeWindow object that has just changed state. |
Note: On Linux, the preventDefault()
method is not supported for this event.
resize | Event |
flash.events.NativeWindowBoundsEvent
property NativeWindowBoundsEvent.type =
flash.events.NativeWindowBoundsEvent.RESIZE
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object after the window has been resized.
A resize
event is dispatched whenever the size (width
or height
properties) of the window
changes, which can occur because of a system-controlled window resize; minimizing, maximizing,
or restoring the window; or changing the window size by setting the width
,
height
, or bounds
properties.
NativeWindow resize
events are dispatched during system-controled resize loops. In contrast,
Stage object resize
events are dispatched when the Stage is ready for drawing.
type
property of a resize
event object.
This event has the following properties:
Properties | Values |
---|---|
afterBounds | The new bounds of the window. |
beforeBounds | The old bounds of the window. |
target | The NativeWindow object that has just changed state. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | false ; There is no default behavior to cancel. |
See also
resizing | Event |
flash.events.NativeWindowBoundsEvent
property NativeWindowBoundsEvent.type =
flash.events.NativeWindowBoundsEvent.RESIZING
Runtime Versions: | AIR 1.0 |
Dispatched by this NativeWindow object immediately before the window is to be resized on the desktop. This event can be canceled to prevent or modify the resize.
Defines the value of thetype
property of a resizing
event object.
This event has the following properties:
Properties | Values |
---|---|
afterBounds | The bounds of the window after the pending change. |
beforeBounds | The bounds of the window before the pending change. |
target | The NativeWindow object that has just changed state. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | true ; cancelling the event will prevent the window move. |
Note: On Linux, the preventDefault()
method is not supported for this event.
Example ( How to use this example )
resizing
event.
function boundsChanging_handler(boundsEvent:NativeWindowBoundsEvent):void { //shouldStopResize is an application-defined Boolean indicating //that resize operations should be canceled if (boundsEvent.type == NativeWindowBoundsEvent.RESIZING && shouldStopResize) { boundsEvent.preventDefault(); } }
Thu May 20 2010, 02:19 AM -07:00