Package | flash.events |
Class | public final class GameInputEvent |
Inheritance | GameInputEvent Event Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
GameInputEvent
class represents an event that is
dispatched when a game input device has either been added or removed
from the application platform. A game input device also dispatches events
when it is turned on or off.
Related API Elements
flash.ui.GameInputDevice
flash.ui.GameInputControl
flash.ui.GameInputControlType
flash.ui.GameInputHand
flash.ui.GameInputFinger
Property | Defined By | ||
---|---|---|---|
bubbles : Boolean [read-only]
Indicates whether an event is a bubbling event. | Event | ||
cancelable : Boolean [read-only]
Indicates whether the behavior associated with the event can be prevented. | Event | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
currentTarget : Object [read-only]
The object that is actively processing the Event object with an event listener. | Event | ||
device : GameInputDevice [read-only]
Returns a reference to the device that was added or removed. | GameInputEvent | ||
eventPhase : uint [read-only]
The current phase in the event flow. | Event | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
target : Object [read-only]
The event target. | Event | ||
type : String [read-only]
The type of event. | Event |
Method | Defined By | ||
---|---|---|---|
GameInputEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, device:GameInputDevice = null) | GameInputEvent | ||
Duplicates an instance of an Event subclass. | Event | ||
A utility function for implementing the toString() method in custom
ActionScript 3.0 Event classes. | Event | ||
Indicates whether an object has a specified property defined. | Object | ||
Checks whether the preventDefault() method has been called on the event. | Event | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Cancels an event's default behavior if that behavior can be canceled. | Event | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow. | Event | ||
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow. | Event | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns a string containing all the properties of the Event object. | Event | ||
Returns the primitive value of the specified object. | Object |
Constant | Defined By | ||
---|---|---|---|
ACTIVATE : String = "activate" [static]
The ACTIVATE constant defines the value of the type property of an activate event object. | Event | ||
ADDED : String = "added" [static]
The Event.ADDED constant defines the value of the type property of
an added event object. | Event | ||
ADDED_TO_STAGE : String = "addedToStage" [static]
The Event.ADDED_TO_STAGE constant defines the value of the type
property of an addedToStage event object. | Event | ||
CANCEL : String = "cancel" [static]
The Event.CANCEL constant defines the value of the type property of a cancel event object. | Event | ||
CHANGE : String = "change" [static]
The Event.CHANGE constant defines the value of the type property of a change event object. | Event | ||
CLEAR : String = "clear" [static]
The Event.CLEAR constant defines the value of the type property
of a clear event object. | Event | ||
CLOSE : String = "close" [static]
The Event.CLOSE constant defines the value of the type property of a close event object. | Event | ||
CLOSING : String = "closing" [static]
The Event.CLOSING constant defines the value of the
type property of a closing event object. | Event | ||
COMPLETE : String = "complete" [static]
The Event.COMPLETE constant defines the value of the type property of a complete event object. | Event | ||
CONNECT : String = "connect" [static]
The Event.CONNECT constant defines the value of the type property of a connect event object. | Event | ||
CONTEXT3D_CREATE : String = "context3DCreate" [static]
The Event.CONTEXT3D_CREATE constant defines the value of the type
property of a context3Dcreate event object. | Event | ||
COPY : String = "copy" [static]
Defines the value of the type property of a copy event object. | Event | ||
CUT : String = "cut" [static]
Defines the value of the type property of a cut event object. | Event | ||
DEACTIVATE : String = "deactivate" [static]
The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object. | Event | ||
DEVICE_ADDED : String = "deviceAdded" [static]
Indicates that a compatible device has been connected or turned on. | GameInputEvent | ||
DEVICE_REMOVED : String = "deviceRemoved" [static]
Indicates that one of the enumerated devices has been disconnected or
turned off. | GameInputEvent | ||
DISPLAYING : String = "displaying" [static]
The Event.DISPLAYING constant defines the value of the type property of a displaying event object. | Event | ||
ENTER_FRAME : String = "enterFrame" [static]
The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object. | Event | ||
EXIT_FRAME : String = "exitFrame" [static]
The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object. | Event | ||
EXITING : String = "exiting" [static]
The Event.EXITING constant defines the value of the type property of an exiting event object. | Event | ||
FRAME_CONSTRUCTED : String = "frameConstructed" [static]
The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object. | Event | ||
FULLSCREEN : String = "fullScreen" [static]
The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object. | Event | ||
HTML_BOUNDS_CHANGE : String = "htmlBoundsChange" [static]
The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object. | Event | ||
