| Package | mx.effects |
| Class | public class RemoveChildAction |
| Inheritance | RemoveChildAction Effect EventDispatcher Object |
Hide MXML Syntax
The <mx:RemoveChildAction> tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:RemoveChildAction
Properties
id="ID"
/>
See also
| Method | Defined By | ||
|---|---|---|---|
|
RemoveChildAction(target:Object = null)
Constructor.
| RemoveChildAction | ||
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addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
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Captures the current values of the relevant properties
on the effect's targets and saves them as end values.
| Effect | |
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Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
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Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
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Creates a single effect instance and initializes it.
| Effect | |
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Takes an Array of target objects and invokes the
createInstance() method on each target.
| Effect | |
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Removes event listeners from an instance
and removes it from the list of instances.
| Effect | |
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Dispatches an event into the event flow.
| EventDispatcher | |
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Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
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Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
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Indicates whether an object has a specified property defined.
| Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
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Pauses the effect until you call the resume() method.
| Effect | |
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Begins playing the effect.
| Effect | |
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Indicates whether the specified property exists and is enumerable.
| Object | |
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Removes a listener from the EventDispatcher object.
| EventDispatcher | |
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Resumes the effect after it has been paused
by a call to the pause() method.
| Effect | |
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Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
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Sets the availability of a dynamic property for loop operations.
| Object | |
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Stops the effect, leaving the effect targets in their current state.
| Effect | |
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Returns the string representation of the specified object.
| Object | |
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Returns the primitive value of the specified object.
| Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| RemoveChildAction | () | Constructor |
public function RemoveChildAction(target:Object = null)
Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
|
<?xml version="1.0" ?>
<!-- Simple example to demonstrate the Transition class. -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<!-- Define one view state, in addition to the base state.-->
<mx:states>
<mx:State name="Register">
<mx:AddChild relativeTo="{loginForm}" position="lastChild">
<mx:target>
<mx:FormItem id="confirm" label="Confirm:">
<mx:TextInput/>
</mx:FormItem>
</mx:target>
</mx:AddChild>
<mx:SetProperty target="{loginPanel}" name="title" value="Register"/>
<mx:SetProperty target="{loginButton}" name="label" value="Register"/>
<mx:SetStyle target="{loginButton}"
name="color" value="blue"/>
<mx:RemoveChild target="{registerLink}"/>
<mx:AddChild relativeTo="{spacer1}" position="before">
<mx:target>
<mx:LinkButton id="loginLink" label="Return to Login" click="currentState=''"/>
</mx:target>
</mx:AddChild>
</mx:State>
</mx:states>
<mx:transitions>
<!-- Define the transition from the base state to the Register state.-->
<mx:Transition id="toRegister" fromState="*" toState="Register">
<mx:Sequence targets="{[loginPanel, registerLink, confirm, loginLink, spacer1]}">
<mx:RemoveChildAction/>
<mx:SetPropertyAction target="{loginPanel}" name="title"/>
<mx:SetPropertyAction target="{loginButton}" name="label"/>
<mx:SetStyleAction target="{loginButton}" name="color"/>
<mx:Resize target="{loginPanel}"/>
<mx:AddChildAction/>
</mx:Sequence>
</mx:Transition>
<!-- Define the transition from the Register state to the base state.-->
<mx:Transition id="toDefault" fromState="Register" toState="*">
<mx:Sequence targets="{[loginPanel, registerLink,
confirm, loginLink, spacer1]}">
<mx:RemoveChildAction/>
<mx:SetPropertyAction target="{loginPanel}" name="title"/>
<mx:SetPropertyAction target="{loginButton}" name="label"/>
<mx:SetStyleAction target="{loginButton}" name="color"/>
<mx:Resize target="{loginPanel}"/>
<mx:AddChildAction/>
</mx:Sequence>
</mx:Transition>
</mx:transitions>
<!-- Define a Panel container that defines the login form.-->
<mx:Panel title="Login" id="loginPanel"
horizontalScrollPolicy="off" verticalScrollPolicy="off"
paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10">
<mx:Text width="100%" color="blue"
text="Click the 'Need to Register?' link to change state. Click the 'Return to Login' link to return to the base state."/>
<mx:Form id="loginForm" >
<mx:FormItem label="Username:">
<mx:TextInput/>
</mx:FormItem>
<mx:FormItem label="Password:">
<mx:TextInput/>
</mx:FormItem>
</mx:Form>
<mx:ControlBar>
<mx:LinkButton id="registerLink" label="Need to Register?"
click="currentState='Register'"/>
<mx:Spacer width="100%" id="spacer1"/>
<mx:Button label="Login" id="loginButton"/>
</mx:ControlBar>
</mx:Panel>
</mx:Application>