Package | flash.events |
Class | public class MouseEvent |
Inheritance | MouseEvent ![]() ![]() |
Subclasses | AutomationDragEvent, ChartEvent, ChartItemEvent, DragEvent, FlexMouseEvent, LegendMouseEvent, NativeDragEvent, ScreenMouseEvent |
When nested nodes are involved, mouse events target the deepest possible nested node that
is visible in the display list. This node is called the target node. To have a
target node's ancestor receive notification of a mouse event, use
EventDispatcher.addEventListener()
on the ancestor node with the
type
parameter set to the specific mouse event you want to detect.
Property | Defined By | ||
---|---|---|---|
altKey : Boolean
Indicates whether the Alt key is active (true) or inactive (false).
| MouseEvent | ||
![]() | bubbles : Boolean
[read-only]
Indicates whether an event is a bubbling event.
| Event | |
buttonDown : Boolean
Indicates whether the primary mouse button is pressed (true) or not (false).
| MouseEvent | ||
![]() | cancelable : Boolean
[read-only]
Indicates whether the behavior associated with the event can be prevented.
| Event | |
![]() [read-only]
Indicates whether or not the mouse down event is part of a multi-click sequence.
| MouseEvent | ||
![]()
Indicates whether the command key is activated.
| MouseEvent | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]()
Indicates whether the Ctrl key is activated.
| MouseEvent | ||
ctrlKey : Boolean
On Windows, indicates whether the Ctrl key is active (true) or inactive (false).
| MouseEvent | ||
![]() | currentTarget : Object
[read-only]
The object that is actively processing the Event object with an event listener.
| Event | |
delta : int
Indicates how many lines should be scrolled for each unit the user rotates the
mouse wheel.
| MouseEvent | ||
![]() | eventPhase : uint
[read-only]
The current phase in the event flow.
| Event | |
localX : Number
The horizontal coordinate at which the event occurred relative to the containing sprite.
| MouseEvent | ||
localY : Number
The vertical coordinate at which the event occurred relative to the containing sprite.
| MouseEvent | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
relatedObject : InteractiveObject
A reference to a display list object that is related to the event.
| MouseEvent | ||
shiftKey : Boolean
Indicates whether the Shift key is active (true) or inactive
(false).
| MouseEvent | ||
stageX : Number
[read-only]
The horizontal coordinate at which the event occurred in global Stage coordinates.
| MouseEvent | ||
stageY : Number
[read-only]
The vertical coordinate at which the event occurred in global Stage coordinates.
| MouseEvent | ||
![]() | target : Object
[read-only]
The event target.
| Event | |
![]() | type : String
[read-only]
The type of event.
| Event |
Method | Defined By | ||
---|---|---|---|
![]()
Creates an Event object that contains information about mouse events.
| MouseEvent | ||
Creates a copy of the MouseEvent object and sets the value of each property to match that of the original.
| MouseEvent | ||
![]() |
A utility function for implementing the toString() method in custom
ActionScript 3.0 Event classes.
| Event | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Checks whether the preventDefault() method has been called on the event.
| Event | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Cancels an event's default behavior if that behavior can be canceled.
| Event | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow.
| Event | |
![]() |
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow.
| Event | |
Returns a string that contains all the properties of the MouseEvent object.
| MouseEvent | ||
Instructs Flash Player or Adobe AIR to render after processing of this event completes, if the display list has been modified.
| MouseEvent | ||
![]() |
Returns the primitive value of the specified object.
| Object |
Constant | Defined By | ||
---|---|---|---|
![]() | ACTIVATE : String = "activate" [static]
The Event.ACTIVATE constant defines the value of the type property of an activate event object.
| Event | |
![]() | ADDED : String = "added" [static]
The Event.ADDED constant defines the value of the type property of
an added event object.
| Event | |
![]() | ADDED_TO_STAGE : String = "addedToStage" [static]
The Event.ADDED_TO_STAGE constant defines the value of the type
property of an addedToStage event object.
