Package | flash.display |
Class | public final class Graphics |
Inheritance | Graphics ![]() |
graphics
property that is a Graphics object.
The following are among those helper functions provided for ease of use:
drawRect()
, drawRoundRect()
,
drawCircle()
, and drawEllipse()
.
You cannot create a Graphics object directly from ActionScript code.
If you call new Graphics()
, an exception is thrown.
The Graphics class is final; it cannot be subclassed.
Method | Defined By | ||
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beginBitmapFill(bitmap:BitmapData, matrix:Matrix = null, repeat:Boolean = true, smooth:Boolean = false):void
Fills a drawing area with a bitmap image.
| Graphics | ||
Specifies a simple one-color fill that subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) use when drawing.
| Graphics | ||
beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:Matrix = null, spreadMethod:String = "pad", interpolationMethod:String = "rgb", focalPointRatio:Number = 0):void
Specifies a gradient fill that subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) use when drawing.
| Graphics | ||
Clears the graphics that were drawn to this Graphics object, and resets fill and
line style settings.
| Graphics | ||
Draws a curve using the current line style from the current drawing position
to (anchorX, anchorY) and using the control point that (controlX,
controlY) specifies.
| Graphics | ||
Draws a circle.
| Graphics | ||
Draws an ellipse.
| Graphics | ||
Draws a rectangle.
| Graphics | ||
drawRoundRect(x:Number, y:Number, width:Number, height:Number, ellipseWidth:Number, ellipseHeight:Number = NaN):void
Draws a rounded rectangle.
| Graphics | ||
Applies a fill to the lines and curves that were added since the last call to the
beginFill(), beginGradientFill(), or
beginBitmapFill() method.
| Graphics | ||
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Indicates whether an object has a specified property defined.
| Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
lineGradientStyle(type:String, colors:Array, alphas:Array, ratios:Array, matrix:Matrix = null, spreadMethod:String = "pad", interpolationMethod:String = "rgb", focalPointRatio:Number = 0):void
Specifies a gradient for the line style that subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) use for drawing.
| Graphics | ||
lineStyle(thickness:Number = NaN, color:uint = 0, alpha:Number = 1.0, pixelHinting:Boolean = false, scaleMode:String = "normal", caps:String = null, joints:String = null, miterLimit:Number = 3):void
Specifies a line style that Flash uses for subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) for the object.
| Graphics | ||
Draws a line using the current line style from the current drawing position to (x, y);
the current drawing position is then set to (x, y).
| Graphics | ||
Moves the current drawing position to (x, y).
| Graphics | ||
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Indicates whether the specified property exists and is enumerable.
| Object | |
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Sets the availability of a dynamic property for loop operations.
| Object | |
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Returns the string representation of the specified object.
| Object | |
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Returns the primitive value of the specified object.
| Object |
beginBitmapFill | () | method |
public function beginBitmapFill(bitmap:BitmapData, matrix:Matrix = null, repeat:Boolean = true, smooth:Boolean = false):void
Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill
the area. The fill remains in effect until you call the beginFill()
,
beginBitmapFill()
, or beginGradientFill()
method.
Calling the clear()
method clears the fill.
The fill is not rendered until the endFill()
method is
called.
Parameters
bitmap:BitmapData — A transparent or opaque bitmap image that contains the bits to be displayed.
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matrix:Matrix (default = null ) — A matrix object (of the flash.geom.Matrix class), which you can use to
define transformations on the bitmap. For instance, you can use the following matrix
to rotate a bitmap by 45 degrees (pi/4 radians):
matrix = new flash.geom.Matrix(); matrix.rotate(Math.PI/4); |
|
repeat:Boolean (default = true ) — If true , the bitmap image repeats in a tiled pattern. If
false , the bitmap image does not repeat, and the edges of the bitmap are
used for any fill area that extends beyond the bitmap.
For example, consider the following bitmap (a 20 x 20-pixel checkerboard pattern):
When
When
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smooth:Boolean (default = false ) — If false , upscaled bitmap images are rendered by using a
nearest-neighbor algorithm and look pixelated. If true , upscaled
bitmap images are rendered by using a bilinear algorithm. Rendering by using the nearest
neighbor algorithm is usually faster.
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See also
image1.jpg
) that is rotated and repeated to fill in a rectangle.
image1.jpg
) is loaded using the Loader
and URLRequest
objects.
