Package | flash.system |
Class | public final class System |
Inheritance | System ![]() |
Additional properties and methods are in other classes within the flash.system package: the Capabilities class, the IME class, and the Security class.
This class contains only static methods and properties. You cannot create new instances of the System class.
See also
Property | Defined By | ||
---|---|---|---|
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
ime : IME
[static] [read-only]
The currently installed system IME.
| System | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
totalMemory : uint
[static] [read-only]
The amount of memory (in bytes) currently in use by Adobe®
Flash® Player or Adobe® AIR™.
| System | ||
useCodePage : Boolean
[static]
A Boolean value that determines which code page to use to interpret external text files.
| System |
Method | Defined By | ||
---|---|---|---|
[static]
Closes Flash Player.
| System | ||
[static]
Forces the garbage collection process.
| System | ||
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
[static]
Pauses Flash Player or the AIR Debug Launcher (ADL).
| System | ||
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
[static]
Resumes the application after calling System.pause().
| System | ||
[static]
Replaces the contents of the Clipboard with a specified text string.
| System | ||
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object |
ime | property |
ime:IME
[read-only]
The currently installed system IME.
To register for imeComposition events, call
addEventListener()
on this instance.
public static function get ime():IME
See also
totalMemory | property |
totalMemory:uint
[read-only] The amount of memory (in bytes) currently in use by Adobe® Flash® Player or Adobe® AIR™.
public static function get totalMemory():uint
useCodePage | property |
useCodePage:Boolean
[read-write]
A Boolean value that determines which code page to use to interpret external text files.
When the property is set to false
, external text files are interpretted as Unicode.
(These files must be encoded as Unicode when you save them.) When the property is set to
true
, external text files are interpretted using the traditional code page of the
operating system running the application. The default value of useCodePage
is false
.
Text that you load as an external file (using Loader.load()
, the URLLoader class or
URLStream) must have been saved as Unicode in order for the application to recognize it
as Unicode. To encode external files as Unicode, save the files in an application that
supports Unicode, such as Notepad on Windows.
If you load external text files that are not Unicode-encoded, set useCodePage
to true
.
Add the following as the first line of code in the file that
is loading the data:
System.useCodePage = true;
When this code is present, the application interprets external text
using the traditional code page of the operating system.
This is generally CP1252 for an English Windows operating
system and Shift-JIS for a Japanese operating system.
If you set useCodePage
to true
,
Flash Player 6 and later treat text as Flash Player 5 does. (Flash Player 5
treated all text as if it were in the traditional code page of the operating
system running the player.)
If you set useCodePage
to true
, remember that the
traditional code page of the operating system running the application must include
the characters used in your external text file in order to display your text.
For example, if you load an external text file that contains Chinese characters,
those characters cannot display on a system that uses the CP1252 code page because
that code page does not include Chinese characters.
To ensure that users on all platforms can view external text files used in your
application, you should encode all external text files as Unicode and leave
useCodePage
set to false
. This way, the application
(Flash Player 6 and later) interprets the text as Unicode.
public static function get useCodePage():Boolean
public function set useCodePage(value:Boolean):void
See also
exit | () | method |
public static function exit(code:uint):void
Closes Flash Player.
For the standalone Flash Player debugger version only.
AIR applications should call the NativeApplication.exit()
method to exit the application.
Player Version: Flash Player 9 Update 3 or the AIR Debug Launcher (ADL).
Parameters
code:uint — A value to pass to the operating system. Typically, if
the process exits normally, the value is 0.
|
See also
gc | () | method |
public static function gc():void
Forces the garbage collection process.
For the Flash Player debugger version and AIR applications only. In an AIR
application, the gc()
method is only enabled in content running in the AIR Debug Launcher (ADL)
or, in an installed applcation, in content in the application security sandbox.
Player Version: Flash Player 9 Update 3 or the AIR Debug Launcher (ADL).
pause | () | method |
public static function pause():void
Pauses Flash Player or the AIR Debug Launcher (ADL). After calling this method, nothing in the application continues except the delivery of Socket events.
For the Flash Player debugger version or the AIR Debug Launcher (ADL) only.
Player Version: Flash Player 9 Update 3.
See also
resume | () | method |
public static function resume():void
Resumes the application after calling System.pause()
.
For the Flash Player debugger version or the AIR Debug Launcher (ADL) only.
Player Version: Flash Player 9 Update 3 or the AIR Debug Launcher (ADL).
See also
setClipboard | () | method |
public static function setClipboard(string:String):void
Replaces the contents of the Clipboard with a specified text string.
Note: Because of security concerns, it is
not possible for Flash Player content to read the contents of the system Clipboard.
In other words, there is no corresponding System.getClipboard()
method.
However, content in the application security sandbox in AIR applications can access the
clipboard contents via the Clipboard.getData()
method.
This method is provided for SWF content running in Flash Player. Content in the
the application security sandbox in an AIR application should call the Clipboard.setData()
method.
Parameters
string:String — A plain-text string of characters to put on the system Clipboard, replacing its current contents (if any).
|
See also
System.totalMemory
within a call to the
System.setClipboard()
method.
package { import flash.display.Sprite; import flash.system.System; public class SystemExample extends Sprite { public function SystemExample() { System.setClipboard("System.totalMemory: " + System.totalMemory); } } }