Package | flash.globalization |
Class | public final class StringTools |
Inheritance | StringTools Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
In some situations the conversion between uppercase and lowercase letters is not a simple mapping from one character to another and instead requires language- or context-specific processing. For example:
- In Turkish and Azeri, the uppercase of the dotted lowercase i is an uppercase dotted İ (U+0130). Similarly the lowercase of a dotless uppercase I, is a lowercase dotless ı (U+0131).
- The lowercase sharp S, ß (U+00DF), used in German is converted to uppercase double SS.
- In Greek there are two representations of the lowercase sigma, σ (U+03C3) and ς (U+03C2), which both convert to the single uppercase sigma Σ (U+03A3).
The toLowerCase()
and toUpperCase()
methods of this
class provide this special case conversion logic.
Due to the use of the user's settings, the use of case conversion rules provided by the operating system, and the use of a fallback locale when a requested locale is not supported, different users can see different case conversion results even when using the same locale ID.
Property | Defined By | ||
---|---|---|---|
actualLocaleIDName : String [read-only]
The name of the actual locale ID used by this StringTools object. | StringTools | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
lastOperationStatus : String [read-only]
The status of the most recent operation that this StringTools object performed. | StringTools | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
requestedLocaleIDName : String [read-only]
The name of the requested locale ID that was passed to the constructor of this StringTools object. | StringTools |
Method | Defined By | ||
---|---|---|---|
StringTools(requestedLocaleIDName:String)
Constructs a new StringTools object that provides case conversion and other utilities according to
the conventions of a given locale. | StringTools | ||
[static]
Lists all of the locale ID names supported by this class. | StringTools | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Converts a string to lowercase according to language conventions. | StringTools | ||
Returns the string representation of the specified object. | Object | ||
Converts a string to uppercase according to language conventions. | StringTools | ||
Returns the primitive value of the specified object. | Object |
actualLocaleIDName | property |
actualLocaleIDName:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
The name of the actual locale ID used by this StringTools object.
There are three possibilities for the value of the name, depending on operating system and the
value of the requestedLocaleIDName
parameter passed to the StringTools()
constructor.
- If the requested locale was not
LocaleID.DEFAULT
and the operating system provides support for the requested locale, then the name returned is the same as therequestedLocaleIDName
property. - If
LocaleID.DEFAULT
was used as the value for therequestedLocaleIDName
parameter to the constructor, then the name of the current locale specified by the user's operating system is used. TheLocaleID.DEFAULT
value preserves user's customized setting in the OS. Passing an explicit value as therequestedLocaleIDName
parameter does not necessarily give the same result as using theLocaleID.DEFAULT
even if the two locale ID names are the same. The user could have customized the locale settings on the machine, and by requesting an explicit locale ID name rather than usingLocaleID.DEFAULT
your application would not retrieve those customized settings. - If the system does not support the
requestedLocaleIDName
specified in the constructor then a fallback locale ID name is provided.
Implementation
public function get actualLocaleIDName():String
Related API Elements
lastOperationStatus | property |
lastOperationStatus:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
The status of the most recent operation that this StringTools object performed.
The lastOperationStatus
property is set whenever the constructor or a method of
this class is called or another property is set. For the possible values see the description for each method.
Implementation
public function get lastOperationStatus():String
Related API Elements
requestedLocaleIDName | property |
requestedLocaleIDName:String
[read-only] Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
The name of the requested locale ID that was passed to the constructor of this StringTools object.
If the LocaleID.DEFAULT
value was used then the name returned is "i-default".
The actual locale used can differ from the requested locale when a fallback locale is applied.
The name of the actual locale can be retrieved using the actualLocaleIDName
property.
Implementation
public function get requestedLocaleIDName():String
Related API Elements
StringTools | () | Constructor |
public function StringTools(requestedLocaleIDName:String)
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
Constructs a new StringTools object that provides case conversion and other utilities according to the conventions of a given locale.
This constructor determines if the current operating system supports the requested locale ID name.
If it is not supported then a fallback locale is used instead.
If a fallback locale is used then the lastOperationStatus
property
indicates the type of fallback, and the actualLocaleIDName
property contains
the name of the fallback locale ID.
When this constructor completes successfully the lastOperationStatus
property is set to:
LastOperationStatus.NO_ERROR
When the requested locale ID name is not available then the lastOperationStatus
is set to one of the following:
LastOperationStatus.USING_FALLBACK_WARNING
LastOperationStatus.USING_DEFAULT_WARNING
Otherwise the lastOperationStatus
property is set to one of the constants defined in
the LastOperationStatus class.
requestedLocaleIDName:String — The preferred locale ID name to use when determining date or time formats.
|
Throws
ArgumentError — when the requestedLocaleIDName parameter is null
|
Related API Elements
getAvailableLocaleIDNames | () | method |
public static function getAvailableLocaleIDNames():Vector.<String>
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
Lists all of the locale ID names supported by this class.