HTML_DOM_INITIALIZE : String = "htmlDOMInitialize" [static]
The Event.HTML_DOM_INITIALIZE constant defines the value of the type property
of an htmlDOMInitialize event object. | Event | ||
HTML_RENDER : String = "htmlRender" [static]
The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object. | Event | ||
ID3 : String = "id3" [static]
The Event.ID3 constant defines the value of the type property of an id3 event object. | Event | ||
INIT : String = "init" [static]
The Event.INIT constant defines the value of the type property of an init event object. | Event | ||
LOCATION_CHANGE : String = "locationChange" [static]
The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object. | Event | ||
MOUSE_LEAVE : String = "mouseLeave" [static]
The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object. | Event | ||
NETWORK_CHANGE : String = "networkChange" [static]
The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object. | Event | ||
OPEN : String = "open" [static]
The Event.OPEN constant defines the value of the type property of an open event object. | Event | ||
PASTE : String = "paste" [static]
The Event.PASTE constant defines the value of the type property of a paste event object. | Event | ||
PREPARING : String = "preparing" [static]
The Event.PREPARING constant defines the value of the type property of a preparing event object. | Event | ||
REMOVED : String = "removed" [static]
The Event.REMOVED constant defines the value of the type property of
a removed event object. | Event | ||
REMOVED_FROM_STAGE : String = "removedFromStage" [static]
The Event.REMOVED_FROM_STAGE constant defines the value of the type
property of a removedFromStage event object. | Event | ||
RENDER : String = "render" [static]
The Event.RENDER constant defines the value of the type property of a render event object. | Event | ||
RESIZE : String = "resize" [static]
The Event.RESIZE constant defines the value of the type property of a resize event object. | Event | ||
SCROLL : String = "scroll" [static]
The Event.SCROLL constant defines the value of the type property of a scroll event object. | Event | ||
SELECT : String = "select" [static]
The Event.SELECT constant defines the value of the type property of a select event object. | Event | ||
SELECT_ALL : String = "selectAll" [static]
The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object. | Event | ||
SOUND_COMPLETE : String = "soundComplete" [static]
The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object. | Event | ||
STANDARD_ERROR_CLOSE : String = "standardErrorClose" [static]
The Event.STANDARD_ERROR_CLOSE constant defines the value of the type property of a standardErrorClose event object. | Event | ||
STANDARD_INPUT_CLOSE : String = "standardInputClose" [static]
The Event.STANDARD_INPUT_CLOSE constant defines the value of the type property of a standardInputClose event object. | Event | ||
STANDARD_OUTPUT_CLOSE : String = "standardOutputClose" [static]
The Event.STANDARD_OUTPUT_CLOSE constant defines the value of the type property of a standardOutputClose event object. | Event | ||
TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object. | Event | ||
TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
The Event.TAB_ENABLED_CHANGE constant defines the value of the type
property of a tabEnabledChange event object. | Event | ||
TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
The Event.TAB_INDEX_CHANGE constant defines the value of the
type property of a tabIndexChange event object. | Event | ||
TEXT_INTERACTION_MODE_CHANGE : String = "textInteractionModeChange" [static]
The Event.TEXT_INTERACTION_MODE_CHANGE constant defines the value of the type property of an interaction mode event object. | Event | ||
UNLOAD : String = "unload" [static]
The Event.UNLOAD constant defines the value of the type property of an unload event object. | Event | ||
USER_IDLE : String = "userIdle" [static]
The Event.USER_IDLE constant defines the value of the type property of a userIdle event object. | Event | ||
USER_PRESENT : String = "userPresent" [static]
The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object. | Event |
device | property |
device:GameInputDevice
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Returns a reference to the device that was added or removed. When a device is added, use this property to get a reference to the new device, instead of enumerating all of the devices to find the new one.
Implementation
public function get device():GameInputDevice
GameInputEvent | () | Constructor |
public function GameInputEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, device:GameInputDevice = null)
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Parameters
type:String | |
bubbles:Boolean (default = false )
| |
cancelable:Boolean (default = false )
| |
device:GameInputDevice (default = null )
|
DEVICE_ADDED | Constant |
public static const DEVICE_ADDED:String = "deviceAdded"
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Indicates that a compatible device has been connected or turned on.
If a device was connected before startup and is not immediately available,
a DEVICE_ADDED
event will be dispatched when the device
becomes available for use.
DEVICE_REMOVED | Constant |
public static const DEVICE_REMOVED:String = "deviceRemoved"
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 3 |
Indicates that one of the enumerated devices has been disconnected or turned off.
Mon Nov 28 2011, 06:48 AM -08:00