Here the file is in the same directory as the SWF file. The SWF file needs to be compiled with Local Playback
Security set to Access Local Files Only.Event
is complete), the drawImage()
method is called.
The ioErrorHandler()
method writes a trace comment if the image was not loaded properly.drawImage()
method, a BitmapData
object is instantiated and its width and height
are set to the image (image1.jpg
). Then the source image is drawn into the BitmapData
object. Next, a rectangle is drawn in the mySprite
Sprite object and the BitmapData object is used to
fill it. Using a Matrix
object, the beginBitmapFill()
method rotates the image 45 degrees,
then it begins filling the rectangle with the image until it is finished.package { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Loader; import flash.net.URLRequest; import flash.events.Event; import flash.events.IOErrorEvent; import flash.geom.Matrix; public class Graphics_beginBitmapFillExample extends Sprite { private var url:String = "image1.jpg"; private var loader:Loader = new Loader(); public function Graphics_beginBitmapFillExample() { var request:URLRequest = new URLRequest(url); loader.load(request); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, drawImage); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); } private function drawImage(event:Event):void { var mySprite:Sprite = new Sprite(); var myBitmap:BitmapData = new BitmapData(loader.width, loader.height, false); myBitmap.draw(loader, new Matrix()); var matrix:Matrix = new Matrix(); matrix.rotate(Math.PI/4); mySprite.graphics.beginBitmapFill(myBitmap, matrix, true); mySprite.graphics.drawRect(100, 50, 200, 90); mySprite.graphics.endFill(); addChild(mySprite); } private function ioErrorHandler(event:IOErrorEvent):void { trace("Unable to load image: " + url); } } }
beginFill | () | method |
public function beginFill(color:uint, alpha:Number = 1.0):void
Specifies a simple one-color fill that subsequent calls to other
Graphics methods (such as lineTo()
or drawCircle()
) use when drawing.
The fill remains in effect until you call the beginFill()
,
beginBitmapFill()
, or beginGradientFill()
method.
Calling the clear()
method clears the fill.
The fill is not rendered until the endFill()
method is
called.
Parameters
color:uint — The color of the fill (0xRRGGBB).
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alpha:Number (default = 1.0 ) — The alpha value of the fill (0.0 to 1.0).
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See also
beginGradientFill | () | method |
public function beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:Matrix = null, spreadMethod:String = "pad", interpolationMethod:String = "rgb", focalPointRatio:Number = 0):void
Specifies a gradient fill that subsequent calls to other
Graphics methods (such as lineTo()
or drawCircle()
) use when drawing.
The fill remains in effect until you call the beginFill()
,
beginBitmapFill()
, or beginGradientFill()
method.
Calling the clear()
method clears the fill.
The fill is not rendered until the endFill()
method is
called.
Parameters
type:String — A value from the GradientType class that
specifies which gradient type to use: GradientType.LINEAR or
GradientType.RADIAL .
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colors:Array — An array of RGB hexadecimal color values to be used in the gradient; for example,
red is 0xFF0000, blue is 0x0000FF, and so on. You can specify up to 15 colors.
For each color, be sure you specify a corresponding value in the alphas and ratios parameters.
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alphas:Array — An array of alpha values for the corresponding colors in the colors array;
valid values are 0 to 1. If the value is less than 0, the default is 0. If the value is
greater than 1, the default is 1.
|
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ratios:Array — An array of color distribution ratios; valid values are 0 to 255. This value
defines the percentage of the width where the color is sampled at 100%. The value 0 represents
the left-hand position in the gradient box, and 255 represents the right-hand position in the
gradient box.
Note: This value represents positions in the gradient box, not the
coordinate space of the final gradient, which might be wider or thinner than the gradient box.
Specify a value for each value in the For example, for a linear gradient that includes two colors, blue and green, the
following example illustrates the placement of the colors in the gradient based on different values
in the
The values in the array must increase sequentially; for example,
|
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matrix:Matrix (default = null ) — A transformation matrix as defined by the
flash.geom.Matrix class. The flash.geom.Matrix class includes a
createGradientBox() method, which lets you conveniently set up
the matrix for use with the beginGradientFill() method.
|
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spreadMethod:String (default = "pad ") — A value from the SpreadMethod class that
specifies which spread method to use, either: SpreadMethod.PAD ,
SpreadMethod.REFLECT , or SpreadMethod.REPEAT .