| Event | |
![]() | CANCEL : String = "cancel" [static]
The Event.CANCEL constant defines the value of the type property of a cancel event object.
| Event | |
![]() | CHANGE : String = "change" [static]
The Event.CHANGE constant defines the value of the type property of a change event object.
| Event | |
CLICK : String = "click" [static]
Defines the value of the type property of a click event object.
| MouseEvent | ||
![]() | CLOSE : String = "close" [static]
The Event.CLOSE constant defines the value of the type property of a close event object.
| Event | |
![]() | ![]() [static]
The Event.CLOSING constant defines the value of the
type property of a closing event object.
| Event | |
![]() | COMPLETE : String = "complete" [static]
The Event.COMPLETE constant defines the value of the type property of a complete event object.
| Event | |
![]() | CONNECT : String = "connect" [static]
The Event.CONNECT constant defines the value of the type property of a connect event object.
| Event | |
![]() [static]
The InteractiveIconMouseEvent.CONTEXT_MENU constant defines the value of the
type property of a contextMenu event object.
| MouseEvent | ||
![]() | DEACTIVATE : String = "deactivate" [static]
The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.
| Event | |
![]() | ![]() [static]
Defines the value of the type property of a displaying event object.
| Event | |
DOUBLE_CLICK : String = "doubleClick" [static]
Defines the value of the type property of a doubleClick event object.
| MouseEvent | ||
![]() | ENTER_FRAME : String = "enterFrame" [static]
The Event.ENTER_FRAME constant defines the value of the type property of
an enterFrame event object.
| Event | |
![]() | ![]() [static]
The Event.EXITING constant defines the value of the type property of an exiting event object.
| Event | |
![]() | FULLSCREEN : String = "fullScreen" [static]
The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
| Event | |
![]() | ![]() [static]
The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.
| Event | |
![]() | ![]() [static]
The Event.HTML_DOM_INITIALIZE constant defines the value of the type property
of an htmlDOMInitialize event object.
| Event | |
![]() | ![]() [static]
The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.
| Event | |
![]() | ID3 : String = "id3" [static]
The Event.ID3 constant defines the value of the type property of an id3 event object.
| Event | |
![]() | INIT : String = "init" [static]
The Event.INIT constant defines the value of the type property of an init event object.
| Event | |
![]() | ![]() [static]
The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.
| Event | |
![]() [static]
Defines the value of the type property of a middleClick event object.
| MouseEvent | ||
![]() [static]
Defines the value of the type property of a middleMouseDown event object.
| MouseEvent | ||
![]() [static]
Defines the value of the type property of a middleMouseUp event object.
| MouseEvent | ||
MOUSE_DOWN : String = "mouseDown" [static]
Defines the value of the type property of a mouseDown event object.
| MouseEvent | ||
![]() | MOUSE_LEAVE : String = "mouseLeave" [static]
The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.
| Event | |
MOUSE_MOVE : String = "mouseMove" [static]
Defines the value of the type property of a mouseMove event object.
| MouseEvent | ||
MOUSE_OUT : String = "mouseOut" [static]
Defines the value of the type property of a mouseOut event object.
| MouseEvent | ||
MOUSE_OVER : String = "mouseOver" [static]
Defines the value of the type property of a mouseOver event object.
| MouseEvent | ||
MOUSE_UP : String = "mouseUp" [static]
Defines the value of the type property of a mouseUp event object.
| MouseEvent | ||
MOUSE_WHEEL : String = "mouseWheel" [static]
Defines the value of the type property of a mouseWheel event object.
| MouseEvent | ||
![]() | ![]() [static]
The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.
| Event | |
![]() | OPEN : String = "open" [static]
The Event.OPEN constant defines the value of the type property of an open event object.
| Event | |
![]() | REMOVED : String = "removed" [static]
The Event.REMOVED constant defines the value of the type property of
a removed event object.