If this class is not supported on the current operating system, this method returns a null value.
When this method is called and it completes successfully, the lastOperationStatus
property is set to:
LastOperationStatus.NO_ERROR
Otherwise the lastOperationStatus
property is set to one of the constants defined in the
LastOperationStatus
class.
Vector.<String> — A vector of strings containing all of the locale ID names supported by this class.
|
toLowerCase | () | method |
public function toLowerCase(s:String):String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
Converts a string to lowercase according to language conventions. Depending on the locale, the output string length can differ from the input string length.
When this method is called and it completes successfully, the lastOperationStatus
property is set to:
LastOperationStatus.NO_ERROR
Otherwise the lastOperationStatus
property is set to one of the constants defined in the
LastOperationStatus
class.
Parameters
s:String — A string to convert to lowercase.
|
String — The converted lowercase string.
|
Throws
ArgumentError — when the s parameter is null.
|
Related API Elements
toUpperCase | () | method |
public function toUpperCase(s:String):String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10.1, AIR 2 |
Converts a string to uppercase according to language conventions. Depending on the locale, the output string length can differ from the input string length.
When this method is called and it completes successfully, the lastOperationStatus
property is set to:
LastOperationStatus.NO_ERROR
Otherwise the lastOperationStatus
property is set to one of the constants defined in the
LastOperationStatus
class.
Parameters
s:String — A string to convert to uppercase.
|
String — The converted uppercase string.
|
Throws
ArgumentError — when the s parameter is null.
|
Related API Elements
This example takes the following steps:
- Creates a StringTools object.
- Defines three strings with characters unique to the Turkish, Greek, and German languages.
- Converts each string to upper case and lower case and displays the results. This example demonstrates interesting locale-specific behavior for characters like the Turkish "ı" and "İ", the German "ß" and the Greek "Σςσ".
package { import flash.display.Sprite; import flash.globalization.LocaleID; import flash.globalization.StringTools; import flash.text.TextField; import flash.text.TextFieldAutoSize; public class StringToolsExample extends Sprite { public function StringToolsExample() { var localeName:String= LocaleID.DEFAULT; var strTool:StringTools = new StringTools(localeName); trace('\n\n' + "LocaleID requested: " + nf.requestedLocaleIDName + "; actual: " + nf.actualLocaleIDName); trace( "Last Operation Status:" + nf.lastOperationStatus ); var turkishStr:String = "iI ıİ"; var greekStr:String = "Σςσβΰ�Σ"; var germanStr:String= "ß"; var tfTurInp:TextField = createTextField(10, 10); tfTurInp.text="Turkish Input: \t " + turkishStr; var tfdash:TextField = createTextField(10, 20); tfdash.text="-------------------"; var tf1:TextField = createTextField(10, 30); tf1.text="\t Upper case: \t " + strTool.toUpperCase(turkishStr); var tf2:TextField = createTextField(10, 40); tf2.text="\t Lower case: \t " + strTool.toLowerCase(turkishStr); var tfgreekInp:TextField = createTextField(10, 60); tfgreekInp.text="Greek Input: \t " + greekStr; var tfdash1:TextField = createTextField(10, 70); tfdash1.text="-------------------"; var tf3:TextField = createTextField(10, 80); tf3.text="\t Upper case: \t " + strTool.toUpperCase(greekStr); var tf4:TextField = createTextField(10, 90); tf4.text="\t Lower case: \t " + strTool.toLowerCase(greekStr); var tfgermanInp:TextField = createTextField(10, 110); tfgermanInp.text="German Input: \t " + germanStr; var tfdash2:TextField = createTextField(10, 120); tfdash2.text="-------------------"; var tf5:TextField = createTextField(10, 130); tf5.text="\t Upper case: \t " + strTool.toUpperCase(germanStr); var tf6:TextField = createTextField(10, 140); tf6.text="\t Lower case: \t " + strTool.toLowerCase(germanStr); } private function createTextField(x:Number, y:Number):TextField { var result:TextField = new TextField(); result.x = x; result.y = y; result.autoSize=TextFieldAutoSize.LEFT; addChild(result); return result; } } }
Mon Nov 28 2011, 06:48 AM -08:00