Package | Top Level |
Class | public dynamic class ReferenceError |
Inheritance | ReferenceError Error Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 |
However, you can refer to undefined properties of a dynamic class without causing a ReferenceError exception
to be thrown. For more information, see the dynamic
keyword.
More examples
Related API Elements
Public Properties
Public Methods
Method | Defined By | ||
---|---|---|---|
ReferenceError(message:String = "")
Creates a new ReferenceError object. | ReferenceError | ||
Returns the call stack for an error as a string at the time of the error's construction (for the debugger version
of Flash Player and the AIR Debug Launcher (ADL) only; returns null if not using the debugger version
of Flash Player or the ADL. | Error | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
[override]
Returns the string "Error" by default or the value contained in the Error.message property,
if defined. | Error | ||
Returns the primitive value of the specified object. | Object |
Constructor Detail
ReferenceError | () | Constructor |
Examples How to use this example
ReferenceErrorExample.as
The following example shows how a
ReferenceError
exception can
be generated and handled within a try..catch
statement.
package { import flash.display.Sprite; public class ReferenceErrorExample extends Sprite { public function ReferenceErrorExample() { try { this["someMember"] = true; } catch(e:ReferenceError) { trace(e); } } } }
Mon Nov 28 2011, 06:48 AM -08:00