For example, consider a simple linear gradient between two colors: import flash.geom.* import flash.display.* var fillType:String = GradientType.LINEAR; var colors:Array = [0xFF0000, 0x0000FF]; var alphas:Array = [1, 1]; var ratios:Array = [0x00, 0xFF]; var matr:Matrix = new Matrix(); matr.createGradientBox(20, 20, 0, 0, 0); var spreadMethod:String = SpreadMethod.PAD; this.graphics.beginGradientFill(fillType, colors, alphas, ratios, matr, spreadMethod); this.graphics.drawRect(0,0,100,100); This example uses
If you use
If you use
|
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interpolationMethod:String (default = "rgb ") — A value from the InterpolationMethod class that
specifies which value to use: InterpolationMethod.linearRGB or
InterpolationMethod.RGB
For example, consider a simple linear gradient between two colors (with the
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focalPointRatio:Number (default = 0 ) — A number that controls the
location of the focal point of the gradient. 0 means that the focal point is in the center. 1
means that the focal point is at one border of the gradient circle. -1 means that the focal point
is at the other border of the gradient circle. A value less than -1 or greater than
1 is rounded to -1 or 1. For example, the following example
shows a focalPointRatio set to 0.75:
|
ArgumentError — If the type parameter is not valid.
|
See also
clear | () | method |
public function clear():void
Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.
curveTo | () | method |
public function curveTo(controlX:Number, controlY:Number, anchorX:Number, anchorY:Number):void
Draws a curve using the current line style from the current drawing position
to (anchorX, anchorY) and using the control point that (controlX
,
controlY
) specifies. The current drawing position is then set to
(anchorX
, anchorY
). If the movie clip in which you are
drawing contains content created with the Flash drawing tools, calls to the
curveTo()
method are drawn underneath this content. If you call the
curveTo()
method before any calls to the moveTo()
method,
the default of the current drawing position is (0, 0). If any of the parameters are
missing, this method fails and the current drawing position is not changed.
The curve drawn is a quadratic Bezier curve. Quadratic Bezier curves consist of two anchor points and one control point. The curve interpolates the two anchor points and curves toward the control point.
Parameters
controlX:Number — A number that specifies the horizontal position of the control
point relative to the registration point of the parent display object.
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|
controlY:Number — A number that specifies the vertical position of the control
point relative to the registration point of the parent display object.
|
|
anchorX:Number — A number that specifies the horizontal position of the next anchor
point relative to the registration point of the parent display object.
|
|
anchorY:Number — A number that specifies the vertical position of the next anchor
point relative to the registration point of the parent display object.
|
Draw four curves to produce a circle and fill it green.
Note that due to the nature of the quadratic Bezier equation, this is not a perfect circle.
The best way to draw a circle is to use the Graphics class's drawCircle()
method.
package { import flash.display.Sprite; import flash.display.Shape; public class Graphics_curveToExample1 extends Sprite { public function Graphics_curveToExample1():void { var roundObject:Shape = new Shape(); roundObject.graphics.beginFill(0x00FF00); roundObject.graphics.moveTo(250, 0); roundObject.graphics.curveTo(300, 0, 300, 50); roundObject.graphics.curveTo(300, 100, 250, 100); roundObject.graphics.curveTo(200, 100, 200, 50); roundObject.graphics.curveTo(200, 0, 250, 0); roundObject.graphics.endFill(); this.addChild(roundObject); } } }
curveTo()
method.
Two curve lines of 1 pixel are drawn and the space in between is filled white. The moveTo()
method is used to position the current drawing position to coordinates (100, 100). The first curve moves the drawing
position to (100, 200), its destination point. The second curve returns the position back to
the starting position (100, 100), its destination point. The horizontal control points determine
the different curve sizes.
package { import flash.display.Sprite; import flash.display.Shape; public class Graphics_curveToExample2 extends Sprite { public function Graphics_curveToExample2() { var newMoon:Shape = new Shape(); newMoon.graphics.lineStyle(1, 0); newMoon.graphics.beginFill(0xFFFFFF); newMoon.graphics.moveTo(100, 100); newMoon.graphics.curveTo(30, 150, 100, 200); newMoon.graphics.curveTo(50, 150, 100, 100); graphics.endFill(); this.addChild(newMoon); } } }
drawCircle | () | method |
public function drawCircle(x:Number, y:Number, radius:Number):void
Draws a circle. You must set the line style, fill, or both before
you call the drawCircle()
method, by calling the linestyle()
,
lineGradientStyle()
, beginFill()
, beginGradientFill()
,
or beginBitmapFill()
method.
