Package | flash.net |
Class | public class XMLSocket |
Inheritance | XMLSocket ![]() ![]() |
The XMLSocket.connect()
method can connect only to TCP port numbers greater than or equal to
1024. One consequence of this restriction is that the server daemons that communicate with the
XMLSocket object must also be assigned to port numbers greater than or equal to 1024. Port numbers
below 1024 are often used by system services such as FTP, Telnet, and HTTP, so XMLSocket objects are
barred from these ports for security reasons. The port number restriction limits the possibility that
these resources will be inappropriately accessed and abused.
Setting up a server to communicate with the XMLSocket object can be challenging. If your application
does not require real-time interactivity, use the URLLoader class instead of the XMLSocket class.
To use the methods of the XMLSocket class, you must first use the constructor, new XMLSocket
,
to create an XMLSocket object.
When you use this class, consider the following security model:
However, in Adobe AIR, content in the application
security sandbox (content
installed with the AIR application) are not restricted by these security limitations.
For more information, see the following:
See also
Property | Defined By | ||
---|---|---|---|
connected : Boolean
[read-only]
Indicates whether this XMLSocket object is currently connected.
| XMLSocket | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object |
Method | Defined By | ||
---|---|---|---|
Creates a new XMLSocket object.
| XMLSocket | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
Closes the connection specified by the XMLSocket object.
| XMLSocket | ||
Establishes a connection to the specified Internet host using the specified TCP port.
| XMLSocket | ||
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
Converts the XML object or data specified in the object parameter
to a string and transmits it to the server, followed by a zero (0) byte.
| XMLSocket | ||
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Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher |
Event | Summary | Defined By | ||
---|---|---|---|---|
![]() | Dispatched when Flash Player or an AIR application gains operating system focus and becomes active. | EventDispatcher | ||
Dispatched when the server closes the socket connection. | XMLSocket | |||
Dispatched after a successful call to the XMLSocket.connect() method. | XMLSocket | |||
Dispatched after raw data is sent or received. | XMLSocket | |||
![]() | Dispatched when Flash Player or an AIR application loses operating system focus and is becoming inactive. | EventDispatcher | ||
Dispatched when an input/output error occurs that causes a send or receive operation to fail. | XMLSocket | |||
Dispatched if a call to the XMLSocket.connect() method attempts to connect either to a server outside the caller's security sandbox or to a port lower than 1024. | XMLSocket |
connected | property |
connected:Boolean
[read-only]
Indicates whether this XMLSocket object is currently connected. You can also check
whether the connection succeeded by registering for the connect
event and ioError
event.
public function get connected():Boolean
See also
XMLSocket | () | Constructor |
public function XMLSocket(host:String = null, port:int = 0)
Creates a new XMLSocket object. The XMLSocket object is not initially connected to any server. You must call the
XMLSocket.connect()
method to connect the object to a server.
host:String (default = null ) — A fully qualified DNS domain name or an IP address in the form
aaa.bbb.ccc.ddd. You can also
specify null to connect to the host server
on which the SWF file resides. If the calling file is a SWF file running in a web browser,
host must be in the same domain as the calling file.
|
|
port:int (default = 0 ) — The TCP port number on the host used to establish a connection. The port
number must be 1024 or greater, unless a policy file is being used.
|
See also
close | () | method |
public function close():void
Closes the connection specified by the XMLSocket object.
The close
event is dispatched only when the server
closes the connection; it is not dispatched when you call the close()
method.
See also
connect | () | method |
public function connect(host:String, port:int):void
Establishes a connection to the specified Internet host using the specified TCP port. By default you can only connect to port 1024 or higher, unless you are using a policy file.
If you specify null
for the host
parameter, the host
contacted is the one where the file calling XMLSocket.connect()
resides.
For example, if the calling file was downloaded from www.adobe.com, specifying null
for the host parameter is the same as entering the IP address for www.adobe.com.
By default, the value you pass for host
must be in exactly
the same domain and the value you pass for port
must be 1024 or above.
For example, a SWF file at www.adobe.com can send or receive variables only from SWF files that are also
at www.adobe.com. If you want to connect to a socket on a different host than the one from which
the connecting SWF file was served, or if you want to connect to a port lower than 1024 on any host,
you must obtain an xmlsocket:
policy file from the host to which you are
connecting.
You can prevent a file from using this method by setting the
allowNetworking
parameter of the the object
and embed
tags in the HTML page that contains the SWF content.
