Package | flash.text |
Class | public final class FontType |
Inheritance | FontType ![]() |
"embedded"
and "device"
for the fontType
property of the Font class.
See also
Constant | Defined By | ||
---|---|---|---|
DEVICE : String = "device" [static]
Indicates that this is a device font.
| FontType | ||
EMBEDDED : String = "embedded" [static]
Indicates that this is an embedded font.
| FontType |
DEVICE | Constant |
public static const DEVICE:String = "device"
Indicates that this is a device font. The SWF file renders fonts with those installed on the system.
Using device fonts results in a smaller movie size, because font data is not included in the file. Device fonts are often a good choice for displaying text at small point sizes, because anti-aliased text can be blurry at small sizes. Device fonts are also a good choice for large blocks of text, such as scrolling text.
Text fields that use device fonts may not be displayed the same across different systems and platforms, because they are rendered with fonts installed on the system. For the same reason, device fonts are not anti-aliased and may appear jagged at large point sizes.
See also
EMBEDDED | Constant |
public static const EMBEDDED:String = "embedded"
Indicates that this is an embedded font. Font outlines are embedded in the published SWF file.
Text fields that use embedded fonts are always displayed
in the chosen font, whether or not that font is installed
on the playback system. Also, text fields that use embedded fonts
are always anti-aliased (smoothed). You
can select the amount of anti-aliasing you want by using the
TextField.antiAliasType property
.
One drawback to embedded fonts is that they increase the size of the SWF file.
See also