Parameters
x:Number — The x location of the center of the circle relative to the
registration point of the parent display object (in pixels).
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|
y:Number — The y location of the center of the circle relative to the
registration point of the parent display object (in pixels).
|
|
radius:Number — The radius of the circle (in pixels).
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See also
drawEllipse | () | method |
public function drawEllipse(x:Number, y:Number, width:Number, height:Number):void
Draws an ellipse. You must set the line style, fill, or both before
you call the drawEllipse()
method, by calling the linestyle()
,
lineGradientStyle()
, beginFill()
, beginGradientFill()
,
or beginBitmapFill()
method.
Parameters
x:Number — The x location of the center of the ellipse relative to the
registration point of the parent display object (in pixels).
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|
y:Number — The y location of the center of the ellipse relative to the
registration point of the parent display object (in pixels).
|
|
width:Number — The width of the ellipse (in pixels).
|
|
height:Number — The height of the ellipse (in pixels).
|
See also
drawEgg()
to draw three different sized eggs
(three sizes of ellipses), depending on the eggSize
parameter.
drawEgg()
and passes the horizontal and vertical parameters for
where the egg should be drawn, plus the type of egg (eggSize
). (The height and width of the
eggs (the ellipses) can be used to decide where to display them.)drawEgg()
draws the different size ellipses and fills them white using
beginFill()
method. There is no advance error handling written for his function.package { import flash.display.Sprite; import flash.display.Shape; public class Graphics_drawEllipseExample extends Sprite { public static const SMALL:uint = 0; public static const MEDIUM:uint = 1; public static const LARGE:uint = 2; public function Graphics_drawEllipseExample() { drawEgg(SMALL, 0, 100); drawEgg(MEDIUM, 100, 60); drawEgg(LARGE, 250, 35); } public function drawEgg(eggSize:uint, x:Number, y:Number):void { var myEgg:Shape = new Shape(); myEgg.graphics.beginFill(0xFFFFFF); myEgg.graphics.lineStyle(1); switch(eggSize) { case SMALL: myEgg.graphics.drawEllipse(x, y, 60, 70); break; case MEDIUM: myEgg.graphics.drawEllipse(x, y, 120, 150); break; case LARGE: myEgg.graphics.drawEllipse(x, y, 150, 200); break; default: trace ("Wrong size! There is no egg."); break; } myEgg.graphics.endFill(); this.addChild(myEgg); } } }
drawRect | () | method |
public function drawRect(x:Number, y:Number, width:Number, height:Number):void
Draws a rectangle. You must set the line style, fill, or both before
you call the drawRect()
method, by calling the linestyle()
,
lineGradientStyle()
, beginFill()
, beginGradientFill()
,
or beginBitmapFill()
method.
Parameters
x:Number — A number indicating the horizontal position relative to the
registration point of the parent display object (in pixels).
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|
y:Number — A number indicating the vertical position relative to the
registration point of the parent display object (in pixels).
|
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width:Number — The width of the rectangle (in pixels).
|
|
height:Number — The height of the rectangle (in pixels).
|
ArgumentError — If the width or height parameters
are not a number (Number.NaN ).
|
See also
drawRoundRect | () | method |
public function drawRoundRect(x:Number, y:Number, width:Number, height:Number, ellipseWidth:Number, ellipseHeight:Number = NaN):void
Draws a rounded rectangle. You must set the line style, fill, or both before
you call the drawRoundRect()
method, by calling the linestyle()
,
lineGradientStyle()
, beginFill()
, beginGradientFill()
, or
beginBitmapFill()
method.
Parameters
x:Number — A number indicating the horizontal position relative to the
registration point of the parent display object (in pixels).
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|
y:Number — A number indicating the vertical position relative to the
registration point of the parent display object (in pixels).
|
|
width:Number — The width of the round rectangle (in pixels).
|
|
height:Number — The height of the round rectangle (in pixels).
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|
ellipseWidth:Number — The width of the ellipse used to draw the rounded corners (in pixels).
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ellipseHeight:Number (default = NaN ) — The height of the ellipse used to draw the rounded corners (in pixels).