For more information, see the following:
Parameters
host:String — A fully qualified DNS domain name or an IP address in the form
aaa.bbb.ccc.ddd. You can also
specify null to connect to the host server
on which the SWF file resides. If the calling file is a SWF file is running in a web browser,
host must be in the same domain as the file.
|
|
port:int — The TCP port number on the host used to establish a connection. The port
number must be 1024 or greater, unless a policy file is being used.
|
securityError: — A connect operation attempted
to connect to a server outside the caller's security sandbox, and/or
to a port lower than 1024. Either problem may be worked around using
an XMLSocket policy file on the server. |
|
data: — Dispatched when raw data has been received. |
|
connect: — Dispatched when network connection has been established. |
SecurityError — Local untrusted files may not communicate with
the Internet. This may be worked around by reclassifying the file
as local-with-networking or trusted.
|
|
SecurityError — You may not specify a socket port higher than
65535.
|
See also
send | () | method |
public function send(object:*):void
Converts the XML object or data specified in the object
parameter
to a string and transmits it to the server, followed by a zero (0) byte. If object
is an XML object, the string is the XML textual representation of the XML object. The
send operation is asynchronous; it returns immediately, but the data may be transmitted at a
later time. The XMLSocket.send()
method does not return a value indicating whether
the data was successfully transmitted.
If you do not connect the XMLSocket object to the server using
XMLSocket.connect()
), the XMLSocket.send()
operation fails.
Parameters
object:* — An XML object or other data to transmit to the server.
|
IOError — The XMLSocket object is not connected to the server.
|
See also
close | Event |
flash.events.Event
flash.events.Event.CLOSE
Dispatched when the server closes the socket connection.
The close
event is dispatched only when the server
closes the connection; it is not dispatched when you call the XMLSocket.close()
method.
Event.CLOSE
constant defines the value of the type
property of a close
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object whose connection has been closed. |
connect | Event |
flash.events.Event
flash.events.Event.CONNECT
Dispatched after a successful call to the XMLSocket.connect()
method.
Event.CONNECT
constant defines the value of the type
property of a connect
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The Socket or XMLSocket object that has established a network connection. |
data | Event |
flash.events.DataEvent
flash.events.DataEvent.DATA
Dispatched after raw data is sent or received.
Defines the value of thetype
property of a data
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
data | The raw data loaded into Flash Player or Adobe AIR. |
target | The XMLSocket object receiving data. |
ioError | Event |
flash.events.IOErrorEvent
flash.events.IOErrorEvent.IO_ERROR
Dispatched when an input/output error occurs that causes a send or receive operation to fail.
Defines the value of thetype
property of an ioError
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
errorID | A reference number associated with the specific error. |
target | The network object experiencing the input/output error. |
text | Text to be displayed as an error message. |
securityError | Event |
flash.events.SecurityErrorEvent
flash.events.SecurityErrorEvent.SECURITY_ERROR
Dispatched if a call to the XMLSocket.connect()
method
attempts to connect either to a server outside the caller's security sandbox or to a port lower than 1024.
SecurityErrorEvent.SECURITY_ERROR
constant defines the value of the type
property of a securityError
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The network object reporting the security error. |
text | Text to be displayed as an error message. |
See also
socket
and
passes socket
to ConfigureListeners()
(described below) and then calls the
connect()
method of XMLSocket using the host name "localhost" and port
number of 8080
.configureListeners()
method is then called, which adds listeners for each of the
supported XMLSocket events:
closeHandler()
: listens for the close
event, which is dispatched
after the network connection has been closed.connectHandler()
: listens for the connect
event, dispatched when the network
connection has been established.dataHandler()
: listens for the data
events, dispatched every time
the XMLSocket receives new data.progressHandler()
: listens for the progress
events, dispatched when a call to
send()
has been made and while the send is ongoing.securityErrorHandler()
: listens for securityError
events, which would be
dispatched if an attempt was made to access the XMLSocket with the wrong local playback security setting or
using a port lower than 1024.ioErrorHandler()
: listens for ioError
events, which would happen only
if an operation to send or receive data failed.Notes:
package { import flash.display.Sprite; import flash.events.*; import flash.net.XMLSocket; public class XMLSocketExample extends Sprite { private var hostName:String = "localhost"; private var port:uint = 8080; private var socket:XMLSocket; public function XMLSocketExample() { socket = new XMLSocket(); configureListeners(socket); socket.connect(hostName, port); } public function send(data:Object):void { socket.send(data); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.CLOSE, closeHandler); dispatcher.addEventListener(Event.CONNECT, connectHandler); dispatcher.addEventListener(DataEvent.DATA, dataHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); } private function closeHandler(event:Event):void { trace("closeHandler: " + event); } private function connectHandler(event:Event):void { trace("connectHandler: " + event); } private function dataHandler(event:DataEvent):void { trace("dataHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { trace("ioErrorHandler: " + event); } private function progressHandler(event:ProgressEvent):void { trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal); } private function securityErrorHandler(event:SecurityErrorEvent):void { trace("securityErrorHandler: " + event); } } }