Package | mx.charts.effects |
Class | public class SeriesEffect |
Inheritance | SeriesEffect TweenEffect Effect EventDispatcher Object |
Subclasses | SeriesInterpolate, SeriesSlide, SeriesZoom |
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The <mx:SeriesEffect>
tag
inherits the tag attributes of its superclass,
and adds the following tag attributes:
<mx:tagname Properties elementOffset="20" minimumElementDuration="0" offset="0" type="show|hide (Default value is set by chart)" >
More examples
Using charting effect triggers
Charting effects with data series
Applying chart series effects with ActionScript
Learn more
Property | Defined By | ||
---|---|---|---|
className : String [read-only]
The name of the effect class, such as "Fade". | Effect | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easingFunction : Function = null
The easing function for the animation. | TweenEffect | ||
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
elementOffset : Number = 20
Specifies the amount of time, in milliseconds, that Flex delays
the start of the effect on each element in the series. | SeriesEffect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [read-only]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
minimumElementDuration : Number = 0
Specifies the amount of time, in milliseconds,
that an individual element should take to complete the effect. | SeriesEffect | ||
offset : Number = 0
Specifies the amount of time, in milliseconds,
that Flex delays the effect. | SeriesEffect | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | ||
type : String = "show"
The type of transition this effect is being used for. | SeriesEffect |
Method | Defined By | ||
---|---|---|---|
SeriesEffect(target:Object)
Constructor. | SeriesEffect | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | ||
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
Creates a single effect instance and initializes it. | Effect | ||
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
Dispatches an event into the event flow. | EventDispatcher | ||
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Pauses the effect until you call the resume() method. | Effect | ||
Begins playing the effect. | Effect | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Removes a listener from the EventDispatcher object. | EventDispatcher | ||
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Stops the effect, leaving the effect targets in their current state. | Effect | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object | ||
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher |
elementOffset | property |
public var elementOffset:Number = 20
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.
Set elementOffset
to 0
to affect all elements of the series at the same time.
They start the effect at the same time and end it at the same time.
Set elementOffset
to a positive integer
(such as 30
) to stagger the effect on each element
by that amount of time.
For example, with a slide effect, the first element slides in
immediately, then the next element begins 30 milliseconds later,
and so on.
The amount of time for the effect to execute is the same
for each element, but the overall duration of the effect is longer.
Set elementOffset
to a negative value
to have the effect begin from the last element
and move backwards through the list.
The default is 20
.
minimumElementDuration | property |
public var minimumElementDuration:Number = 0
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.
Charts with a variable number of data points in the series
cannot reliably create smooth effects
with only the duration
property.
For example, an effect with a duration
of 1000
and an elementOffset
of 100
takes 900 milliseconds per element
to complete an effect if you have two elements in the series.
This is because the start of each effect is offset by 100
and each effect finishes in 1000 milliseconds.
If there are four elements in the series, each element takes 700 milliseconds to complete (the last effect starts 300 milliseconds after the first and must be completed within 1000 milliseconds). With 10 elements, each element has only 100 milliseconds
to complete the effect.The minimumElementDuration
value
sets a minimal duration for each element.
No element of the series takes less than this amount of time
(in milliseconds) to execute the effect,
regardless of the number of elements in the series
and the value of the duration
property.
As a result, it is possible for an effect to take longer
than a specified duration
if at least two of the following three properties are specified:
duration
, offset
,
and minimumElementDuration
.
The default is 0
.
offset | property |
public var offset:Number = 0
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
Specifies the amount of time, in milliseconds, that Flex delays the effect.
Use this property to stagger effects on multiple series.
The default is 0
.
type | property |
public var type:String = "show"
Language Version: | ActionScript 3.0 |
Product Version: | Flex 3 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The type of transition this effect is being used for. Some series effects define different behavior based on whether they are being used during the show or hide portion of
a chart transition. The SeriesSlide effect, for example, slides elements from their position off screen when this property is set to hide
, and on screen when this property is set to show
. This property
is set by the chart, based on whether the effect as assigned to the ShowDataEffect or HideDataEffect style.
SeriesEffect | () | Constructor |
Mon Nov 28 2011, 06:48 AM -08:00