Package | flash.text |
Class | public class Font |
Inheritance | Font Object |
Subclasses | FontAsset |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
Property | Defined By | ||
---|---|---|---|
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
fontName : String [read-only]
The name of an embedded font. | Font | ||
fontStyle : String [read-only]
The style of the font. | Font | ||
fontType : String [read-only]
The type of the font. | Font | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object |
Method | Defined By | ||
---|---|---|---|
[static]
Specifies whether to provide a list of the currently available embedded fonts. | Font | ||
Specifies whether a provided string can be displayed using the currently assigned font. | Font | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
[static]
Registers a font class in the global font list. | Font | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object |
fontName | property |
fontName:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
The name of an embedded font.
Implementation
public function get fontName():String
Example ( How to use this example )
// Requires: // - A CheckBox control UI component in Flash library. // - An embedded font in Flash library with linkage class "MyFont" and Export for ActionScript checked. // import fl.controls.CheckBox; var embeddedFont:Font = new MyFont(); var textFormat:TextFormat = new TextFormat(); textFormat.font = embeddedFont.fontName; textFormat.size = 24; var checkBox:CheckBox = new CheckBox(); checkBox.setStyle("textFormat", textFormat); checkBox.setStyle("embedFonts", true); checkBox.label = "The quick brown fox jumps over the lazy dog."; checkBox.textField.autoSize = TextFieldAutoSize.LEFT; checkBox.move(10, 10); checkBox.validateNow(); addChild(checkBox);
fontStyle | property |
fontStyle:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
The style of the font. This value can be any of the values defined in the FontStyle class.
Implementation
public function get fontStyle():String
See also
fontType | property |
fontType:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
The type of the font. This value can be any of the constants defined in the FontType class.
Implementation
public function get fontType():String
See also
enumerateFonts | () | method |
public static function enumerateFonts(enumerateDeviceFonts:Boolean = false):Array
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
Specifies whether to provide a list of the currently available embedded fonts.
Parameters
enumerateDeviceFonts:Boolean (default = false ) — Indicates whether you want to limit the list to only the currently available embedded fonts.
If this is set to true then a list of all fonts, both device fonts and embedded fonts, is returned.
If this is set to false then only a list of embedded fonts is returned.
|
Array — A list of available fonts as an array of Font objects.
|
Example ( How to use this example )
Font.enumerateFonts()
to get a list of all device and embedded fonts. Then it sorts the resulting Array of Font objects
by the fontName
property.
Next the example shows how to call the Font.enumerateFonts()
method with the
enumerateDeviceFonts
parameter set to false. The resulting Array only includes
embedded Font objects. (If you run this code within an application that does not contain
any embedded fonts, the embeddedFonts
array will be empty.)
import flash.text.Font; var allFonts:Array = Font.enumerateFonts(true); allFonts.sortOn("fontName", Array.CASEINSENSITIVE); var embeddedFonts:Array = Font.enumerateFonts(false); embeddedFonts.sortOn("fontName", Array.CASEINSENSITIVE);
hasGlyphs | () | method |
public function hasGlyphs(str:String):Boolean
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
Specifies whether a provided string can be displayed using the currently assigned font.
Parameters
str:String — The string to test against the current font.
|
Boolean — A value of true if the specified string can be fully displayed using this font.
|
registerFont | () | method |
public static function registerFont(font:Class):void
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0 Flash Player 9, Flash Lite 4 |
Registers a font class in the global font list.
Parameters
font:Class — The class you want to add to the global font list.
|
Thu May 20 2010, 02:19 AM -07:00