Package | flash.display3D |
Class | public final class Context3DRenderMode |
Inheritance | Context3DRenderMode Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 11, AIR 3 |
Related API Elements
Public Properties
Public Methods
Public Constants
Constant | Defined By | ||
---|---|---|---|
AUTO : String = "auto" [static]
Automatically choose the rendering engine. | Context3DRenderMode | ||
SOFTWARE : String = "software" [static]
Use software rendering. | Context3DRenderMode |
Constant Detail
AUTO | Constant |
public static const AUTO:String = "auto"
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 11, AIR 3 |
Automatically choose the rendering engine.
A hardware-accelerated rendering engine is used if available on the current device. Availability of hardware acceleration is influenced by the device hardware and drivers, the wmode when running under Flash Player, and the application or window render mode when running under AIR.
SOFTWARE | Constant |
public static const SOFTWARE:String = "software"
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 11, AIR 3 |
Use software rendering.
Mon Nov 28 2011, 06:48 AM -08:00