Optional; if no value is specified, the default value matches that provided for the
ellipseWidth parameter.
|
ArgumentError — If the width , height , ellipseWidth
or ellipseHeight parameters are not a number (Number.NaN ).
|
See also
endFill | () | method |
public function endFill():void
Applies a fill to the lines and curves that were added since the last call to the
beginFill()
, beginGradientFill()
, or
beginBitmapFill()
method. Flash uses the fill that was specified in the previous
call to the beginFill()
, beginGradientFill()
, or beginBitmapFill()
method. If the current drawing position does not equal the previous position specified in a
moveTo()
method and a fill is defined, the path is closed with a line and then
filled.
See also
lineGradientStyle | () | method |
public function lineGradientStyle(type:String, colors:Array, alphas:Array, ratios:Array, matrix:Matrix = null, spreadMethod:String = "pad", interpolationMethod:String = "rgb", focalPointRatio:Number = 0):void
Specifies a gradient for the line style that subsequent calls to other
Graphics methods (such as lineTo()
or drawCircle()
) use for drawing.
The line style remains in effect until you call the lineStyle()
method or the
lineGradientStyle()
method with different parameters. You can call the
lineGradientStyle()
method in the middle of drawing a path to specify different
styles for different line segments within a path.
Call lineStyle()
before you call
lineGradientStyle()
to enable a stroke, otherwise the value of the line style
remains undefined
.
Calls to clear()
set the line style back to
undefined
.
Parameters
type:String — A value from the GradientType class that
specifies which gradient type to use, either GradientType.LINEAR or GradientType.RADIAL.
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colors:Array — An array of RGB hex color values to be used in the gradient (for example,
red is 0xFF0000, blue is 0x0000FF, and so on).
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alphas:Array — An array of alpha values for the corresponding colors in the colors array;
valid values are 0 to 1. If the value is less than 0, the default is 0. If the value is
greater than 1, the default is 1.
|
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ratios:Array — An array of color distribution ratios; valid values are from 0 to 255. This value
defines the percentage of the width where the color is sampled at 100%. The value 0 represents
the left-hand position in the gradient box, and 255 represents the right-hand position in the
gradient box. This value represents positions in the gradient box, not the
coordinate space of the final gradient, which might be wider or thinner than the gradient box.
Specify a value for each value in the colors parameter.
For example, for a linear gradient that includes two colors, blue and green, the
following figure illustrates the placement of the colors in the gradient based on different values
in the
The values in the array must increase, sequentially; for example,
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matrix:Matrix (default = null ) — A transformation matrix as defined by the
flash.geom.Matrix class. The flash.geom.Matrix class includes a
createGradientBox() method, which lets you conveniently set up
the matrix for use with the lineGradientStyle() method.
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spreadMethod:String (default = "pad ") — A value from the SpreadMethod class that
specifies which spread method to use:
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interpolationMethod:String (default = "rgb ") — A value from the InterpolationMethod class that
specifies which value to use. For example, consider a simple linear gradient between two colors (with the spreadMethod
parameter set to SpreadMethod.REFLECT ). The different interpolation methods affect
the appearance as follows:
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focalPointRatio:Number (default = 0 ) — A number that controls the location of the focal
point of the gradient. The value 0 means the focal point is in the center. The value 1 means the focal
point is at one border of the gradient circle. The value -1 means that the focal point is
at the other border of the gradient circle. Values less than -1 or greater than 1 are
rounded to -1 or 1. The following image shows a gradient with a
focalPointRatio of -0.75:
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See also
The method createGradientBox()
from the Matrix
class is used to define the
gradient box to 200 width and 40 height. The thickness of line is set to 5 pixels. Thickness of the stroke
must be defined for lineGradientStyle()
method. The gradient is set to linear. Colors for the
gradient are set to red, green, and blue. Transparency (alpha value) for the colors is set to 1 (opaque).
The distribution of gradient is even, where the colors are sampled at 100% at 0 (left-hand position in the
gradient box), 128 (middle in the box) and 255 (right-hand position in the box). The width of the rectangle
encompasses all the spectrum of the gradient, while the circle encompasses 50% from the middle of the spectrum.