| Event | |
![]() | REMOVED_FROM_STAGE : String = "removedFromStage" [static]
The Event.REMOVED_FROM_STAGE constant defines the value of the type
property of a removedFromStage event object.
| Event | |
![]() | RENDER : String = "render" [static]
The Event.RENDER constant defines the value of the type property of a render event object.
| Event | |
![]() | RESIZE : String = "resize" [static]
The Event.RESIZE constant defines the value of the type property of a resize event object.
| Event | |
![]() [static]
Defines the value of the type property of a rightClick event object.
| MouseEvent | ||
![]() [static]
Defines the value of the type property of a rightMouseDown event object.
| MouseEvent | ||
![]() [static]
Defines the value of the type property of a rightMouseUp event object.
| MouseEvent | ||
ROLL_OUT : String = "rollOut" [static]
Defines the value of the type property of a rollOut event object.
| MouseEvent | ||
ROLL_OVER : String = "rollOver" [static]
Defines the value of the type property of a rollOver event object.
| MouseEvent | ||
![]() | SCROLL : String = "scroll" [static]
The Event.SCROLL constant defines the value of the type property of a scroll event object.
| Event | |
![]() | SELECT : String = "select" [static]
The Event.SELECT constant defines the value of the type property of a select event object.
| Event | |
![]() | SOUND_COMPLETE : String = "soundComplete" [static]
The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.
| Event | |
![]() | TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
The Event.TAB_CHILDREN_CHANGE constant defines the value of the type
property of a tabChildrenChange event object.
| Event | |
![]() | TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
The Event.TAB_ENABLED_CHANGE constant defines the value of the type
property of a tabEnabledChange event object.
| Event | |
![]() | TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
The Event.TAB_INDEX_CHANGE constant defines the value of the
type property of a tabIndexChange event object.
| Event | |
![]() | UNLOAD : String = "unload" [static]
The Event.UNLOAD constant defines the value of the type property of an unload event object.
| Event | |
![]() | ![]() [static]
The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.
| Event | |
![]() | ![]() [static]
The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.
| Event |
altKey | property |
altKey:Boolean
[read-write]
Indicates whether the Alt key is active (true
) or inactive (false
).
Supported for Windows operating systems only.
public function get altKey():Boolean
public function set altKey(value:Boolean):void
buttonDown | property |
buttonDown:Boolean
[read-write]
Indicates whether the primary mouse button is pressed (true
) or not (false
).
public function get buttonDown():Boolean
public function set buttonDown(value:Boolean):void
![]() | property |
clickCount:int
[read-only]
Indicates whether or not the mouse down event is part of a multi-click sequence.
This parameter will be zero for all mouse events other than MouseEvent.mouseDown
,
MouseEvent.mouseUp
, MouseEvent.middleMouseDown
, MouseEvent.middleMouseUp
,
MouseEvent.rightMouseDown
, and MouseEvent.rightMouseUp
. Listening
for single clicks, double clicks, or any multi-click sequence is possible with the clickCount
parameter.
For example, an initial MouseEvent.mouseDown
and MouseEvent.mouseUp
will have a
clickCount
of 1, and the second MouseEvent.mouseDown
and MouseEvent.mouseUp
in a double-click sequence will have a
clickCount
of 2. If the mouse moves sufficiently or the multi-click sequence is
interrupted for some reason, then the next MouseEvent.mouseDown
will have a clickCount of 1.
The doubleClick event will continue to fire as expected.
public function get clickCount():int
![]() | property |
commandKey:Boolean
[read-write]
Indicates whether the command key is activated. Mac only. The value of property commandKey
will have the same value as property ctrlKey
on the Mac.
Always false on Windows.
public function get commandKey():Boolean
public function set commandKey(value:Boolean):void
![]() | property |
controlKey:Boolean
[read-write] Indicates whether the Ctrl key is activated.
public function get controlKey():Boolean
public function set controlKey(value:Boolean):void
ctrlKey | property |
ctrlKey:Boolean
[read-write]
On Windows, indicates whether the Ctrl key is active (true
) or inactive (false
).
