Package | mx.effects |
Class | public class UnconstrainItemAction |
Inheritance | UnconstrainItemAction ![]() ![]() ![]() |
You typically add this effect when your custom data effect moves item renderers.
MXML SyntaxThe <mx:UnconstrainItemAction>
tag
inherits all of the tag attributes of its superclass,
and adds no new tag attributes:
<mx:UnconstrainItemAction />
See also
Method | Defined By | ||
---|---|---|---|
UnconstrainItemAction(target:Object = null)
Constructor.
| UnconstrainItemAction | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values.
| Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
![]() |
Creates a single effect instance and initializes it.
| Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target.
| Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances.
| Effect | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Pauses the effect until you call the resume() method.
| Effect | |
![]() |
Begins playing the effect.
| Effect | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method.
| Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Stops the effect, leaving the effect targets in their current state.
| Effect | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher |
UnconstrainItemAction | () | Constructor |
public function UnconstrainItemAction(target:Object = null)
Constructor.
Parameterstarget:Object (default = null ) — The Object to animate with this effect.
|