| Package | spark.filters |
| Class | public class ConvolutionFilter |
| Inheritance | ConvolutionFilter BaseFilter EventDispatcher Object |
| Implements | IBitmapFilter |
| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
To create a convolution filter, use the syntax new ConvolutionFilter().
The use of filters depends on the object to which you apply the filter:
- To apply filters to movie clips, text fields, buttons, and video, use the
filtersproperty (inherited from DisplayObject). Setting thefiltersproperty of an object does not modify the object, and you can remove the filter by clearing thefiltersproperty. - To apply filters to BitmapData objects, use the
BitmapData.applyFilter()method. CallingapplyFilter()on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the value of the cacheAsBitmap property of the
object is set to true. If you clear all filters, the original value of
cacheAsBitmap is restored.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) For example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds maximum dimensions.
MXML Syntax
Hide MXML SyntaxThe <s:ConvolutionFilter> tag inherits all of the tag
attributes of its superclass and adds the following tag attributes:
<s:ConvolutionFilter Properties alpha="1" clamp="true" color="0xFF0000" divisor="1.0" matrix="[]" matrixX="0" matrixY="0" preserveAlpha="true" />
More examples
| Property | Defined By | ||
|---|---|---|---|
| alpha : Number
The alpha transparency value for the color. | ConvolutionFilter | ||
| bias : Number
The amount of bias to add to the result of the matrix transformation. | ConvolutionFilter | ||
| clamp : Boolean
Indicates whether the image should be clamped. | ConvolutionFilter | ||
| color : uint
The color of the glow. | ConvolutionFilter | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | |
| divisor : Number
The divisor used during matrix transformation. | ConvolutionFilter | ||
| matrix : Array
The amount of horizontal blur. | ConvolutionFilter | ||
| matrixX : Number
The x dimension of the matrix (the number of rows in the matrix). | ConvolutionFilter | ||
| matrixY : Number
The y dimension of the matrix (the number of columns in the matrix). | ConvolutionFilter | ||
| preserveAlpha : Boolean
Indicates if the alpha channel is preserved without the filter effect or
if the convolution filter is applied to the alpha channel as well as the
color channels. | ConvolutionFilter | ||
![]() | prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | |
| Method | Defined By | ||
|---|---|---|---|
ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)
Constructor. | ConvolutionFilter | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
Returns a copy of this filter object. | ConvolutionFilter | ||
![]() |
Dispatches an event into the event flow. | EventDispatcher | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined. | Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
![]() |
Propagates a change event when the filter has changed. | BaseFilter | |
![]() |
Indicates whether the specified property exists and is enumerable. | Object | |
![]() |
Removes a listener from the EventDispatcher object. | EventDispatcher | |
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
![]() |
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
![]() |
Returns the string representation of the specified object. | Object | |
![]() |
Returns the primitive value of the specified object. | Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher | |
alpha | property |
alpha:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%.
The default value is 1.
Implementation
public function get alpha():Number public function set alpha(value:Number):voidbias | property |
bias:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The amount of bias to add to the result of the matrix transformation. The bias increases the color value of each channel, so that dark colors appear brighter.
The default value is 0.
Implementation
public function get bias():Number public function set bias(value:Number):voidclamp | property |
clamp:Boolean| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Indicates whether the image should be clamped. For pixels off the source image, a value of true indicates that the input image is extended along each of its borders as necessary by duplicating the color values at each respective edge of the input image. A value of false indicates that another color should be used, as specified in the color and alpha properties.
The default value is true.
Implementation
public function get clamp():Boolean public function set clamp(value:Boolean):voidcolor | property |
color:uint| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB.
The default value is 0xFF0000.
Implementation
public function get color():uint public function set color(value:uint):voiddivisor | property |
divisor:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The divisor used during matrix transformation. The default value is 1. A divisor that is the sum of all the matrix values smooths out the overall color intensity of the result. A value of 0 is ignored and the default is used instead.
The default value is 1.0.
Implementation
public function get divisor():Number public function set divisor(value:Number):voidmatrix | property |
matrix:Array| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The amount of horizontal blur. Valid values are 0 to 255. A blur of 1 or less means that the original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32) are optimized to render more quickly than other values.
The default value is [].
Implementation
public function get matrix():Array public function set matrix(value:Array):voidmatrixX | property |
matrixX:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The x dimension of the matrix (the number of rows in the matrix).
The default value is 0.
Implementation
public function get matrixX():Number public function set matrixX(value:Number):voidmatrixY | property |
matrixY:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
The y dimension of the matrix (the number of columns in the matrix).
The default value is 0.