On Macintosh, indicates whether either the Ctrl key or the Command key is activated.
public function get ctrlKey():Boolean
public function set ctrlKey(value:Boolean):void
delta | property |
delta:int
[read-write]
Indicates how many lines should be scrolled for each unit the user rotates the
mouse wheel. A positive delta value indicates an upward scroll; a negative
value indicates a downward scroll. Typical values are 1 to 3, but faster
rotation may produce larger values. This setting depends on the device
and operating system and is usually configurable by the user. This
property applies only to the MouseEvent.mouseWheel
event.
public function get delta():int
public function set delta(value:int):void
localX | property |
localX:Number
[read-write] The horizontal coordinate at which the event occurred relative to the containing sprite.
public function get localX():Number
public function set localX(value:Number):void
localY | property |
localY:Number
[read-write] The vertical coordinate at which the event occurred relative to the containing sprite.
public function get localY():Number
public function set localY(value:Number):void
relatedObject | property |
relatedObject:InteractiveObject
[read-write]
A reference to a display list object that is related to the event. For example, when a mouseOut
event occurs, relatedObject
represents the display list object to which the pointing device now points. This property applies only to the mouseOut
and mouseOver
events.
public function get relatedObject():InteractiveObject
public function set relatedObject(value:InteractiveObject):void
shiftKey | property |
shiftKey:Boolean
[read-write]
Indicates whether the Shift key is active (true
) or inactive
(false
).
public function get shiftKey():Boolean
public function set shiftKey(value:Boolean):void
stageX | property |
stageX:Number
[read-only]
The horizontal coordinate at which the event occurred in global Stage coordinates.
This property is calculated when the localX
property is set.
public function get stageX():Number
stageY | property |
stageY:Number
[read-only]
The vertical coordinate at which the event occurred in global Stage coordinates.
This property is calculated when the localY
property is set.
public function get stageY():Number
![]() | () | Constructor |
public function MouseEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, localX:Number = NaN, localY:Number = NaN, relatedObject:InteractiveObject = null, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, buttonDown:Boolean = false, delta:int = 0, commandKey:Boolean = false, controlKey:Boolean = false, clickCount:int = 0)
Creates an Event object that contains information about mouse events. Event objects are passed as parameters to event listeners.
Parameterstype:String — The type of the event. Possible values are: MouseEvent.CLICK ,
MouseEvent.DOUBLE_CLICK , MouseEvent.MOUSE_DOWN ,
MouseEvent.MOUSE_MOVE , MouseEvent.MOUSE_OUT ,
MouseEvent.MOUSE_OVER , MouseEvent.MOUSE_UP ,
MouseEvent.MIDDLE_CLICK , MouseEvent.MIDDLE_MOUSE_DOWN , MouseEvent.MIDDLE_MOUSE_UP ,
MouseEvent.RIGHT_CLICK , MouseEvent.RIGHT_MOUSE_DOWN , MouseEvent.RIGHT_MOUSE_UP ,
MouseEvent.MOUSE_WHEEL , MouseEvent.ROLL_OUT , and MouseEvent.ROLL_OVER .
|
|
bubbles:Boolean (default = true ) — Determines whether the Event object participates in the bubbling phase of the event flow.
|
|
cancelable:Boolean (default = false ) — Determines whether the Event object can be canceled.
|
|
localX:Number (default = NaN ) — The horizontal coordinate at which the event occurred relative to the containing sprite.
|
|
localY:Number (default = NaN ) — The vertical coordinate at which the event occurred relative to the containing sprite.
|
|
relatedObject:InteractiveObject (default = null ) — The complementary InteractiveObject instance that is affected by the event. For example, when a mouseOut event occurs, relatedObject represents the display list object to which the pointing device now points.
