Package | flash.ui |
Class | public final class GameInputHand |
Inheritance | GameInputHand Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
This value is optionally provided by the device. If the device does not
provide the value, then the GameInput API sets the value to
GameInputHand.UNKNOWN
.
Related API Elements
flash.ui.GameInput
flash.ui.GameInputDevice
flash.ui.GameInputControl
flash.ui.GameInputControlType
flash.ui.GameInputFinger
flash.events.GameInputEvent
flash.ui.GameInputDevice
flash.ui.GameInputControl
flash.ui.GameInputControlType
flash.ui.GameInputFinger
flash.events.GameInputEvent
Public Properties
Public Methods
Public Constants
Constant | Defined By | ||
---|---|---|---|
LEFT : String = "left" [static]
Indicates that the left hand is used for this control. | GameInputHand | ||
RIGHT : String = "right" [static]
Indicates that the right hand is used for this control. | GameInputHand | ||
UNKNOWN : String = "unknown" [static]
Indicates that it is not known which hand is used for this control. | GameInputHand |
Constant Detail
LEFT | Constant |
public static const LEFT:String = "left"
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Indicates that the left hand is used for this control.
RIGHT | Constant |
public static const RIGHT:String = "right"
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Indicates that the right hand is used for this control.
UNKNOWN | Constant |
public static const UNKNOWN:String = "unknown"
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Indicates that it is not known which hand is used for this control.
Mon Nov 28 2011, 06:48 AM -08:00