| Package | mx.effects |
| Class | public class Blur |
| Inheritance | Blur TweenEffect Effect EventDispatcher Object |
The Blur effect uses the Flash BlurFilter class as part of its implementation. For more information, see flash.filters.BlurFilter.
If you apply a Blur effect to a component, you cannot apply a BlurFilter or a second Blur effect to the component.
MXML Syntax
Hide MXML Syntax
The <mx:Blur> tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Blur
id="ID"
blurXFrom="val"
blurXTo="val"
blurYFrom="val"
blurYTo="val"
/>
See also
| Property | Defined By | ||
|---|---|---|---|
| blurXFrom : Number
The starting amount of horizontal blur.
| Blur | ||
| blurXTo : Number
The ending amount of horizontal blur.
| Blur | ||
| blurYFrom : Number
The starting amount of vertical blur.
| Blur | ||
| blurYTo : Number
The ending amount of vertical blur.
| Blur | ||
![]() | className : String
[read-only]
The name of the effect class, such as "Fade".
| Effect | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect.
| Effect | |
![]() | duration : Number
Duration of the effect in milliseconds.
| Effect | |
![]() | easingFunction : Function = null
The easing function for the animation.
| TweenEffect | |
![]() | effectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control
of a data effect.
| Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect.
| Effect | |
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect.
| Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class.
| Effect | |
![]() | isPlaying : Boolean
[read-only]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are.
| Effect | |
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect.
| Effect | |
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering.
| Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering.
| Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect.
| Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing.
| Effect | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| Effect | |
![]() | targets : Array
An Array of UIComponent objects that are targets for the effect.
| Effect | |
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager.
| Effect | |
| Method | Defined By | ||
|---|---|---|---|
|
Constructor.
| Blur | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values.
| Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
![]() |
Creates a single effect instance and initializes it.
| Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target.
| Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances.
| Effect | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Pauses the effect until you call the resume() method.
| Effect | |
![]() |
Begins playing the effect.
| Effect | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method.
| Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Stops the effect, leaving the effect targets in their current state.
| Effect | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| blurXFrom | property |
public var blurXFrom:Number
The starting amount of horizontal blur. Valid values are from 0.0 to 255.0.
| blurXTo | property |
public var blurXTo:Number
The ending amount of horizontal blur. Valid values are from 0.0 to 255.0.
| blurYFrom | property |
public var blurYFrom:Number
The starting amount of vertical blur. Valid values are from 0.0 to 255.0.
| blurYTo | property |
public var blurYTo:Number
The ending amount of vertical blur. Valid values are from 0.0 to 255.0.
| Blur | () | Constructor |
public function Blur(target:Object = null)
Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Blur effect. -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Blur id="blurImage" duration="1000"
blurXFrom="0.0" blurXTo="10.0"
blurYFrom="0.0" blurYTo="10.0"/>
<mx:Blur id="unblurImage" duration="1000"
blurXFrom="10.0" blurXTo="0.0"
blurYFrom="10.0" blurYTo="0.0"/>
<mx:Panel title="Blur Effect Example" width="75%" height="75%"
paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10">
<mx:Text width="100%" color="blue"
text="Click and hold the mouse on the image to see blurImage effect. Release the mouse to see the unblurImage effect."/>
<mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')"
mouseDownEffect="{blurImage}"
mouseUpEffect="{unblurImage}"/>
</mx:Panel>
</mx:Application>