|
|
ctrlKey:Boolean (default = false ) — On Windows, indicates whether the Ctrl key is activated. On Mac, indicates whether either the Ctrl key or the Command key is activated.
|
|
altKey:Boolean (default = false ) — Indicates whether the Alt key is activated (Windows only).
|
|
shiftKey:Boolean (default = false ) — Indicates whether the Shift key is activated.
|
|
buttonDown:Boolean (default = false ) — Indicates whether the primary mouse button is pressed.
|
|
delta:int (default = 0 ) — Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. A positive delta value indicates an upward scroll; a negative value indicates a downward scroll. Typical values are 1 to 3, but faster rotation may produce larger values. This parameter is used only for the MouseEvent.mouseWheel event.
|
|
commandKey:Boolean (default = false ) — Indicates whether the Command key is activated (Mac only). This parameter is used only for the MouseEvent.click , MouseEvent.mouseDown , MouseEvent.mouseUp , MouseEvent.middleClick , MouseEvent.middleMouseDown , MouseEvent.middleMouseUp , MouseEvent.rightClick , MouseEvent.rightMouseDown , MouseEvent.rightMouseUp , and MouseEvent.doubleClick events.
|
|
controlKey:Boolean (default = false ) — Indicates whether the Ctrl key is activated. This parameter is used only for the MouseEvent.click , MouseEvent.mouseDown , MouseEvent.mouseUp , MouseEvent.middleClick , MouseEvent.middleMouseDown , MouseEvent.middleMouseUp , MouseEvent.rightClick , MouseEvent.rightMouseDown , MouseEvent.rightMouseUp , and MouseEvent.doubleClick events.
|
|
clickCount:int (default = 0 ) — Indicates whether or not the mouse event is part of a multi-click sequence. This parameter will be zero for all mouse events other than MouseEvent.mouseDown , MouseEvent.mouseUp , MouseEvent.middleMouseDown , MouseEvent.middleMouseUp , MouseEvent.rightMouseDown and MouseEvent.rightMouseUp . Listening for single clicks, double clicks, or any multi-click sequence is possible with the clickCount parameter.
|
clone | () | method |
public override function clone():Event
Creates a copy of the MouseEvent object and sets the value of each property to match that of the original.
ReturnsEvent — A new MouseEvent object with property values that match those of the original.
|
toString | () | method |
public override function toString():String
Returns a string that contains all the properties of the MouseEvent object. The string is in the following format:
[MouseEvent type=value bubbles=value cancelable=value ... delta=value]
String — A string that contains all the properties of the MouseEvent object.
|
updateAfterEvent | () | method |
public function updateAfterEvent():void
Instructs Flash Player or Adobe AIR to render after processing of this event completes, if the display list has been modified.
CLICK | Constant |
public static const CLICK:String = "click"
Defines the value of the type
property of a click
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const CONTEXT_MENU:String = "contextMenu"
The InteractiveIconMouseEvent.CONTEXT_MENU
constant defines the value of the
type
property of a contextMenu
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
cancelable | true |
screenX | The X position in screen coordinates of the click. |
screenY | The Y position in screen coordinates of the click. |
See also
DOUBLE_CLICK | Constant |
public static const DOUBLE_CLICK:String = "doubleClick"
Defines the value of the type
property of a doubleClick
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const MIDDLE_CLICK:String = "middleClick"
Defines the value of the type
property of a middleClick
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the middle mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const MIDDLE_MOUSE_DOWN:String = "middleMouseDown"
Defines the value of the type
property of a middleMouseDown
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the middle mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const MIDDLE_MOUSE_UP:String = "middleMouseUp"
Defines the value of the type
property of a middleMouseUp
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the middle mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MOUSE_DOWN | Constant |
public static const MOUSE_DOWN:String = "mouseDown"
Defines the value of the type
property of a mouseDown
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MOUSE_MOVE | Constant |
public static const MOUSE_MOVE:String = "mouseMove"
Defines the value of the type
property of a mouseMove
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
In the constructor, a rectangle innerRect
Sprite object is created
and the line style is set to green. The line style for drawing on the
MouseEvent_MOUSE_MOVEExample
Sprite container is set to red. Separate event
listeners for the MouseEvent.MOUSE_UP
and MouseEvent.MOUSE_DOWN
events are added for the application's main Sprite object and innerRect
Sprite object. In both cases, the mouse down event listener methods move the current drawing
position to the mouse pointer's location and add a listener for the MouseEvent.MOUSE_MOVE
event. When the mouse pointer is moved, the invoked event listener methods follows the pointer and draw
a line using the graphics.LineTo()
method. (Note: The innerRect
Sprite object obscures the red lines of the main Sprite object that are drawn behind the rectangle.)
