Package | mx.resources |
Class | public class Locale |
Inheritance | Locale ![]() |
"en_US_MAC"
into its three parts: a language code, a country code, and a variant.
The localization APIs in the IResourceManager and IResourceBundle interfaces use locale Strings rather than Locale instances, so this class is seldom used in an application.
See also
Property | Defined By | ||
---|---|---|---|
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
country : String
[read-only]
The country code of this Locale instance.
| Locale | ||
language : String
[read-only]
The language code of this Locale instance.
| Locale | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
variant : String
[read-only]
The variant part of this Locale instance.
| Locale |
Method | Defined By | ||
---|---|---|---|
Constructor.
| Locale | ||
[static]
Returns a Locale object, if you compiled your application
for a single locale.
| Locale | ||
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
Returns the locale String that was used to construct
this Locale instance.
| Locale | ||
![]() |
Returns the primitive value of the specified object.
| Object |
country | property |
country:String
[read-only] The country code of this Locale instance. [Read-Only]
public function get country():String
var locale:Locale = new Locale("en_US_MAC"); trace(locale.country); // outputs "US"
language | property |
language:String
[read-only] The language code of this Locale instance. [Read-Only]
public function get language():String
var locale:Locale = new Locale("en_US_MAC"); trace(locale.language); // outputs "en"
variant | property |
variant:String
[read-only] The variant part of this Locale instance. [Read-Only]
public function get variant():String
var locale:Locale = new Locale("en_US_MAC"); trace(locale.variant); // outputs "MAC"
Locale | () | Constructor |
public function Locale(localeString:String)
Constructor.
ParameterslocaleString:String — A 1-, 2-, or 3-part locale String,
such as "en" , "en_US" , or "en_US_MAC" .
The parts are separated by underscore characters.
The first part is a two-letter lowercase language code
as defined by ISO-639, such as "en" for English.
The second part is a two-letter uppercase country code
as defined by ISO-3166, such as "US" for the United States.
The third part is a variant String, which can be used
to optionally distinguish multiple locales for the same language and country.
It is sometimes used to indicate the operating system
that the locale should be used with, such as "MAC" , "WIN" , or "UNIX" .
|
getCurrent | () | method |
public static function getCurrent(sm:ISystemManager):Locale
Returns a Locale object, if you compiled your application
for a single locale. Otherwise, it returns null
.
This method has been deprecated because the Flex framework
now supports having resource bundles for multiple locales
in the same application.
You can use the getLocale()
method of IResourceManager
to find out which locales the ResourceManager has resource bundles for.
You can use the localeChain
property of IResourceManager
to determine which locales the ResourceManager searches for
resources.
Parameters
sm:ISystemManager — The current SystemManager.
|
Locale |
toString | () | method |
public function toString():String
Returns the locale String that was used to construct this Locale instance. For example:
var locale:Locale = new Locale("en_US_MAC"); trace(locale.toString()); // outputs "en_US_MAC"Returns
String |