Implementation
public function get matrixY():Number public function set matrixY(value:Number):voidpreserveAlpha | property |
preserveAlpha:Boolean| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Indicates if the alpha channel is preserved without the filter effect or if the convolution filter is applied to the alpha channel as well as the color channels. A value of false indicates that the convolution applies to all channels, including the alpha channel. A value of true indicates that the convolution applies only to the color channels.
The default value is true.
Implementation
public function get preserveAlpha():Boolean public function set preserveAlpha(value:Boolean):voidConvolutionFilter | () | Constructor |
public function ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Constructor.
ParametersmatrixX:Number (default = 0) — The x dimension of the matrix (the number of columns in the matrix). The
default value is 0.
| |
matrixY:Number (default = 0) — The y dimension of the matrix (the number of rows in the matrix). The
default value is 0.
| |
matrix:Array (default = null) — The array of values used for matrix transformation. The number of
items in the array must equal matrixX * matrixY.
| |
divisor:Number (default = 1.0) — The divisor used during matrix transformation. The default value is 1.
A divisor that is the sum of all the matrix values evens out the overall color intensity of the
result. A value of 0 is ignored and the default is used instead.
| |
bias:Number (default = 0.0) — The bias to add to the result of the matrix transformation. The default value is 0.
| |
preserveAlpha:Boolean (default = true) — A value of false indicates that the alpha value is not
preserved and that the convolution applies to all
channels, including the alpha channel. A value of true indicates that
the convolution applies only to the color channels. The default value is true.
| |
clamp:Boolean (default = true) — For pixels that are off the source image, a value of true indicates that the
input image is extended along each of its borders as necessary by duplicating the color values
at the given edge of the input image. A value of false indicates that another
color should be used, as specified in the color and alpha properties.
The default is true.
| |
color:uint (default = 0) — The hexadecimal color to substitute for pixels that are off the source image.
| |
alpha:Number (default = 0.0) — The alpha of the substitute color.
|
clone | () | method |
public function clone():BitmapFilter| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Returns a copy of this filter object.
ReturnsBitmapFilter — BitmapFilter A new ConvolutionFilter instance with all the same properties as the original
ConvolutionMatrixFilter instance.
|
<?xml version="1.0"?>
<!-- filters/examples/ConvolutionGlowFilterExample .mxml -->
<s:Application
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:s="library://ns.adobe.com/flex/spark"
creationComplete="createFilters()">
<fx:Script><![CDATA[
import spark.filters.*;
import flash.filters.BitmapFilterQuality;
import flash.filters.BitmapFilterType;
private var myOutlineConvolutionFilter:ConvolutionFilter;
private var mySharpnessConvolutionFilter:ConvolutionFilter;
private var myBrightnessConvolutionFilter:ConvolutionFilter;
private var outlineMatrix:Array = [ -30, 30, 0,
-30, 30, 0,
-30, 30, 0 ];
private var sharpnessMatrix:Array = [0, -1, 0,
-1, 20, -1,
0, -1, 0];
private var brightnessMatrix:Array = [2, 2, 2,
2, 0, 2,
2, 2, 2];
public function createFilters():void {
myOutlineConvolutionFilter = new ConvolutionFilter(3, 3, outlineMatrix, 9, 0, true, true, 0x00CC99, 0);
mySharpnessConvolutionFilter = new ConvolutionFilter(3, 3, sharpnessMatrix, 9, 0, true, true, 0x00CC99, 0);
myBrightnessConvolutionFilter = new ConvolutionFilter(3, 3, brightnessMatrix, 3, 0, true, true, 0x00CC99, 0);
outlineImage.filters = [myOutlineConvolutionFilter];
sharpnessImage.filters = [mySharpnessConvolutionFilter];
brightnessImage.filters = [myBrightnessConvolutionFilter];
}
]]></fx:Script>
<s:VGroup>
<s:VGroup>
<s:Label text="Original Image"/>
<mx:Image id="originalImage" source="@Embed(source='assets/Nokia_6630.png')"/>
</s:VGroup>
<s:VGroup>
<s:Label text="Outline Matrix Image"/>
<mx:Image id="outlineImage" source="@Embed(source='assets/Nokia_6630.png')"/>
</s:VGroup>
<s:VGroup>
<s:Label text="Sharpness Matrix Image"/>
<mx:Image id="sharpnessImage" source="@Embed(source='assets/Nokia_6630.png')"/>
</s:VGroup>
<s:VGroup>
<s:Label text="Brightness Matrix Image"/>
<mx:Image id="brightnessImage" source="@Embed(source='assets/Nokia_6630.png')"/>
</s:VGroup>
</s:VGroup>
</s:Application>
Mon Nov 28 2011, 06:48 AM -08:00
Show MXML Syntax