When the MouseEvent.MOUSE_UP
event occurs, the listener for the MOUSE_MOVE
event is removed and drawing is stopped.
package { import flash.display.Sprite; import flash.display.Graphics; import flash.events.MouseEvent; public class MouseEvent_MOUSE_MOVEExample extends Sprite { private var innerRect:Sprite = new Sprite(); public function MouseEvent_MOUSE_MOVEExample() { graphics.lineStyle(3, 0xFF0000, 1); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); innerRect.graphics.lineStyle(1, 0x00FF00, 1); innerRect.graphics.beginFill(0xFFFFFF); innerRect.graphics.drawRect(10, 10, 200, 200); innerRect.graphics.endFill(); innerRect.addEventListener(MouseEvent.MOUSE_DOWN, innerRectMouseDownHandler); innerRect.addEventListener(MouseEvent.MOUSE_UP, innerRectMouseUpHandler); addChild(innerRect); } private function mouseDownHandler(event:MouseEvent):void { graphics.moveTo(event.stageX, event.stageY); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } private function mouseMoveHandler(event:MouseEvent):void { graphics.lineTo(event.stageX, event.stageY); } private function mouseUpHandler(event:MouseEvent):void { stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } private function innerRectMouseDownHandler(event:MouseEvent):void { innerRect.graphics.moveTo(event.localX, event.localY); innerRect.addEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler); } private function innerRectMouseMoveHandler(event:MouseEvent):void { innerRect.graphics.lineTo(event.localX, event.localY); } private function innerRectMouseUpHandler(event:MouseEvent):void { innerRect.removeEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler); } } }
MOUSE_OUT | Constant |
public static const MOUSE_OUT:String = "mouseOut"
Defines the value of the type
property of a mouseOut
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device now points. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MOUSE_OVER | Constant |
public static const MOUSE_OVER:String = "mouseOver"
Defines the value of the type
property of a mouseOver
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device was pointing. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MOUSE_UP | Constant |
public static const MOUSE_UP:String = "mouseUp"
Defines the value of the type
property of a mouseUp
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MOUSE_WHEEL | Constant |
public static const MOUSE_WHEEL:String = "mouseWheel"
Defines the value of the type
property of a mouseWheel
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
delta | The number of lines that that each notch on the mouse wheel represents. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const RIGHT_CLICK:String = "rightClick"
Defines the value of the type
property of a rightClick
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the right mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const RIGHT_MOUSE_DOWN:String = "rightMouseDown"
Defines the value of the type
property of a rightMouseDown
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the right mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
![]() | Constant |
public static const RIGHT_MOUSE_UP:String = "rightMouseUp"
Defines the value of the type
property of a rightMouseUp
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | true |
buttonDown | true if the right mouse button is pressed; false otherwise. |
cancelable | false ; the default behavior cannot be canceled. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl key is active; false if it is inactive. |
clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
ROLL_OUT | Constant |
public static const ROLL_OUT:String = "rollOut"
Defines the value of the type
property of a rollOut
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device now points. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
ROLL_OVER | Constant |
public static const ROLL_OVER:String = "rollOver"
Defines the value of the type
property of a rollOver
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false ; there is no default behavior to cancel. |
ctrlKey | true on Windows if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device was pointing. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MouseEventExample
and
ChildSprite
classes to show how mouse events are dispatched using a simple image.