package { import flash.display.Sprite; import flash.display.Shape; import flash.geom.Matrix; import flash.display.GradientType; public class Graphics_lineGradientStyleExample extends Sprite { public function Graphics_lineGradientStyleExample() { var myShape:Shape = new Shape(); var gradientBoxMatrix:Matrix = new Matrix(); gradientBoxMatrix.createGradientBox(200, 40, 0, 0, 0); myShape.graphics.lineStyle(5); myShape.graphics.lineGradientStyle(GradientType.LINEAR, [0xFF0000, 0x00FF00, 0x0000FF], [1, 1, 1], [0, 128, 255], gradientBoxMatrix); myShape.graphics.drawRect(0, 0, 200, 40); myShape.graphics.drawCircle(100, 120, 50); this.addChild(myShape); } } }
lineStyle | () | method |
public function lineStyle(thickness:Number = NaN, color:uint = 0, alpha:Number = 1.0, pixelHinting:Boolean = false, scaleMode:String = "normal", caps:String = null, joints:String = null, miterLimit:Number = 3):void
Specifies a line style that Flash uses for subsequent calls to other
Graphics methods (such as lineTo()
or drawCircle()
) for the object.
The line style remains in effect until you call the lineGradientStyle()
method or the lineStyle()
method with different parameters.
You can call lineStyle()
in the middle of drawing a path to specify different
styles for different line segments within the path.
Note: Calls to the clear()
method set the line style back to
undefined
.
Parameters
thickness:Number (default = NaN ) — An integer that indicates the thickness of the line in
points; valid values are 0 to 255. If a number is not specified, or if the
parameter is undefined, a line is not drawn. If a value of less than 0 is passed,
the default is 0. The value 0 indicates hairline thickness; the maximum thickness
is 255. If a value greater than 255 is passed, the default is 255.
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color:uint (default = 0 ) — A hexadecimal color value of the line; for example, red is 0xFF0000, blue is
0x0000FF, and so on. If a value is not indicated, the default is 0x000000 (black). Optional.
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alpha:Number (default = 1.0 ) — A number that indicates the alpha value of the color of the line;
valid values are 0 to 1. If a value is not indicated, the default is 1 (solid). If
the value is less than 0, the default is 0. If the value is greater than 1, the default is 1.
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pixelHinting:Boolean (default = false ) — A Boolean value that specifies whether to hint strokes
to full pixels. This affects both the position of anchors of a curve and the line stroke size
itself. With pixelHinting set to true , line widths are adjusted
to full pixel widths. With pixelHinting set to false , disjoints can
appear for curves and straight lines. For example, the following illustrations show how
Flash Player or Adobe AIR renders two rounded rectangles that are identical, except that the
pixelHinting parameter used in the lineStyle() method is set
differently (the images are scaled by 200%, to emphasize the difference):
If a value is not supplied, the line does not use pixel hinting. |
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scaleMode:String (default = "normal ") — A value from the LineScaleMode class that
specifies which scale mode to use:
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caps:String (default = null ) — A value from the CapsStyle class that specifies the type of caps at the end
of lines. Valid values are: CapsStyle.NONE , CapsStyle.ROUND , and CapsStyle.SQUARE .
If a value is not indicated, Flash uses round caps.
For example, the following illustrations show the different
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joints:String (default = null ) — A value from the JointStyle class that specifies the type of joint appearance
used at angles. Valid
values are: JointStyle.BEVEL , JointStyle.MITER , and JointStyle.ROUND .
If a value is not indicated, Flash uses round joints.
For example, the following illustrations show the different
Note: For |
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miterLimit:Number (default = 3 ) — A number that indicates the limit at which a miter is cut off.
Valid values range from 1 to 255 (and values outside of that range are rounded to 1 or 255).
This value is only used if the jointStyle
is set to "miter" . The
miterLimit value represents the length that a miter can extend beyond the point
at which the lines meet to form a joint. The value expresses a factor of the line
thickness . For example, with a miterLimit factor of 2.5 and a
thickness of 10 pixels, the miter is cut off at 25 pixels.
For example, consider the following angled lines, each drawn with a
Notice that a given
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See also
getStyle()
method.
lineTo | () | method |
public function lineTo(x:Number, y:Number):void
Draws a line using the current line style from the current drawing position to (x
, y
);
the current drawing position is then set to (x
, y
).
If the display object in which you are drawing contains content that was created with
the Flash drawing tools, calls to the lineTo()
method are drawn underneath the content. If
you call lineTo()
before any calls to the moveTo()
method, the
default position for the current drawing is (0, 0). If any of the parameters are missing, this
method fails and the current drawing position is not changed.
Parameters
x:Number — A number that indicates the horizontal position relative to the
registration point of the parent display object (in pixels).
