Package | flash.text.engine |
Class | public final class FontLookup |
Inheritance | FontLookup Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
FontDescription.fontLookup
.
Related API Elements
Constant | Defined By | ||
---|---|---|---|
DEVICE : String = "device" [static]
Used to indicate device font lookup. | FontLookup | ||
EMBEDDED_CFF : String = "embeddedCFF" [static]
Used to indicate embedded CFF (Compact Font Format) font lookup. | FontLookup |
DEVICE | Constant |
public static const DEVICE:String = "device"
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Used to indicate device font lookup. The Flash runtime uses the fonts installed on the system that is running application.
Using device fonts results in a smaller movie size, because font data is not included in the file.
Text rendered with device fonts is not always displayed the same across different systems and platforms, because the Flash runtime uses the fonts that are installed on the system.
EMBEDDED_CFF | Constant |
public static const EMBEDDED_CFF:String = "embeddedCFF"
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4 |
Used to indicate embedded CFF (Compact Font Format) font lookup. The Flash runtime uses font outlines embedded in the published application.
Text rendered with embedded fonts is always displayed in the chosen font, whether that font is installed on the playback system or not.
One drawback to embedded fonts is that they increase the size of the application.
Mon Nov 28 2011, 06:48 AM -08:00