This example carries out the following tasks:
child
. Its constructor first
draws an orange 100 x 100 pixel square at coordinates (0,0) by calling its draw()
method and then adds seven event listeners/subscribers.
click
/clickHandler()
: Dispatched when the user single-clicks with the left mouse button
over the square.doubleClick
/doubleClickHandler()
: Dispatched when the user double-clicks the left mouse button
over the square.mouseDown
/mouseDownHandler()
: When the ChildSprite
object (the orange square) is clicked, a trace()
message is printed to the screen, and then
ChildSprite.draw()
is called, which draws a dark yellow square in place
of the light blue one drawn in mouseOverHandler()
. The mouseDownHandler()
method also adds a
mouseMove
event listener and the mouseMoveHandler()
subscriber (described below),
which processes the mouse moves. Then the startDrag()
method is called, which
allows the Sprite object to be dragged.mouseOut
/mouseOutHandler()
: Dispatched whenever the pointer leaves the
square area. The draw()
method is called to return the square to its normal
size and color.mouseOver
/mouseOverHandler()
: Dispatched when the mouse pointer is over the square.
This method redraws the square so that it is larger and its background color is dark yellow.mouseUp
/mouseUpHandler()
: When the user releases the mouse button, the mouseMove
event listener is removed and stopDrag
is called, which freezes the square in place.mouseMove
/mouseMoveHandler()
: Called as part of the mouseDownHandler()
function, and dispatched when the user is pressing the left mouse button and dragging the square.mouseWheel
/mouseWheelHandler()
: Dispatched when the user rotates the mouse
wheel over the square.child
is then added to the display list by means of
addChild()
, which promptly draws the orange square.Notes:
MouseEventExample
class should be the document root.sprite
, which
is assigned the cast of event.target
to type Sprite.package { import flash.display.Sprite; public class MouseEventExample extends Sprite { private var size:uint = 100; private var bgColor:uint = 0xFFCC00; public function MouseEventExample() { var child:ChildSprite = new ChildSprite(); addChild(child); } } } import flash.display.Sprite; import flash.events.MouseEvent; class ChildSprite extends Sprite { private var size:uint = 50; private var overSize:uint = 60; private var backgroundColor:uint = 0xFFCC00; private var overColor:uint = 0xCCFF00; private var downColor:uint = 0x00CCFF; public function ChildSprite() { draw(size, size, backgroundColor); doubleClickEnabled = true; addEventListener(MouseEvent.CLICK, clickHandler); addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler); addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler); addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler); } private function draw(w:uint, h:uint, bgColor:uint):void { graphics.clear(); graphics.beginFill(bgColor); graphics.drawRect(0, 0, w, h); graphics.endFill(); } private function clickHandler(event:MouseEvent):void { trace("clickHandler"); } private function doubleClickHandler(event:MouseEvent):void { trace("doubleClickHandler"); } private function mouseDownHandler(event:MouseEvent):void { trace("mouseDownHandler"); draw(overSize, overSize, downColor); var sprite:Sprite = Sprite(event.target); sprite.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); sprite.startDrag(); } private function mouseMoveHandler(event:MouseEvent):void { trace("mouseMoveHandler"); event.updateAfterEvent(); } private function mouseOutHandler(event:MouseEvent):void { trace("mouseOutHandler"); draw(size, size, backgroundColor); } private function mouseOverHandler(event:MouseEvent):void { trace("mouseOverHandler"); draw(overSize, overSize, overColor); } private function mouseWheelHandler(event:MouseEvent):void { trace("mouseWheelHandler delta: " + event.delta); } private function mouseUpHandler(event:MouseEvent):void { trace("mouseUpHandler"); var sprite:Sprite = Sprite(event.target); sprite.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); sprite.stopDrag(); draw(overSize, overSize, overColor); } }