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|
y:Number — A number that indicates the vertical position relative to the
registration point of the parent display object (in pixels).
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lineTo()
method, starting at
pixels (100, 100).
The line thickness is set to 10 pixels, color is gold and opaque, caps at the end of lines
is set to none (since all lines are jointed), and the joint between the lines is set to
MITER
with miter limit set to 10, to have sharp, pointed corners.
package { import flash.display.Sprite; import flash.display.LineScaleMode; import flash.display.CapsStyle; import flash.display.JointStyle; import flash.display.Shape; public class Graphics_lineToExample extends Sprite { public function Graphics_lineToExample() { var trapezoid:Shape = new Shape(); trapezoid.graphics.lineStyle(10, 0xFFD700, 1, false, LineScaleMode.VERTICAL, CapsStyle.NONE, JointStyle.MITER, 10); trapezoid.graphics.moveTo(100, 100); trapezoid.graphics.lineTo(120, 50); trapezoid.graphics.lineTo(200, 50); trapezoid.graphics.lineTo(220, 100); trapezoid.graphics.lineTo(100, 100); this.addChild(trapezoid); } } }
moveTo | () | method |
public function moveTo(x:Number, y:Number):void
Moves the current drawing position to (x
, y
). If any of the parameters
are missing, this method fails and the current drawing position is not changed.
Parameters
x:Number — A number that indicates the horizontal position relative to the
registration point of the parent display object (in pixels).
|
|
y:Number — A number that indicates the vertical position relative to the
registration point of the parent display object (in pixels).
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moveTo()
and lineTo()
methods.
Using the lineStyle()
method, the line thickness is set to 3 pixels. It is also set not
to scale. Color is set to red with 25 percent opacity. The CapsStyle
property is set to
square (the default is round).
Since Graphics_moveToExample
is an instance of the Sprite
class, it has access
to all the Graphics class methods. The Graphics class methods can be used to directly draw on the
Graphic_moveToExample
Sprite object. However, not putting the vector drawing object in a
Shape
limits the way they can be managed, moved, or changed.
package { import flash.display.Sprite; import flash.display.CapsStyle; import flash.display.LineScaleMode; public class Graphics_moveToExample extends Sprite { public function Graphics_moveToExample() { graphics.lineStyle(3, 0x990000, 0.25, false, LineScaleMode.NONE, CapsStyle.SQUARE); graphics.moveTo(10, 20); graphics.lineTo(20, 20); graphics.moveTo(30, 20); graphics.lineTo(50, 20); graphics.moveTo(60, 20); graphics.lineTo(80, 20); graphics.moveTo(90, 20); graphics.lineTo(110, 20); graphics.moveTo(120, 20); graphics.lineTo(130, 20); } } }
size
property for later use in determining the size of each shape.package { import flash.display.DisplayObject; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; public class GraphicsExample extends Sprite { private var size:uint = 80; private var bgColor:uint = 0xFFCC00; private var borderColor:uint = 0x666666; private var borderSize:uint = 0; private var cornerRadius:uint = 9; private var gutter:uint = 5; public function GraphicsExample() { doDrawCircle(); doDrawRoundRect(); doDrawRect(); refreshLayout(); } private function refreshLayout():void { var ln:uint = numChildren; var child:DisplayObject; var lastChild:DisplayObject = getChildAt(0); lastChild.x = gutter; lastChild.y = gutter; for (var i:uint = 1; i < ln; i++) { child = getChildAt(i); child.x = gutter + lastChild.x + lastChild.width; child.y = gutter; lastChild = child; } } private function doDrawCircle():void { var child:Shape = new Shape(); var halfSize:uint = Math.round(size / 2); child.graphics.beginFill(bgColor); child.graphics.lineStyle(borderSize, borderColor); child.graphics.drawCircle(halfSize, halfSize, halfSize); child.graphics.endFill(); addChild(child); } private function doDrawRoundRect():void { var child:Shape = new Shape(); child.graphics.beginFill(bgColor); child.graphics.lineStyle(borderSize, borderColor); child.graphics.drawRoundRect(0, 0, size, size, cornerRadius); child.graphics.endFill(); addChild(child); } private function doDrawRect():void { var child:Shape = new Shape(); child.graphics.beginFill(bgColor); child.graphics.lineStyle(borderSize, borderColor); child.graphics.drawRect(0, 0, size, size); child.graphics.endFill(); addChild(child); } } }