| Package | spark.effects.animation |
| Interface | public interface IAnimationTarget |
| Implementors | AnimateInstance |
| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Related API Elements
| Method | Defined By | ||
|---|---|---|---|
Called when an Animation instance ends. | IAnimationTarget | ||
Called when an Animation instance repeats. | IAnimationTarget | ||
Called when an Animation instance starts. | IAnimationTarget | ||
Called when an Animation instance stops. | IAnimationTarget | ||
Called during every update of an Animation instance. | IAnimationTarget | ||
animationEnd | () | method |
animationRepeat | () | method |
public function animationRepeat(animation:Animation):void| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance repeats.
The Animation instance must have a repeatCount equal to 0
(infinitely repeating) or a value greater than 1.
Parameters
animation:Animation — The Animation object.
|
animationStart | () | method |
public function animationStart(animation:Animation):void| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance starts. If there
is a startDelay on the Animation, this function is called
after that delay.
Parameters
animation:Animation — The Animation object.
|
animationStop | () | method |
public function animationStop(animation:Animation):void| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Called when an Animation instance stops.
This is different than animationEnd() method,
which is called when the animation ends,
automatically setting the end values of the targets.
The animationStop() method
is called when an animation is stopped where it's at.
Handling this event allows necessary cleanup when the animation
is interrupted.
Parameters
animation:Animation — The Animation object.
|
animationUpdate | () | method |
public function animationUpdate(animation:Animation):void| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Called during every update of an Animation instance. If an implementation class is listening to an Animation specifically to be able to do something after the Animation values are calculated for a given time, this is the function in which those values should be used. The other methods in this interface are more informational. They tell the listeners when the Animation starts, stops, or repeats. This method is called when values have been calculated and something can be done with them.
Parameters
animation:Animation — The Animation object.
|
Mon Nov 28 2011, 06:48 AM -08:00