The mx.effects package contains the classes to support behaviors.
Interfaces
| Interface | Description | |
|---|---|---|
| IAbstractEffect | The IAbstractEffect interface is used to denote that a property or parameter must be of type Effect, but does not actually implement any of the APIs of the IEffect interface. | |
| IEffect | The IEffect interface defines the base interface of all Flex effects. | |
| IEffectInstance | The IEffectInstance interface represents an instance of an effect playing on a target. | |
| IEffectTargetHost | The IEffectTargetHost interface defines the interface that lets you access the target list-based control of a data effect. |
Classes
| Class | Description | |
|---|---|---|
| AddChildAction | The AddChildAction class defines an action effect that corresponds to the AddChild property of a view state definition. | |
| AddItemAction | The AddItemAction class defines an action effect that determines when the item renderer appears in the control for an item being added to a list-based control, such as List or TileList, or for an item that replaces an existing item in the control. | |
| AnimateProperty | The AnimateProperty effect animates a property or style of a component. | |
| Blur | The Blur effect lets you apply a blur visual effect to a component. | |
| CompositeEffect | The CompositeEffect class is the parent class for the Parallel and Sequence classes, which define the <mx:Parallel> and <mx:Sequence> MXML tags. | |
| DefaultListEffect | The DefaultListEffect class defines the default effect applied to the item renderers of a List control when the data in the data provider changes. | |
| DefaultTileListEffect | The DefaultTileListEffect class defines the default effect applied to the item renderers of a TileList control when the data in the data provider changes. | |
| Dissolve | Animate the component from transparent to opaque, or from opaque to transparent. | |
| Effect | The Effect class is an abstract base class that defines the basic functionality of all Flex effects. | |
| EffectInstance | The EffectInstance class represents an instance of an effect playing on a target. | |
| EffectManager | The EffectManager class listens for events, such as the show and move events, dispatched by objects in a Flex application. | |
| EffectTargetFilter | The EffectTargetFilter class defines a custom filter that is executed by each transition effect on each target of the effect. | |
| Fade | The Fade effect animates the alpha property of a component, either from transparent to opaque, or from opaque to transparent. | |
| Glow | The Glow effect lets you apply a visual glow effect to a component. | |
| Iris | The Iris effect animates the effect target by expanding or contracting a rectangular mask centered on the target. | |
| MaskEffect | The MaskEffect class is an abstract base class for all effects that animate a mask, such as the wipe effects and the Iris effect. | |
| Move | The Move effect changes the position of a component over a specified time interval. | |
| Parallel | The Parallel effect plays multiple child effects at the same time. | |
| Pause | The Pause effect is useful when sequencing effects. | |
| RemoveChildAction | The RemoveChildAction class defines an action effect that corresponds to the RemoveChild property of a view state definition. | |
| RemoveItemAction | The RemoveItemAction class defines an action effect that determines when the item renderer disappears from the control for the item renderer of an item being removed from a list-based control, such as List or TileList, or for an item that is replaced by a new item added to the control. | |
| Resize | The Resize effect changes the width, height, or both dimensions of a component over a specified time interval. | |
| Rotate | The Rotate effect rotates a component around a specified point. | |
| Sequence | The Sequence effect plays multiple child effects one after the other, in the order in which they are added. | |
| SetPropertyAction | The SetPropertyAction class defines an action effect that corresponds to the SetProperty property of a view state definition. | |
| SetStyleAction | The SetStyleAction class defines an action effect that corresponds to the SetStyle property of a view state definition. | |
| SoundEffect | The SoundEffect class plays an MP3 audio file. | |
| Tween | The Tween class defines a tween, a property animation performed on a target object over a period of time. | |
| TweenEffect | The TweenEffect class is the superclass for all effects that are based on the Tween object. | |
| UnconstrainItemAction | The UnconstrainItemAction class defines an action effect that is used in a data-effect definition to temporarily stop item renderers from being positioned by the layout algorithm of the parent control. | |
| WipeDown | The WipeDown class defines a wipe down effect. | |
| WipeLeft | The WipeLeft class defines a wipe left effect. | |
| WipeRight | The WipeRight class defines a wipe right effect. | |
| WipeUp | The WipeUp class defines a wipe up effect. | |
| Zoom | The Zoom effect zooms the object in or out on a center point. |
Mon Nov 28 2011, 07:42 AM -08:00