Package | mx.effects |
Class | public class AnimateProperty |
Inheritance | AnimateProperty ![]() ![]() ![]() ![]() |
For example, to change the width of a Button control,
you can specify width
as the property to animate,
and starting and ending width values to the effect.
The <mx:AnimateProperty>
tag
inherits all the tag attributes of its superclass
and adds the following tag attributes:
<mx:AnimateProperty id="ID" fromValue="0" isStyle="false|true" property="required" roundValue="false|true" toValue="0" />
See also
Property | Defined By | ||
---|---|---|---|
![]() | className : String
[read-only]
The name of the effect class, such as "Fade".
| Effect | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect.
| Effect | |
![]() | duration : Number
Duration of the effect in milliseconds.
| Effect | |
![]() | easingFunction : Function = null
The easing function for the animation.
| TweenEffect | |
![]() | effectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control
of a data effect.
| Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect.
| Effect | |
fromValue : Number
The starting value of the property for the effect.
| AnimateProperty | ||
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect.
| Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class.
| Effect | |
![]() | isPlaying : Boolean
[read-only]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are.
| Effect | |
isStyle : Boolean = false
If true, the property attribute is a style and you set
it by using the setStyle() method.
| AnimateProperty | ||
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect.
| Effect | |
property : String
The name of the property on the target to animate.
| AnimateProperty | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering.
| Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering.
| Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect.
| Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| Effect | |
roundValue : Boolean = false
If true, round off the interpolated tweened value
to the nearest integer.
| AnimateProperty | ||
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing.
| Effect | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| Effect | |
![]() | targets : Array
An Array of UIComponent objects that are targets for the effect.
| Effect | |
toValue : Number
The ending value for the effect.
| AnimateProperty | ||
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager.
| Effect |
Method | Defined By | ||
---|---|---|---|
AnimateProperty(target:Object = null)
Constructor.
| AnimateProperty | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values.
| Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
![]() |
Creates a single effect instance and initializes it.
| Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target.
| Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances.
| Effect | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Pauses the effect until you call the resume() method.
| Effect | |
![]() |
Begins playing the effect.
| Effect | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method.
| Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Stops the effect, leaving the effect targets in their current state.
| Effect | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher |
fromValue | property |
public var fromValue:Number
The starting value of the property for the effect. The default value is the target's current property value.
isStyle | property |
public var isStyle:Boolean = false
If true
, the property attribute is a style and you set
it by using the setStyle()
method.
The default value is false
.
property | property |
public var property:String
The name of the property on the target to animate. This attribute is required.
roundValue | property |
public var roundValue:Boolean = false
If true
, round off the interpolated tweened value
to the nearest integer.
This property is useful if the property you are animating
is an int or uint.
The default value is false
.
toValue | property |
public var toValue:Number
The ending value for the effect. The default value is the target's current property value.
AnimateProperty | () | Constructor |
public function AnimateProperty(target:Object = null)
Constructor.
Parameterstarget:Object (default = null ) — The Object to animate with this effect.
|
<?xml version="1.0"?> <!-- Simple example to demonstrate the AnimateProperty effect. --> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Sequence id="animateScaleXUpDown" > <mx:AnimateProperty property="scaleX" fromValue="1" toValue="1.5" duration="1000" /> <mx:AnimateProperty property="scaleX" fromValue="1.5" toValue="1" duration="1000" /> </mx:Sequence> <mx:Panel title="AnimateProperty Effect Example" width="75%" height="75%" paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10"> <mx:Text width="100%" color="blue" text="Click on the image to use the AnimateProperty effect with the scaleX property."/> <mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')" mouseDownEffect="{animateScaleXUpDown}"/> </mx:Panel> </mx:Application>